Blindspit LOL
This was an enjoyable read. The art was solid, and the story was engaging, even if it got a little weird towards the end. Another good one from Ram V.
Series finale! All things must evolve! Anita and Dawnrunner, driven by their stories, have changed into something unforeseen as they make their stand against The Prime. But in their transcendence lies the potential for both hope and despair. As the true motivation of monsters both alien and homegrown comes to light, sacrifices must be made to prote...
Wow...incredible issue. Muse is one of the coolest original villains in modern comics. This arc was amazing, and this issue was the crown jewel.
THE CONCLUSION OF "DARK ART"!
• Muse's sadistic art installations strike close to home and there's nothing Matt Murdock can do about it!
• Daredevil's mentee Blindspot is forever changed...
• The darkest chapter begins here.
Rated T+
THE PENULTIMATE CHAPTER OF "DARK ART" BEGINS!
• It's the mass-murdering Muse versus...Blindspot?!
• The stakes-A whole courtroom of innocent civilians' lives!
• Too bad DD is stuck a world away in New Attilan...
Rated T+
I find the Inhumans so unlikeable even when their main writer Charles Soule writes them. Inhumans have been used and written so horribly since the Infinity event and that’s a shame because they were great before that. Anyways, pretty good arc and I loved Blindspit getting more character development
"DARK ART" CONTINUES!
• Who is MUSE? And what bloody scene will be his next masterpiece?
• Used to working alone, how will DD handle his new INHUMAN partner on the case?
Rated T+
"DARK ART" CONTINUES!
• Who is MUSE? And what bloody scene will be his next masterpiece?
• Used to working alone, how will DD handle his new INHUMAN partner on the case?
Rated T+
SERIES PREMIERE
Immortal. Mercenary. Kind of a tool. Meet Simon Pure, the newest UNNAMED hero, created by comic all-stars GEOFF JOHNS and BRYAN HITCH. British redcoat and all-around rogue, Simon mysteriously became immortal in 1776 after a run-in with the clandestine cabal known as the Founding Fathers, which included George Washington, John H...
THE CREEPIEST DD STORY OF THE CENTURY, "DARK ARTS" CONTINUES!
• A serial killer who turns his victims into works of art is on the loose
• Can DAREDEVIL and BLINDSPOT stop him before he reveals his next "masterpiece"?
Rated T+
Solid setup for this arc.
"THE DARK ART" STARTS NOW!
• Losing a big case has landed A.D.A. MATT MURDOCK in hot water with the city, leaving him less time to clean up the streets as DAREDEVIL. But as his protégé BLINDSPOT tries to pick up the slack, the young hero might be in over his head when he stumbles upon a horrific crime scene - one that ...
Jeez...this is crazy.
A new kind of Tetza has arrived and promises to push Anita Marr and Dawnrunner to their limits. Is Dawnrunner doomed or will dramatic revelations strengthen the bond between Anita and Dawnrunner, pushing them to evolve into something new? Ram V and Evan Cagle deliver a giant mech vs monster story unlike any before it!
Bad. Just...just plain bad.
DUE PROCESS OR SUDDEN DEATH?
• Daredevil fights to get Antonov a fair trial in Texas...where he may get the death penalty!
• Punisher fights to kill Antonov where he stands!
• The Crimson Dynamo fights to kill whoever gets in his way!
• IT ALL COMES DOWN TO THIS! THE SKULL VS. THE DEVIL!
Rated T+
• Getting to the airport is always a hassle. Getting a Russian mobster to the airport for trial relocation while avoiding The Punisher and mob associates can be deadly!
• Daredevil has trained Blindspot well, but nothing can prepare him for what will happen next!
Rated T+
This definitely isn't up to the same quality as Soule's main Daredevil run. The story is just boring...art is decent though.
CATCH THAT KILLER
• Russian gangster Antonov's prison transport managed to evade the Punisher only to get hit by Antonov's associates!
• Daredevil and Blindspot fight to keep order and reclaim Antonov, but there's another problem...
• ...no one evades the Punisher for long.
Rated T+
This was decent. Basic Punisher-tries-to-kill-bad-guy-while-Daredevil-tries-to-stop-him-from-killing-bad-guy type story. Art was good, but duplicated panels are always kind of annoying, especially when they happen multiple times in an issue.
A simple change of venues for one of Matt Murdock's cases becomes more complicated when THE PUNISHER attempts to send the defendant away...permanently! If DAREDEVIL and BLINDSPOT want to get this mobster his day in court, it will take every ounce of wit and wile they have. All Frank needs to get what he wants is a bullet. The race is on!
Rated ...
The story is thoroughly gripping and well-written, and the art is spectacular. What more could you ask for?
Ace mech pilot, Anita Marr, continues to explore the unusual link forming between her and Dawnrunner, the new prototype Iron King she has been partnered with. Together, they might be humanity's best hope in fighting back the ongoing onslaught of the monstrous Tetza.
This was pretty trash. Poorly written, poorly illustrated...just all around bad. 4 is probably generous.
• Do you hear that? It sounds like an Echo...
Rated T+
Another really solid issue. This one was fun...felt similar in tone to a lot of Mark Waid's run. Always a joy seeing Matt team up with Spidey.
