Melmoth has come to Gotham City, and he's ready to use the dark forces of the city to carry out his final attack on the Multiverse at large. While he figured his old servant Frankenstein would be rallying his monstrous friends to give him trouble, Melmoth didn't bargain on the Bat family taking notice. (Don't they have enough to do with Bane and all that other stuff?) But take notice Batwoman has, and she's looking to add some extra kick to the efforts of Killer Croc, Lady Clayface, and the rest. It may not be enough, however, when Melmoth puts one of their own- Andrew Bennett, a.k.a. I, Vampire-under his evil spell.
A solid issue to a series that has been getting better with each chapter. Read Full Review
Gotham City Monsters #4 doesn't disappoint and the pace picks up, as Melmoth pulls the formidable four of classic monsters into the mix. It's old school versus new kids on the block in the next issue. Read Full Review
This series is going somewhere and it might be shaking more things up than we all expect. Read Full Review
The problem with Gotham City Monsters #4 isnt that its bad. Its that its boring and forgettable. It isnt very impressive. Ironically for a book starring Frankensteins Monster, it lacks the spark of life. Read Full Review
Steve Orlando has been riffing off Grant Morrison's work in several of his runs to great effect, and that continues with Gotham City Monsters #4, the fourth issue of this offbeat Gotham-set miniseries. Not only are elements of the supernatural side of Gotham a common refrain in Morrison's Bat-verse, but this book is working as a stealth sequel to one of Morrison's most ambitious works " Seven Soldiers, which introduced us to this version of Constantine. Read Full Review
Gotham City Monsters #4 proves that a book can provide entertainment within the comforts of its own simplistic plotline. While I wish Orlando's narrative will fully commit to either being a small scale Gothic adventure or a large scale multiverse extravaganza, watching this fun cast of characters interact with each other is worth the read. Nahuelpan's art is strong as ever with multiple exciting action sequences that don't rely on overdone panel layouts and instead put the focus on his strong pencils. Melmoth threatens to take the spotlight from the true leads of the book, but with the series edging closer to its finale, Gotham City Monsters finds itself in a great position to end strong. Read Full Review
The big fights and wide depictions of the monsters coming together and Melmoth's Mandrills taking action still hold strong as they have since the beginning though, and combined with the hope of more decisive moments, they carry Gotham City Monsters forward. Read Full Review