With Capwolf at the helm, the Howling Commandos are ready to take down their foes at Wolfsschanze. But the Nazis have a secret weapon up their sleeves - and if she can't win Steve's allegience, she'll happily settle for his head!
Rated T+
Capwolf is a thrilling and suspenseful addition into the lore of Captain America and the Howling Commandos. It adds a horror element that just fits nicely into a team that is willing to do anything and face anyone. It's honestly a really refreshing take on Captain America and showcases how brutal he can be in combat . This run is emerging as a favorite story of mine and you really need to be reading this run. Read Full Review
With Capwolf & The Howling Commandos #3 being the penultimate issue, one would expect our heroes to be placed in a corner with little hope. It's the writing trope of all writing tropes. Nevertheless, with no hope of escape for the Commandos and no hope to change Cap back, I find it difficult to see how this will all wrap in one issue that makes sense even if it's an oversized issue. Nevertheless, readers are more than likely buying this series strictly for entertainment purposes and nothing too deep. And ultimately, that's what you're going to get. Read Full Review
By now, Capwolf & the Howling Commandos feels like it's largely just running in place. Read Full Review
Plot
Captain America, transformed into a Werewolf, launches an attack supported by the Howling Commandos and the mysterious Francine, on the Nazi base in WOLFSSCHANZE, where the sorceress and werewolf Ros transforms the soldiers into Werewolves.
Capwolf faces an army of Werewolves and defeats them, only to be attacked by Ros herself.
The Howling Commandos on the other hand face another army of Werewolves and Francine takes a risky move to win.
Mystery, terror and a lot of action in an addictive and dizzying narrative pace where we see a vulnerable Captain America trying to be a hero despite being a monster.
Art
It is very real, full of great details that deserve to be read carefull more