“Dreaming of Bats.” Only two things are certain about the mysterious door that has appeared in the Outsiders’ ship. The first? It was opened by the Drummer, using a set of Multiversal coordinates discovered in a dream. The second? Their computers have identified it only as a “narrative singularity.” For most, to step through such a door w...
MONSTERS OF THE UNKNOWN. What hidden tragedies lie inside the Forever Storm of the Enlil Triangle? On January 1, 2000, a storm kicked up near the Enlil island chain in the mid-Atlantic. And it never stopped. As a West Point cadet, Kate Kane encountered something monstrous in those turbulent waves...and now, she is returning to face it alongside the...
Never the End. A universe of secrets is about to come to light. Batman protects Gotham City from evil. Batman Inc. protects the rest of the known world. But what of the unknown world? What of the ancient evils in hidden tombs and forgotten tragedies from a magic-and-mad-sciencefueled super-heroic century? Using his fortune, Luke Fox launches a new ...
The enigmatic Elijah Snow has one last errand to run. As the Planetary organization sifts through the scientific discoveries withheld by the Four, the Hark Corporation brings them to the world. But one final mission still seems out of reach. Can even the field team bring Ambrose Chase back from the point of certain death?
Discover what it's all been building to! Jacob Greene is lost in space. William Leather is...not well. It all comes down to Elijah Snow and Randall Dowling--the architect of Planetary vs. the mastermind of the 4--for the first and last time! Plus, one huge surprise. If ever there was an issue of Planetary you shouldn't miss, this is it!
The final act begins! Elijah Snow draws together elements from nearly everything he's investigated since rejoining the team, to lay a trap for the two remaining members of the Four. But the Four had fully fifty years to prepare their defenses. Fifty years since their rocket entered the space between universes, and they were changed--but how?
For months Elijah Snow has been pulling back from his fellow Planetary agents, following a personal road map to his own mysterious agenda. Now the curtain will begin to be drawn back and the some of the deepest secrets will at last be revealed--like patterns in a snowflake. And if the last pages of this story don't leave you gasping for breath and ...
THE JOKER AND MR. FREEZE MAKE THEIR ABSOLUTE UNIVERSE DEBUT--STARTING HERE! It's about to get icy cold in Gotham City...as we reveal the connections between a young, up-and-coming scientist named Victor Fries, his history with the Ark M experiment, and what it all has to do with the mysterious Joker. A bombastic two-parter with a guest artist, the ...
The secret history of The Drummer is revealed at last! With Elijah now hiding his actions from the rest of the team, it's down to The Drummer to work out what Elijah's really doing, what he should be doing, and why...
Prepare for ''The Torture of William Leather,'' as only Warren Ellis and John Cassaday can deliver! William Leather, a founding member of the Four, is now in the hands of Elijah Snow. He recounts the history of his family, and we learn that his father had secrets that, once revealed, will open doors--and lead to many more questions.
Greenwich Village, New York City; the hub of the world. Elijah Snow has come here to take a trip through inner universes, looking for the invisible forces that hold us all together, for a way to defeat the three remaining members of the Four.
A Planetary probe is sent to investigate an impossibly large object that has entered our solar system. It seems to be a spaceship--but what kind of creature could possibly need a ship that big? Also on course with the object is a terrestrial ship carrying Jacob Greene...charter member of The Four!
An immense object drifting into the solar system ought to be a source of delight for the mystery archaelogists of Planetary--but Elijah Snow knows it will drive the unseen member of the Four, Jacob Greene, out of hiding.
"Get ready for ""The Gun Club."" The game's afoot. Elijah Snow is building his own conspiracy to bring down the Four, and he's targeting William Leather first. But what does his plan, which entangles Anna Hark and John Stone, have to do with the first moonshot...in 1851?"
THIS IS IT! CATCH UP TO ARC ONE BEFORE THE START OF ARC TWO! Bruce Wayne, a young man who has built his entire life on leveling up, on becoming a bigger man than both his enemies and the obstacles that stand in his way, will have to break down the Black Mask and his gang of Party Animals. Will he be able to do this without the help of his unlikely ...
This issue: a major revelation from Elijah Snow's past! It's 1933 and Snow floats down-river towards a golden city shrouded by the immense jungle. After encountering a dashing figure, a man raised by animals, Snow meets a brilliant and harmonious people - and one of the great loves of his life...
With The Four momentarily in disarray, Elijah Snow initiates the second part of his comeback plan; to hunt down and discover the truth about Anna Hark, daughter of the criminal genius of the '30s who died in the Adirondacks with the rest of Axel Brass' associates. Her story begins in medieval China and ends in the spires of modern America!
For Elijah Snow, it's time to look at everything Planetary has encountered during the past year and start piecing it all together. What is the Hark Corporation? Why do they sometimes work with the Four? And the biggest question of all: why are the Four currently in Australia, building a giant gun atop Ayers Rock?
You know who The Fourth Man is by now--this is the story of how he was lost. Elijah Snow's story moves into the 1990s, showing the vicious game between The Four and Planetary. This is how it all went horribly wrong. Now Snow is back. And he's not playing any more games...
1919, Germany. A young man in white finds the secret map of the world. It leads him to a famous address in London the year later, where he meets the world's greatest detective...and a less savory member of the open conspiracy meant to improve the world.
Elijah Snow's memory has returned, with a vengeance. Can Jakita and the Drummer stop him before he does something foolish?
Elijah Snow takes time out for a drink with an old friend--John Stone, Agent of S.T.O.R.M. In a small bar where all drinks are poured in the name of the triumphant dead, Elijah begins to understand why he spent those years in the desert...and why he finally came back.
The Four have been collecting...oddities...for years. Now that Planetary has gained control of their sanctuary in Four Voyagers Plaza, Snow is getting his first look at the secrets, lies and death they've brought.
In 1997, the field team went to England, to interrupt one of Dowling's experiments. They interrupted a successful attempt to bring someone back from a fictional reality. That was Ambrose Chase's last mission... and Elijah Snow has never heard of Chase.
The United States dealt with the Red Scare of the 1950s by committing atrocities the Soviet Union only dreamt of. The last of those experiments remain at Science City Zero, and Planetary are ready to dig into the secret files--if they survive the welcoming committee!
Jack Carter is dead. When Jakita drags Elijah and the Drummer to England for his funeral, they find that not every story about Carter comes to the expected conclusion.
In the 1950s, a quartet of astronauts were launched into space on an experimental rocket mission to the Moon. They didn't make it. Neither did the four cosmonauts launched on an identical flight plan. Two different foursomes experienced something remarkable on their fantastic journey, and they're still alive today, doing something so mysterious tha...
Related from the bed of a secret hospital: an even more secret history. Discover the story of Doctor Axel Brass, the forgotten pre-war adventurer who spent fifty years guarding the multiversal door opened by a computer he couldn't shut off. It's an untold story of greatness in America, of jungle kings and covert operators and a daughter in the nigh...
John Wilder, private detective for a huge software company, trod on an ancient artifact discovered beneath the foundations of a bombed-out building belonging to his employers. Seconds later, he was no longer there. This is the tale of where he went!
For twenty years, Hong Kong residents have told stories of a cop who came back from the dead to bring justice--and vengeance--to the streets of his city. Now, after a verified sighting of the spectral policeman with thundering guns, Planetary comes calling, looking to disprove what they feel must be an urban legend. They come looking for a lie, but...