TIME TO DIE!
The identity of the Time-Eater has finally been revealed! And the Exiles have nowhere left to run. It's time for the Exiles to face down their enemy - no matter the cost. And in historic Exiles fashion, not everyone will survive. Don't miss the first arc's epic conclusion!
Rated T+
What I can't wait to see more of, is character backgrounds. The great thing about this comic is that it brings back various versions of characters from past issues/different dimensions. As someone who might not remember details, or never read it, it is kind of hard to follow the minor details. It might help to add some asterisks where there are important moments to look back on. It might tear the fourth wall a bit, but it is something that hindered my understanding in the past issues. You need some research for these comics, which is beautiful because reflection. Annoying because not all of the time does that heighten the experience when you don't remember what certain sections are referencing. Read Full Review
A big blowout ending to the first arc, featuring this Exiles team losing their first member. Read Full Review
There is so much potential in Exiles, but it continues to stop itself from achieving greatness. Read Full Review
Exiles #6. The Exiles land in the Old West! A dusty town of innocents is under the thrall of the Brotherhood of Evil Mutants, The Toad, Scarlet Witch, Quicksilver and their sharpshooting leader, Magneto! But this town aint big enough for all those mutants, and the Exiles arent about to let the Brotherhood get their way. Saddle up for a wild ride with guest artist Rod Reis! On Sale 8th August 2018! Read Full Review
This was generally very good, if a bit wordy.
A lot has happened and it was a great ending to the first arc. This was a strongest issue so far and this is what the series should've been since the beginning. Hopefully it continues like this.
Got better at the end and is helped tremendously by Javier Rodriguez's spectacular art.
I'm not a big fan of this arc, and at least we can move one. Plus we lost a exiles. That seem the right choice because from the start she didn't add anything. I like to see Creed there even he isn't one of my favorite Exiled, & loved the Blink alternative version of herself band together wither her. Wolvy annoy me big time but for once he seems useful. I will wait for the next issues.
Cover - Related & nice. 2/2
Writing - I liked how he write this peace of the story. There is some facility & I have question about Creed mystery disappearance. I have trouble understanding why the loop is the solution. But I move on. The end was nice at least Clarice is more human there. 2.5/3
Arts - I'm not a fan of the choice for some of more
A decent conclusion to the arc. The score is lowered because the end battle can been considered so fast-paced it comes off anti-climactic. But again, seems it's just the start for more things.
But everyone's characterization is still on point, and we are given a lot of heart when the team suffers a great loss. And for fans of the original Exiles series, we have another very good cameo that is cut short due to the fast pace of action. But this character will be back in future chapters, given the solicits. Blink's auntie also makes another appearance as Blink is looking to take a break and spend some time there with her new friends.
An overall good issue that still only feels like the beginning, despite being the end to more
The Exiles triumph over the Time-Eater by locking it into a paradox, but not before one of their own has to make a mortal sacrifice. There's some awesome art and the paradox idea itself is clever. It couldn't be explained any worse, though; Iron Lad spits it up like the worst sort of last-act Star Trek gambit. A second instance of Blink running into an old teammate makes it clear that the creators are foreshadowing an OG Exiles reunion. Another good-in-theory idea with flawed execution; Sabretooth's cameo, like Morph's in #3, derails the main story without offering up any substantive sub-plot.