Having finally located the Fortress of Solitude, Batman and his hastily assembled allies quickly discover that it is as deadly as it is awe-inspiring. With an alien force holding the world hostage while the heroes hunt for Superman, can the Dark Knight find a weapon to repel the invaders? Or will his ragtag team succumb to dysfunction and betrayal before they can save the world?
The first five issues of this comic were largely about putting the team together, but now the heist beginsand it's one of the best set pieces I've seen in a comic in a while. Read Full Review
Robertson delivers some great art in the issue. The visuals do a great job of showcasing the tension and humor in the story. Read Full Review
This series biggest offense is the weird portrayal of the characters, but the dialogue is enjoyable and heist premise is enough to keep Batman Fortress an entertaining and unpredictable read. Read Full Review
Ultimately, the latest issue might not have hit the same height as its predecessors, but it still has plenty to like from both Witta and Robertson. Read Full Review
The characters have no teeth, the dynamic is flat, the comedic tones don't work, the characters act very little like how they should, the plot threads read like an escape room, and the art lacks depth and texture. Read Full Review
I've now realized my problem with this comic is in its poorly conceived premise and lack of complexity. Rather than being the climax to a well thought out story, the fortress break-in seems to be where the story germinated. Everything else was written to serve this one idea which has resulted in a book that is lacking in interest. It isn't worth writing any more words about at this point so hopefully something noteworthy happens in the next two issues. On the other hand, I should be careful what I wish for. I might get it. Read Full Review
I'm so surprised the response to this series has been lukewarm, if not outright hateful. It's just really quality writing, and a lot of fun. It's one of the better Batman titles DC is shoveling out.
Interesting, entertaining story from Gary Whitta. I would have expected Batman would have tried a cerebral route first to try convince the initial construct in the Fortress who he was and the importance of his mission.
Like Geoffrey Lyles writes, slightly odd characterizations from an odd group in DC, but not bad story. Certainly not a 9 or a 5 as some are judging. The initial concept of the story was great in first two issues, and it has been dragging the past several.
I am hoping the next issue turns picks up the pace.
I think Gary Whitta has been very creative. However, my advice to him would have been to choose more popular characters for the "odd squad." DC has an ocean (no pun intended) of beloved and big fan group ch more
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