Dungeons & Dragons #1
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Dungeons & Dragons #1

Writer: Jim Zub Artist: Nelson Daniel Publisher: IDW Publishing Release Date: May 4, 2016 Cover Price: $4.99 Critic Reviews: 10 User Reviews: 3
7.2Critic Rating
8.5User Rating

MINSC AND BOO ARE BACK! And things have never looked more dire, as mysterious forces draw the legendary ranger and his crew of adventurers to RAVENLOFT, the Realm of Terror... where they find themselves face to face with undead horrors in the land od eternal night!

  • 10
    AIPT - David Brooke May 3, 2016

    A good sense of humor, fantastic action, and cool fantasy elements throughout? This is damn good fantasy that should not be missed. Read Full Review

  • 10
    ComicWow!TV - AD Boorman May 2, 2016

    Zub and Daniels are not just telling a story; they are having a party, and they invited us along. Read Full Review

  • 9.0
    Weird Science - Jim Werner May 21, 2016

    Jim Zub really gives D&D fans a cool issue and some awesome promises for the future.  If you are any sort of Dungeons and Dragons fan, you should at least give this first issue a peak.  It has some awesome action, cool characters a sense of humor and...Minsc and Boo! Nelson Daniel's art was the highlight for me and after the cliffhanger, I really can't wait for next issue and what might come after that. Read Full Review

  • 8.0
    IGN - Jesse Schedeen May 5, 2016

    Whether you're a hardcore Dungeons & Dragons fanatic or simply crave an enjoyable fantasy series about a rag-tag group of heroes battling evil and accumulating treasure, IDW's latest D&D comic will fit the bill. Read Full Review

  • 8.0
    Comic Crusaders - Robert Anderegg May 5, 2016

    If you took the story from the first part of this comic and used the art from the second part, you'd have a damn good book. Sadly, the creative teams were mismatched and we get two good, but not great, entries into the Dungeons and Dragons mythos. I recommend it, but it's not going on my list of personal favorites. Individual stories get 3/5 stars, but the great individual parts of each of these is enough to warrant a higher overall rating. Read Full Review

  • 6.0
    Nerdophiles - Jackson Adams May 14, 2016

    Dungeons and Dragons #1 feels like a companion to Zub's work on Pathfinder and Skullkickers, keeping a light, comedic tone grounded in exciting and intriguing fantasy worlds. All that's helped with cartoony, fun art from Daniel. Still, a lot of the issue is going to depend on reader familiarity with big, established ideas, like Ravenloft, Strand von Zarovich and the mythology both draw from. Still, it's imaginative and gripping, with a sense of world-building and character far beyond so many other fantasy series in the market today. Read Full Review

  • 6.0
    Big Comic Page - Ross Sweeney May 3, 2016

    All that said, it can probably be taken as read that the series continues to struggle to shrug off its idiosyncrasies " the very things that are good about it for those of us with a hankering for a sword-and-sorcery tale will be what puts off those of you who need their fix of capes-and-tights. But going in with an open mind, you might find yourself enjoying it anyways. Irresistible to fans, and certainly worth a look for the uninitiated. Read Full Review

  • 6.0
    Comic Book Resources - Greg McElhatton May 4, 2016

    Zub and Nelson's "Dungeons & Dragons: Shadows of the Vampire" #1 feels like it's heading somewhere; I'll definitely give the second issue a try to see if things pick up now that the setting has finally switched over to Ravenloft. Both the original adventure and the campaign world of Ravenloft were favorites of mine back when I used to play Dungeons & Dragons, and it makes me hope that "Dungeons & Dragons: Shadows of the Vampire" #2 gives us a bit more of that strong, atmospheric world. There's a lot of potential in this series, but -- right out of the gate -- it's left untapped. Read Full Review

  • 5.0
    Outright Geekery - Trevor Brown May 4, 2016

    Mixing in many D&D references that players/readers will be able to pick up and weaving in a Game of Thrones remark should keep many from putting down this book from the start. Where the story continues from here will tell if we keep with this party or turn around and start rolling up new characters. Read Full Review

  • 4.5
    Multiversity Comics - Alice W. Castle May 9, 2016

    Everything here, from the writing to the art, feels so generic that I wonder if slapping the official brand of D&D on the comic didn't kill what originality could have been pulled from it. Read Full Review

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