Rating | Collected Issues | Reviews |
---|
9.4
|
Big Game #1 | 4 |
8.8
|
Big Game #2 | 6 |
9.5
|
Big Game #3 | 4 |
9.6
|
Big Game #4 | 4 |
9.9
|
Big Game #5 | 3 |
Plot
Wesley Gibson welcomes Nemesis to the Brotherhood of Super Criminals, briefly explaining what they did in 1986, where they erased all the world's heroes and mind-wiped the planet. (Read Wanted) with a device that made everything part of the Mandela effect.
In humanity's subconscious these erased memories have flourished in the form of movies, series and comics, but when heroes begin to emerge again, the Brotherhood of Super Criminals fears that the world will remember what happened in 1986 and lose it again. the power they have.
In this event we will see all the characters from the Millarworld universe who are attacked with extreme cruelty, each page of this comic will fill you with emotion and many will break your heart if you are fans of this universe. It is violent and dizzying.
It is a master class in how to write an ensemble or crossover comic, Mark Millar moves your emotions, he will leave you breathless page after page without leaving you any other option than to continue reading.
Rating 5 out of 5
Art
Pepe Larraz captures the essence of all these Millarworld characters but gives them his own touch, with detailed art with many textures, where Niro's colors offer a nostalgic touch but at the same time defines each of these characters.
Rating 5 out of 5