A powerful new alien foe bent on the conquest of mankind is crushing New York City beneath her boot heel. But where is Supergirl, who led her to Earth in the first place? Why, she's trapped on a meteorite that's plummeting straight into a blue sun. And she's lost her powers! So, good luck, NYC!
This series has been, in my humble opinion (no bias here, I mean, just because Supergirl is my all-time favourite), one of the best series of the New 52. They were given an opportunity to begin from scratch, and this series has given Kara her own rogue's gallery, as well as a different take on her arrival. She seems to have accepted that fact that Earth shall be her home, because in this issue, she could have flown anywhere when she left Argo and she CHOSE to return to Earth. She remains a fun distraction from the dull trivialities of regular life, and hopeful, the conclusion will be as good as this issue was. Read Full Review
Things I hope to see next month, Kal and Kara meeting and talking again after Supergirl saves the day. I think the creative team here is firing on all cylinders. Overall, I can't help but be happy with this book so far. Read Full Review
Apart from a few little confusing aspects and artistic flaws, the book is a good read. Supergirl is consistently pumping out good stories and keeping the "new" mysteries exciting and gradual. Read Full Review
I say even though I was disappointed not to see Superman and probably not being able to see him in a while I still liked this issue. It is great to see that there is finally a chance for Supergirl's character to develop and can't wait to see how her life will change on earth. It should be a great couple of next issues. I say pick up this issue and do not hesitate to pick up this series like I almost did. Read Full Review
The issue flows along predictable lines, but the direction feels interesting, and this is by far still the most natural-reading Supergirl we've gotten in a long time. Read Full Review
A fun read, made even better by the art. Read Full Review
Much like Thunderbolts #170, this was an issue that was saved by a strong cliffhanger. Nothing really happened in this one except for SG hallucinating(presumably) and Reign attacking the Earth. I figured this was all building towards a Reign/SG showdown, but the addition of the other three Worldkillers really added a great twist here. I can't wait to see how SG manages to defeat FOUR Worldkillers considering the fact that she was battered by ONE of them an issue ago! Read Full Review
This issue makes some questionable storytelling choices. Hopefully the writers can do more to distinguish their new villain before the conflict wraps up. Read Full Review
Supergirl is 20 pages of inconsistency and incomplete story. This story could have been complete by issue 4, instead, it's been stretched, and for no reason other than the apparent monetary one, to no benefit of the reader. In six issues, what have we learned about Supergirl? Argo City? Her powers? Nothing. As long as readers keep throwing money after this thing, DC will be happy to provide more of the same. Read Full Review
Art was meh. Story also just feels unimportant i know it should be.
The whole scenes on Argos felt cheesy and easy, resorting to simple clichés and the same pathos that can be found in any story involving dead parents, and the general art in this issue was a let down. I find it strange that the art varies so much from one issue to the other while Asrar is always the one in command. All in all, that issue was not as well executed as the beginning of the series.