BATTLE AT PACIFICA!
The Maestro is out for revenge against those who attacked him, which has led him straight to the bottom of the Pacific Ocean, right into the underwater city ruled by the Sub-Mariner, Namor! But the Maestro might be outmatched... or, more likely, out-limbed.
RATED T+
MAESTRO: WORLD WAR M #2 is exactly like its predecessors and packed to the gills with hardcore action. From the moment MAESTRO lands in Pacifica, his cocky veneer explodes off the page with each wallop and power-hungry smash thanks to this creative team. MAESTRO: WORLD WAR M #2 shows fans just how dominant this HULK is without reservation. Plus, readers get an amazingly eclectic group of heroes/villains to take one last attempt to stop MAESTRO in his tracks. If you're a HULK fan, you need to buy this issue, grab the MAESTRO back issues and trades, and add this series to your pull list right now. Read Full Review
Maestro remains one of my favorite ongoing runs right now and I cannot recommend it enough if you're looking for a great Hulk-adjacent comic. Read Full Review
Peralta delivers some thrilling visuals to match the story. The art beautifully complements the story and its characters. Read Full Review
Maestro: World War M #2 lacks the depth in Maestro as a character that the story once had. Read Full Review
I give this high a score more for the supporting cast (The Torch, Namor, Toro, Doom, Abomination). They are the ones facing true tragedy and fear while fighting to survive. On the other hand, the Maestro's plans for conquest never seem to be in any real jeopardy. Perhaps that will change in coming issues.
I do also like how half of the Invaders are in this story. It would be great of some version of CA could appear.
This is a fun, popcorn comic. That's all.
And we now return to our regularly-scheduled "Maestro SMASH" programming. It's aggressively shallow, but it's honest -- the creators have no pretensions about delivering anything here except a brisk brawl.
It certainly helps that the story's carried along by an outstanding artist who's fully committed; this looks great.
The dialogue isn't too cheesy, but it doesn't sparkle, either. What impresses me about the script is the structure. The author knows where he wants to end up and how much smash he wants to do before that. It's less than a full issue, but instead of adding superfluous content, he stretches out the intro scenes, and that works well to build tension.
Maestro swims underwater with shoes on, and while floating in water without any apparent support, he lifts and swings a sea creature 50 times his size to hit his enemies. Is this logical?