B.O.B.'s Profile

Joined: Sep 15, 2021

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1.0
Commanders In Crisis #1

Sep 15, 2021

Didn't make it past the first half of the first issue. It was clear by that point it was just woke pandering trash.

1.0
Die #19

Sep 15, 2021

Woke trash. The series up to this point was about a group of teenagers that get sucked into this magical game world via some magic dice from the D20 system of dice. The game world / game master is out to kill them, and eventually they mostly escape (1 doesn't make it out alive). Then 10 or 20 years later when they are all middle aged adults, the magic dice show back up and suck them back in, where they discover the world is alive(ish), and trying to bridge reality with itself in effort to drag everyone into this magical world. The group is trying to prevent this and escape the world when they're confronted by a giant flaming super powerful version of one of the females. This version of her is apparently all of her repressed emotions about her gender fluidity. What?!? This instantly killed what was an enjoyable fantasy world with magical zombies, dragons and other monsters and turned it into woke pandering - and they did this on issue 19 of 20. If this had been obvious that it was going to be woke pandering from issue 1, I wouldn't have wasted money on issues 2+. One of the worst bait and switches I've been subjected to in a long time.

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