Los Angeles, 2041 - it's twenty-six years after a NASA probe brought back a strange disease causing many of our familiar toy-like objects to come to life. This is a new world order where cute and fearsome creatures fight for their right to exist in a world that fears them - Blade Runner meets Toy Story.
This is a top notch first issue, as close to perfect as you're going to get. This doesn't just set up the story, it sets up a strong group of characters and concepts that make you want to know more. Creativity is abound in this comic, ideas flow freely and engage you immediately. This is a miniseries that I can tell you to get without any hesitation. Don't wait for the trade, grab this now, you'll want to be on the ground floor for Non-Humans. Read Full Review
Non-Humans #1 is a very strong opening issue that covers a lot of bases without feeling overstretched - a testament to Brunswick and Portacio’s ability to pace a story. The varied cast of characters are bound together by relationships which show a lot of promise for enabling drama to unfold in the coming issues, yet it’s also clear that we can expect to see a lot of action in this miniseries. I also was impressed by the imaginative setting, which allows for a fresh take on the concept of artificial life being integrated into human society and Brunswick’s script skilfully blends it with the familiar yet still compelling misfit detective genre. Personally I can’t wait to read the next issue and I hope you can find yourself a copy of Non-Humans #1 before it inevitably sells out at your local store. Read Full Review
Once I got past that part of the story, the issue really kicked in for me and I really started to enjoy what Glen Brunswick and Whilce Portacio are doing with it. It may take patience to get into it but I think that readers who find the concept interesting will love this series and I cannot wait until the next issue to see what happens next. Read Full Review
Overall, a great start to this rather intriguing mini-series. There's so much happening, I'm not sure how it could all be contained into just four issues. The main character is pretty interesting, but really it's the world around him that's the engaging part. The Non-Humans are pretty cool, with many of them being actual characters in the story. For just $2.99, it's better than a lot of the $3.99 comics you see on the stands. Based on everything I've said, I hope I'veencouraged you to give this issue a shot, it's worth the read, as I'm sure the next three issues will be. Read Full Review
Why did I ever doubt this story? It was fantastic, fast paced, and entertaining from the start. Great visuals make it even better. I personally hate dolls. They give me the creeps. I'm even worse now! A very well-deserved 9/10. Read Full Review
Non-Humans #1 sets up a world very different from the one I got because of the description this book had. I wish I had more of an idea about what I was getting into before reading this book, so hopefully now that you're more informed you can enjoy it right from the start. The artwork is still scratchy and Aimes is an unlikable character who I'm sure is bound to become more "sympathetic" as the story goes on, but all I can keep thinking about is his son and the Victoria Secret mannequin... and Buddy the drug dealing bear. But all crazy and clever non-human designs aside, this story is deep. Granted, you can see the equivalent analogy of black discrimination in X-Men, but if that isn't cutting it for you, or you just need to see that drug-inducing teddy bear, check out the first issue of Non-Humans. Read Full Review
But, there's enough for me to come back for more issues, lots of potential that'll hopefully lift up this first issues that didn't quite live up to my expectations. Read Full Review
Brunswick and Portacio craft a unique tale, but it could use a little more backstory for a first issue. Non-Human has a lot of potential, and hopefully the remaining three issues will deliver that and then some. Detective Aimes seems to be an analog cop in a digital world full of inanimate objects come to life. The story is poised to deliver some big ideas, and hopefully it will. The score is 3/5. Read Full Review
Portacio's art is solid, capturing the gritty 'reality' of this neo-noir world, albeit nothing spectacular either. We'll come back to this one next month and see how the world is doing. Read Full Review
"Non-Humans" #1 is an odd book. I love the world that Brunswick has created, and that we're learning about it in bits and pieces. Little details like the entertainment media that have vanished or the drugs meant to curb the virus spreading caught my attention instantly, and that's what I want to see more of. With an underwhelming protagonist and art that doesn't feel up to Portacio's full potential, though, it's a series that I can't yet get 100% behind. I'll come back for #2 though, if only to see what problems have been fixed and hopefully get more of what I liked. It's an interesting start, though, and that counts for a lot. Read Full Review
During the course of the issue we get a sexy new partner for Aimes, an interesting NH counter to Aimes in the form of Medic and a nice cliffhanger. The dialogue was also good throughout, though the inner monologue was pretty bad. Overall, despite its flaws, the world of Non-Humans was interesting enough to warrant giving the series a second look. If you have some extra cash it might be worthwhile to pick this up. If youre strapped for cash though, Non-Humans is not worth dropping a title from your pull list. Read Full Review
“Non-Humans” succeeds in using sequential images to tell a story, and… well, the praise ends there. Unsure of whether it wants to be mature or juvenile, “Non-Humans” is difficult to read in both the textual and visual sense. Perhaps the themes will become less tangled as the story goes on; perhaps after getting his grounding with this first issue, Glen Brunswick will be able to focus his effort and tell his story in a much more enjoyable manner; perhaps Portacio will add more substance and less style. I am not sticking around to find out, though. Read Full Review
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