• HONG KONG!
• HUSTLERS!!
• SPIDER-MAN!!!
Rated T+
Matt Murdock - human lie detector - against a telepath, in a poker match.
Yeah... that shit's right up my alley.
Where's the least likely place you'd find Matt Murdock? How about at a poker table halfway around the world? What kind of scheme is he trying to bust ... or pull off? A story of international mystery, mayhem and more aces up a sleeve than you can throw a Billy club at.
Rated T+
I was blown away by this issue. Soule made an issue about Daredevil playing poker more captivating than a lot of issues of non-stop action. Brilliantly written, beautifully drawn, and an easy 10/10. So far, Soule's run seems criminally underrated to me. I'm absolutely loving it.
Where's the least likely place you'd find Matt Murdock? How about at a poker table halfway around the world? What kind of scheme is he trying to bust ... or pull off? A story of international mystery, mayhem and more aces up a sleeve than you can throw a Billy club at.
Rated T+
An all-new epic from rising stars Ram V and Evan Cagle! Still recovering from the aftermath of piloting an experimental Iron King in combat for the first time, all-star pilot Anita Marr digs to uncover what happened when the massive mech malfunctioned mid-fight against a ferocious Tetza.
• Marvel's most deadly assassin is back in the Big Apple and has just dropped a bombshell of secret.
• Now, Matt Murdock is forced to consider the true cost of being the Man Without Fear.
• And now, with Elektra raising hell in Hell's Kitchen, Daredevil may have to give up his biggest secret...
...
Art is a very slight step down from Garney's, but still very good and a similar style that maintains the tone which I appreciate. This issue was more of a setup than anything, but it was well-written and a good re-introduction to Elektra.
"PRACTICE TO DECEIVE" STARTS NOW!
• Hell's Kitchen knows no fury like an assassin scorned. Though Matt Murdock has somehow managed to hide his identity from the entire world, there are parts of his past he cannot escape.
• Elektra Natchios, is back in the Big Apple and she's got a score to settle with The Man...
This was awesome.
Matt Murdock struggles to come to grips with his failure to save Chinatown from the clutches of Tenfingers. Meanwhile, the self-proclaimed prophet revels as his the vision of his rapture is actualized. But not all prophecies are what they seem.
Terrific start. Never been much of a giant robots vs kaiju fan, but this was really cool. Art was great, although I found it a little hard to tell what was going on during the fight scene. Very intriguing end to this issue that raises some serious questions, so I look forward to hopefully having them answered.
A century ago a portal opened over Central America and the Tetza that came through changed our world. Now the world bends all its effort to making the Iron Kings-great mechs that must battle the Tetza for humanity's continued survival in gladiatorial combat. Anita Marr is the greatest of the pilots and is chosen to pilot a new prototype that could ...
• Facing roadblocks at every turn, A.D.A. Matt Murdock struggles to build a case against the duplicitous founder of the Church of the Sheltering Hands, Tenfingers, who's not so secretly amassing power in Chinatown.
• Meanwhile, Daredevil's continued fight against the villain is stuck at a stalemate.
• &nb...
Very pleasantly surprised by this run so far. It's probably one of the least-loved Daredevil runs, but I am really, really enjoying it. Soule writes extremely well. The dialogue is crisp and natural, and he seems to really understand Matt as a character.
HAND-TO-HAND COMBAT!
• Things quickly come to blows when the Man Without Fear and his new protégé are forced to take on a horde of HAND ninjas.
• And Matt Murdock's day job isn't going much better... His career as an ADA takes a severe hit when he's unable to indict local crime lord Tenfingers.
...
Daredevil: the man without fair.
I'm really enjoying Soule's writing, and Garney's art is very solid.
Back in black and on his home turf, Daredevil begins again in New York City as a new enemy emerges. Meanwhile his alter ego, Matt Murdock, is on a new side of the law in the District Attorney's office. Fighting crime in the shadows, prosecuting bad guys in the light, it's a whole new chapter for our man without fear-including the arrival of the dev...
A really solid start. Soule writes Matt well, and the art was dark and gritty and suited the story and character. Did not see the twist coming at the end and I'm looking forward to continuing.
Back in black and on his home turf, Daredevil begins again in New York City as a new enemy emerges. Meanwhile his alter ego, Matt Murdock, is on a new side of the law in the District Attorney's office. Fighting crime in the shadows, prosecuting bad guys in the light, it's a whole new chapter for our man without fear-including the arrival of the dev...
This was a touching end to Waid's run. He truly understands these characters.
This is it! The Waid/Wieringo team go out with a bang -- but they have one last surprise up their sleeves as the foundation of the team is rocked one final time. If you're hungry for one last jaw-dropping plot twist, here it is -- and it's a doozy!
RISING STORM CONCLUSION This is it! The Galactus epic concludes -- but where will that leave the FF? Who will live, who will die, and how will Johnny Storm ever be the same now that he's tasted the Power Cosmic? The answer will surprise you!
RISING STORM PART 3 The re-introduction of a fan-favorite Marvel Universe hero into the battle may have caused more problems than it solved, because not even he can save the Fantastic Three from the cosmic might of Galactus's new herald -- Johnny Storm, the Invisible Man!