Lucifer is in the void. Sinking into the nothingness beneath all existence, he must decide if he even wishes to return to the world. Elsewhere: two witches commandeer a rowboat, and Caliban fills his belly.
Lucifer is playing a long game. Like the strongest hand at a poker table the First Fallen is using patience to wear down those around him. It is already working on Caliban, Raguel, and every underworld he visits. It's a great tool for expanding the cast of characters beyond heaven and hell. It's also a brilliant way to connect them all with one thread of narrative and then to tie them all together in a final master stroke at the end of this story's arc. Read Full Review
Nothing much happens in Lucifer #11, but action isn't the point of this issue. It's an interesting issue that uses the medium to good effect, using mystical creatures as a lens through which to discuss several interesting philosophical points. But don't be put off by that " the artwork is excellent and the imagery of what is shown in Heaven and Hell will linger long in the mind's eye. Read Full Review
There's a little too much random gore and the earth-bound plots aren't nearly as compelling as the ones in the afterlife, but it feels like this slow-burn thriller has set its major players up for a tragic collision course in the coming issues. Read Full Review
There's no better scheme in comics than in Lucifer and readers finally start to see the Devil's long game in this issue. Read Full Review
Loved it like always.
A really good issue. I just wish the Mazikeen would find a way to fix her speech impediment.
This issue deserved better art, especially for that final panel.
Great to see the angels get more involved in the party. Their presence and the final page gave some excitement to a much slower issue than normal. It’d be nice if Mazikeen gets more involved and finds a way to fix her face.