Terry McGinnis defeated the evil A.I. controlling Neo-Gotham and asserted himself as the one true Batman, but his next battle will bring him to the remains of Old Gotham. Children are going missing and being swallowed by the city’s old bones. Batman Beyond will have to go underground, led by a mysterious splicer named Kyle the Catboi, to find the children and confront the city’s buried sins. What happened to the green of the city? What happened to magic? And what villains never left old Gotham? All these questions will be answered by the red-hot creative team of Collin Kelly and Jackson Lanzing (Batman - One Bad Day: Clayface, Captain Amemore
Whether you're a long time fan or someone looking to start something new, I couldn't recommend Batman Beyond: Neo-Gothic #1 more. Read Full Review
It appears as though the series is going to run through a very comprehensive look at this particular vision of the future. More than just a crime procedural, it is an adventure set in a world that is being presented to audiences in a slightly new and fresh perspective. With any luck, the creative team will do something that will involve a lot more of an intrepid adventure through this particularly dark city of the future as the series progresses. Read Full Review
All that said. I really enjoyed this opening issue and I'm fully on board to find out what happens as Terry goes deeper into Under Gotham to investigate the missing kids. Read Full Review
Batman Beyond Neo Gothic #1 is an effective first issue. The new setting is engaging, and the relatively small scale stakes create a more personal story. Terrys latest adventure is off to a good start. Read Full Review
Overall, I'm not the biggest fan of what the last few creative teams have made of Batman Beyondit's become a little too grimbut this new arc has a lot of potential, thanks to its gothic, horror-inspired tone that makes the city a scarier place than it's ever been in this version. Read Full Review
Although it's a necessary evil, Batman Beyond: Neo-Gothic #1 suffers from so much setup. Unfortunately, trying to retain all the necessary details means you may also lose out on the narrative's emotional beats as they become checklists for the status quo. As a result, the book struggles to make me feel something for the main character. Thankfully, Collin Kelley and Jackson Lanzing present us with an evolved version of Terry McGinnis that provides layers for the fan-favorite character. Additionally, Max Dunbar's artwork with Sebastian Cheng's colors perfectly captures the tone of the original series while pushing it into a new direction. Their action sequences are dynamic and provide a feast for the eyes. Read Full Review
Batman Beyond: Neo-Gothic #1 gives takes us on a headlong rush into a new and thrilling look into the Gotham City of the Future, a world and story that I deeply love. We get another fresh look at Neo-Gotham, with a layered and tortured hero and a colorful but memorable cast of characters. You couldn't drag me away from stories this exciting. Read Full Review
Batman Beyond Neo-Gothic #1 is a good continuation of this series that allows us to see Terry on his own, and operating as Batman without any more guidance. While Bruce was often a loner, Terry usually had some people to rely on such as his family, his girlfriend Dana, and ally Max Gibson. Now, hes pushed them all away and with Barbara Gordon retiring, he really has to adjust to working mostly on his own, save for his stalwart new girlfriend, Beam, and Gestalt, who remains in the Batcave and functions as the Batcomputer. But pushing his loved ones away has made Terry bit more determined but also somewhat discouraged at the same time. In any event, this comic expands upon the Beyond-verse nicely with many new characters, both allies and enemies. Read Full Review
Batman Beyond: Neo-Gothic #1follows up on Batman Beyond: Neo-Year by hitting all of the shortcomings of its predecessor. Its bright visuals can't distract from clumsily handled social commentary and overly ambitious attempts at profound writing. The problems of old are compounded with the questionable addition of a half-human, half-cat sidekick who spends too much of his presence making cat puns. Read Full Review
Already off to a better start than Neo-Year, although I gotta say...Donovan Lumos is really freaking annoying. And I know that he's supposed to be, but I'm just getting really sick of seeing him. I think he's a dumb character and he brings the story down. Otherwise, this issue was interesting and featured some stellar art from Max Dunbar.
Never read Batman Beyond, but I really dig this neon/cyberpunk/noir tone and the detective story.
interested in where this goes. Story sets up as a fantasy Batman that is intriguing