In the aftermath of ONE WORLD UNDER DOOM, with Doom's castle empty and masterless, the superpowers of the world race to claim and control the untold power and technology that await inside. But when an explosion sends them all plummeting into a dungeon labyrinth that none of them knew was there, what began as an arms race becomes a terrifying game of survival. Who, if any, will survive? And what horrors lie within the DUNGEONS OF DOOM?
Dungeons of Doom is a strong, sinister opening that smartly reframes Doctor Doom's legacy as a necessary evil rather than a tyrant's vanity project. While its characters are more functional than memorable, the atmosphere, concepts, and horror-forward execution carry the issue with confidence. If the series can deepen its cast while continuing to unpack what Doom kept locked away for a reason, this could become one of the most unsettling post-event follow-ups Marvel has done in years. Read Full Review
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