Elektra #4

Elektra #4

Writer: Matt Owens Artist: Juan Cabal, Martin Morazzo Publisher: Marvel Comics Release Date: May 24, 2017 Cover Price: $3.99 Critic Reviews: 3 User Reviews: 4
6.6Critic Rating
5.9User Rating

LET THE GAMES BEGIN!
•  ELEKTRA is pulled deeper into ARCADE's brutal new MURDERWORLD, combating new high-tech threats - all while she plans her escape...
•  ...and Arcade is going to need all the help he can get when that happens...
•  ...and as the clues come together, Elektra realizes that there's something more sinister at play here. But what?
•  GUEST-STARRING: Two sais, one red scarf, and a never-ending supply of rage.
Rated T+

  • 7.0
    Newsarama - Kat Calamia May 25, 2017

    Elektra #4 is a fun action issue that focuses on Elektra's strength as a fighter, but sadly the issue doesn't give much room to progress the story's plot. Read Full Review

  • 6.5
    AiPT! - Eric Cline May 24, 2017

    Cheesy dialogue and lack of interesting character development prevent this issue from being great. Thankfully, the issue is salvaged by the art team's skilled work. Read Full Review

  • 6.3
    IGN - Blair Marnell May 25, 2017

    It's admirable that this creative team is attempting to keep Elektra away from Daredevil and the Hand, and to give us something new. But it's not working very well. Read Full Review

  • 6.5
    Rick Jonez May 27, 2017

    Going to agree with AiPT! - Eric Cline comment blurb. On the plus side, maybe this could be develop into a believable turning point for more satisfying criminal career for Joystick.

  • 4.0
    CrazyforRAMU Dec 3, 2017

    Elektra beats Screwball and rescues her pal; all that's left is the inevitable pro forma spanking of Arcade. The one pure positive this title was giving me was Juann Cabal's clean, high-quality art, so I have difficulty describing just how disappointed I was to turn to page one and meet a Cro-Magnon Elektra charging at me like I was defending the world's last bathroom from her epic case of ninja diarrhea. Martín Morazzo's feeble Frank Quitely impersonation was certainly not the je ne sais quoi this title was missing. I appreciate the effort expended to weld it to Juann Cabal's work, but I cannot say that effort was successful. With that depressing start, I was on edge and negatively primed to catch the cringe in every one of the lame gamer jokes Matt Owens packed into the script. There was a bit of perfunctory characterization that saved this issue from being a complete wreck. The problem is not a lack of talent; there's still plenty of potential in evidence. I think a sharp editor - really anybody with the time and power to exercise the faintest bit of oversight - could have corrected a lot of the missteps taken here.

  • 7.0
    sebastianorellana95 May 25, 2017

  • 6.0
    CesarCastanha May 26, 2017

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