FORGED BY FATE!
The apocalypse is finally here, and ZOE LAVEAU's at the center of it all. AGATHA HARKNESS will sacrifice everything, including herself, to stop it. What does Zoe dare risk? There's a terrible secret at the heart of Zoe's vision, a secret that threatens to change the Marvel Universe forever. Meanwhile, the MIDNIGHT SUNS race across all of time and space to get back in this fight?with a little help from the mysterious new powers granted by their magic-forged extradimensional armor! But if they return, who will be friend and who will be foe?!
Rated T+
Midnight Suns #4 is a solid, supernatural thriller with good pacing, good dialog, excellent art, and a twist ending that promises big things for the finale. Read Full Review
Midnight Suns #4 sets up the final issue but doesn't stand well outside the context of the series. Read Full Review
While Midnight Suns continues to have enjoyable action set pieces with each new installment, its storytelling has started to feel a bit disjointed and hasn't built at a steady pace. Read Full Review
The action is good. I like Harkness' look in the beginning. But this issue has basically been one long fight scene with no real movement of the story. And... there's only one issue left. That means there wasn't much story to tell from the get-go.
Another fine issue here. I did appreciate Sacks bringing us to the moment that really sent the story into motion, though. Other than that, I don't have much to say about this issue. One thought I had while reading this was that I need to hear Valtorr say "sisters," the exact way Sacks wrote it. So much "s." Also, why is there an extended "s" at the beginning of "shamans?" This is exactly like the "dimension" thing I brought up in my review of the previous issue.