Greg Rucka begins an all-new story set in the immersive dark-fantasy world of Dragon Age!
Tessa and Marius are mercenary partners, eliminating those who use blood magic to hurt others, but when a powerful patron employs them, they realize this next job may be their last . . .
A solid entry into the realm of Dragon Age. There's magic, blood, and just a touch of that "morality" feel that the games, as well as Bioware as a whole" are so famous for. Our characters a well formed and have great chemistry together, forming a believable bond. The story portion stops short right at the end but hey, that's what next issue's for. Read Full Review
As a first issue, it sets great precedence for what the Dragon Age universe should look and feel like in comic form. There were a few discrepanciesin the art, where certain actions and reactions were out of place, but barring that, I cannot wait for the next issue. For newcomers to the universe, this issue is as welcoming as a full choir singing a beautiful harmony upon your stepping through the door. And for veterans, it's Elizaveta Khripounova's bard singing tavern songs in Dragon Age: Inquisition the umpteenth time you entered the fine establishment. Read Full Review
Fans of the game may find a little more here; certain references and an understanding of the general dynamic of the world. However, this title is written well and there is an opportunity for the characters and story to be really interesting going forward for any reader. Fans of fantasy have something to look forward to in the coming months. Read Full Review
Crafting a story that aims to reach both the familiar and unfamiliar as is the case with Dragon Age: Magekillers can lead to some disjointed storytelling. Here, the creative team has shown no signs of wavering, and the first issue introduces readers to very engaging lead characters and a story that has real urgency. There should be no hesitation, then, to giving this new series a chance. Read Full Review
Dragon Age: Magekiller #1 might be the latest installment in a long-running franchise, but thanks to Greg Rucka's grounded and familiar approach to the material, this debut issue feels like it was meant for everybody, not just diehard Dragon Age fans. Along with some no-nonsense artwork from Carmen Carnero, Terry Pallot and Michael Atiyeh, Dragon Age: Magekiller #1 shows that fantasy doesn't have to be all flowing robes and flowery speeches. Thedas is a hard world, and Marius and Tessa are just trying to make a living the only way they know how - with their wits and their swords. Here's hoping that's enough to keep them safe and alive in the heart of a land built by magic. Read Full Review
This is a great first issue of the series. I’m stoked to see who the magister wants dead, and I really hope we get to see more mages in the rest of the story. Dark Horse has been putting a lot of great books out lately, and this is no exception to the mastery that is being published these days. This is yet another series to keep an eye on—because big things are about to happen. Read Full Review
I am genuinely surprised that the comic has hit a nice balance between fan service, expansion of a core series lore and also creating a new story in the canon. My friend was even very intrigued by a trip into lands previously only alluded to in past games so there is plenty of potential there for good stories. If you like high fantasy you neednt worry about lore getting in the way of your enjoyment. Some concepts and events may go over your head if you havent at least played Origins so fair warning from the start. Read Full Review
A warm start to a series Im curious enough about to continue, Dragon Age: Magekiller #1 may be a bit of an uphill battle for me. But with Ruckas involvement and some of the artistic nuances Im already seeing here, I think it will be worth the read. Read Full Review
The artwork looks awesome, detailed and is very riveting. Fight scenes and blood is exactly what I would expect from a comic named Magekiller. The story line is one that I would definitely follow. It offers something new. I can't wait to see how the Dragon Age: Magekiller story progresses. Read Full Review
"Dragon Age: Magekiller" #1's only weak spot is the surprise at the end of the first issue, which feels a wee bit too predictable and on the nose; it's couched as a twist within the confines of the story itself, but I suspect most readers will see it coming. Still, the comic is fun overall, and it solidified for me two things: first, I need to finally play a "Dragon Age" game; second, even if I don't, I can definitely still continue to read and enjoy Rucka, Carnero and Pallot's "Dragon Age: Magekiller" comic. "Dragon Age: Magekiller" is a fun and engaging fantasy story for anyone who enjoys the genre. Read Full Review
Dragon Age: Magekiller #1 gives us a solid expansion to the much loved video game franchise, as despite being far from perfect it introduces us to a rather intriguing story. It also leaves us with enough unanswered questions that it would be hard not to feel the need to pick up its second installment. Read Full Review
Issue one of Dragon Age Magekiller is a modest start. Certainly, story is sacrificed some for content, but in this setting that is unfortunately unavoidable. Rucka has managed to place the details you need to know about the world of Dragon Age within this introductory chapter and still kick off the episode. Now that the groundwork is in place, I'd expect more story over world details in the following four episodes. Having a self-proclaimed fan of the series as the author – and that author being Greg Rucka – I'll be expecting good things to come. Read Full Review
I feel this issue's largest downfall is that it spends a lot of time setting up the plot, but what the narrative lacks in quality it makes up for in potential. Fantasy worlds always seem ripe for exploration and story telling because of the larger imaginative space that creative teams can pull from. This issue doesn't dazzle but I feel that this series has the potential to shine when being viewed as a whole. Something tells me that as this series moves forward we will find some of Tessa's words ringing true, "Everything has a price. Everything has a toll." Read Full Review
I think I have said this before, I am not much of a gamer, as such I don't have a great knowledge of this particular universe. That's a good thing as I can look at the book without comparing to the source material. As such, for me there isn't anything that special about the book. I have no affiliation to any of the characters meaning that at this stage, I am not really interested by their predicament, meaning that as creators, Rucka and Carnero have failed to grasp my attention. Although this may well be different for fans of the game. Read Full Review
Dragon Age: Magekiller #1 fails to create an exciting introduction by spending too much time on exposition and not enough time developing the world. Read Full Review
Overall, Dragon Age: Magekillers #1 starts something interesting but stops just short of fully earning your time. I hesitantly recommend checking it out even if the continent of Thedas is your second home. My recommendation is built largely on expectation for future issues and the promise of further developments. Read Full Review
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