THE MOTHER OF ALL SYMBIOTE STORIES!
The Life Foundation symbiotes, Toxin and the others, have been STOLEN! But by whom? And WHY?! Regardless, it's up to Liz to save the symbiotes before they can fall into the wrong hands - and unleash untold havoc across New York!
Rated T+
Everything fits together remarkably well considering the different dramatic elements that are coming into play. If a writer or artist leans a bit too heavy with any of the themes, the entire thing would collapse. To a certain extent, the success of Misery requires that the narrative not take the teams too seriously. But to a certain extent, it really just needs to focus on the momentum of the action. And this is precisely what everyone involved is doing with this series. And that's why it manages to be as successful as it is. Read Full Review
Cult of Carnage: Misery #2is another solid, character focused entry into this mini-series that is way better than it has any right being. Marvel's Symbiotic stories have never been stronger, and Misery is right up there alongside Red Goblin as yet another sleeper hit for the company. Read Full Review
Detached even from the current "Carnage Reigns" crossover event, Carnage: Cult of Misery is a development that's just as likely to be forgotten within the next year and that's likely for the best. Read Full Review
Still good.
Not bad. Art is fun, Misery looks great.
Also while this almost has no tie-in to the universe at general, it sort of explain stuff that I figured would have happened a lot already. Companies should be in constant arms race to get ahold of these symbiotes to make weapons of war. This plot line at least feels like something that would actually happen in the background, even if the heroes are not exactly dealing with it. Nice to see more Liz development, even if she is like an E tier character.
This is an entirely plot-driven story. And the plot is decent, in a simple "conflict-oriented thriller" way.
The author hasn't convinced me that there's anything more to Liz Allan here than being the heroic Player 1 in a symbiote fighting game, though. Similarly, on the art side, despite polished designs and carefully-chosen details, the artist lets me down at crucial points in the action. The most dramatic moments aren't nearly as clear as they could be.
I contend that this isn't quite worth the time it takes to read it if the premise hasn't hooked you. Which is why I'm hanging out here in the ratings basement, I guess.