After what they've endured in the wasteland, are Darak and Solila now destined to walk separate paths? Where Solila goes now, Darak cannot follow... or can he? What will Springer's final fate be? And what are the Quintessons now planning?
Void Rivals #12 was a stellar way to cap the first year of this Energon Universe forefather. It's been a tremendous read so far and with so many directions available, it'll be fun to see where Kirkman, De Felici, Delpeche and Wooton take it next. Read Full Review
Void Rivals #12 continues to solidify its place as the best book on shelves for this comic reader. Kirkman's and De Felici's mastery of storytelling has not slowed down one bit. Read Full Review
Void Rivals #12 serves as an epilogue to the second arc, setting up a future that pushes the characters in all different directions with major implications to the greater universe. Read Full Review
The call of destiny appears to be too great for the Energon Universes most unlikely pairing with this latest chapter. Kirkman establishes a new direction with solid writing. De Felici, Delpeche and Wooten spotlight the pressure of the choices made while teasing something BIG on the horizon. One chapter may have closed but its full speed ahead for an already captivating series. Read Full Review
Void Rivals #12 acts more as an epilogue chapter than a conclusion of a story arc. Read Full Review
VOID RIVALS #12 ends the second arc on a sedate note as Robert Kirkman plants plenty of seeds to imply big things are coming. The scenes play out well, and the overall narrative is interesting, but the issue generally lacks wow moments or a memorable cliffhanger. It's a good comic but a soft way to end the arc. Read Full Review
A perfect end to this arc, touching on some characters in surprising ways, but which feel like classic Kirkman.
Great issue.
The story continues to be good, but the problem here is that there are so many wasted pages that there isn't too much of the story told in this issue. Solila and Darak say goodbye to one another and awaken something. The assassin has a moment with a kid, and the two kings play the blame game. That's it. It still baffles me that Kirkman would waste 4 pages of the comic for something that could have been told in one. Let's hope we have more progression next issue.
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