THE BIGGEST REVEAL OF THE SUMMER!
Who is after Gamma Flight? You've been calling for them since IMMORTAL HULK's early days - well, True Believer, we're here to deliver. Come to GAMMA FLIGHT for all the radioactive wonder you've been missing - and the characters you love to hate.
Rated T+
Seriously, add Gamma Flight to your pull list if you haven't done so already. Read Full Review
Gamma Flight #2 picks up right where it left off in the previous issue as the team face off against Skaar, the Hulk's son. The comic invests its star power in Skaar, showing him in action kicking all kinds of tail, while investing the character drama and development with the Gamma Flight team. Anyone expecting big reveals for Skaar will be slightly disappointed, but the comic does provide some answers as to who the main villains are, and Hulk fans will certainly get a kick out of it. Read Full Review
I'm very excited to see Scarr in the mix, especially with the Abomination hand thing he has going on. Al Ewing keeps up the pace and I love how he is treating Rick Jones/Del Frye in this series, makes them more interesting as a whole.
Better than the first issue, while still not reaching the heights of Immortal Hulk. I like the character interactions a lot more here, and I do wanna see what Abomination is up to.
Okay, not bad at all. Some of the Immortal Hulk issues were worse, so maybe it's a good addition to the series.
Much better than the 1st issue. I like how they continue to stretch out what the Absorbing Man can & cannot do and establishing the leadership hierarchy with this team. The ending, I was not expecting (in a good way)!
I hate false advertising, Skaar on the cover doesn't have his design in the comic. Maybe the fingers will be removed from his head down the line but still. Plus the reveal near the end with a familiar villain who brings up where those forehead fingers come from was kind of inevitable. You can't really fit all familiar elements in Hulk lore in one run. Pacing can be a little off when it comes to the panel placement and dialogue. But, the action's still good and the risks Gamma Flight take feel alright. Kind of makes me wonder what abomination will come out of that teleportation attempt.
Gamma Flight rescues new mutate Dionne after fighting a couple rounds with Skaar, though their exit teleport goes haywire. We get a first glimpse at our big bads, and Titania exposits on the team's relationship drama. The plot's trotting along briskly and the art still looks damn good -- but the writers build up their new love triangle with all the subtlety of a highway construction crew. This title continues to deliver exactly what it promises: an Immortal Hulk side-story, crafted with skill, that doesn't quite measure up to the brilliance of the original. If I'm not delighted, I'm at least thoroughly satisfied.
Now this is the Al Ewing I’m used to
As much as I want to like this, it doesn't feel right, without Bennett the magic isn't there and the comic resembles more of Ewing's failed projects, the dialogue is not good. Still, he baited me with that last page, not gonna lie.