FLASH FACT: The war between the Amazons and the Atlantians has arrived. The battle between Diana of Themyscira and Emperor Aquaman will tear this world apart unless The Flash can fix it!
The dialogue is a lot of fun and the artwork seamlessly moves everything along with plenty of detail and some fun little nods throughout. Definitely fun, but it seems more like the start of the end than the issue before the end of the miniseries. Read Full Review
This story really has gotten better with each issue, and with next issues finale prepping us for the big relaunch in September, this seems like the rare crossover that delivers on the promise to change everything. Read Full Review
As always, the art and character designs are great. They have really been the only saving grace in the long, ponderous story. I just wish Kubert had something more interesting to draw than four issues of people standing around, talking about getting ready to maybe do something. If they felt like it. And if Batman agreed. Read Full Review
I'm anxious to see the final issue to see how this all sorts out - but it seems like the trip to get here has taken a lot longer than it should've. Read Full Review
While enjoyable, Flashpoint #4 is far from a perfect super-hero comic book. The wrench that the Enchantress throws into the works later in the issue comes from out of nowhere and really doesn't make much sense without the context of Flashpoint: Secret Seven. I didn't care for the fact that in that respect, this five-part event title moves away from being generally self-contained to relying, even in some small part, to peripheral developments in the other spinoff comics. Still, the shift in the main protagonist's priorities helped to set this story apart and helped to make it seem like something more than a fun yarn about alternate versions of familiar characters. Read Full Review
With each issue of Flashpoint, Geoff Johns seems to have crumbled under the weight of the event. Flashpoint #4 was no different. If nothing else, this issue put an even bigger spotlight on a lot of the problems that this event has been having. Even with the fantastic art by Andy Kubert breathing life into the Flashpoint Universe, it has not hidden the fact of how thin of a story that Johns is telling. Up until the final page this has been a series that has lacked a big villain which lead to the final page lacking any sort of punch. With only one issue left, which will have pages dedicated to establishing the New DC Universe, I have been left with very little confidence that the ending will be satisfying. Read Full Review
"Flashpoint" will ultimately be remembered for serving as the prelude to the big relaunch next month. Because when the dust settles, this is a perfectly standard story that perhaps didn't need its own mini-series (save for what it's leading into). It's not bad, but it's nothing more than average. Read Full Review
This was my least favorite issue of the main series, thus far. I have a feeling that the last issue is going to go out with a bang, so I say hang in tight. I love some of the new characters introduced in this issue, and I loved the writing and the art, but the issue felt like nothing but a bunch of set-up for the last issue. Only a few points were really consequential in issue number four. Aside from that, I feel like I am ready to move on after all the DCnU ads in all the comics. It's overkill. Finally, the pacing was worse than the (your local crowded highway, I'll use 290) during rush hour. I did overall like the book, and I'm more excited to see how the book ends more than anything else. I'd say borrow it from a friend. Read Full Review
Flashpoint #4Posted: Monday, August 8, 2011By: Chris Kiser Geoff JohnsAnd Kubert, Jesse Delperdang (i), Alex Sinclair (c)DC Through with off-panel references and brief, isolated look-ins, Flashpoint, in its penultimate issue, jumps right into the heart of what was once the exclusive purview of its many tie-in series -- the Amazon-Atlantean war. No longer mere window dressing, these events are now fully integrated with the Flash adventure that comprises the heart of this book. While this serves to correct a rather glaring omission made by Flashpoint's early issues, it also requires Geoff Johns script to lean more heavily on the events many tie-ins which have, until now, remained fairly ancillary. In other words, readers who havent sampled those extra books may end up feeling slightly lost. Read Full Review
Trouble is, even in the Flashpoint universe DC Comics seems intent on limiting the number of pages Captain Marvel can appear. The team is betrayed and Billy Batson is killed. But at least I'll get to see him in the new DC Reboot, right? Oh, Captain Marvel isn't part of that either? Sigh. Hit-and-Miss. Read Full Review
All in all, the story reaches an appropriately dramatic, if overly familiar, climax as our hero finally gets to face the villain behind all the madness in time for the two of them to do something that will reset reality in a few weeks. The choppiness of the story, combined with the awkwardness of much of the dialogue brings the experience down a bit. Read Full Review
Though we have one last issue to see how things will turn out, I think it's safe to start your mourning for what could've been a far more epic storyline had more time and care been taken with its execution. Read Full Review
It pains me to say it, but I'm ready for Flashpoint to be over and this new DCU established. The concept for Flashpoint is a solid one, but the delivery has been scatterbrained, to say the least. Having read Geoff Johns' books for years, I know he's better than this at pulling everything together. But with Flashpoint, he can't seem to find his stride, which means readers are left with a jumbled mess of an event to usher in the brave, new DCU. Read Full Review
So with the penultimate issue now published, #5 has a lot to deliver. Theres so much going on and there are only 40 pages in which to wrap it all up with. And right now, based on what was presented in issue #4Im not that optimistic. Read Full Review