NEW CREATIVE TEAM!
• CULLEN BUNN (DEADPOOL KILLOGY) and RON ACKINS (UNCANNY X-MEN SPECIAL) join JORDIE BELLAIRE on MOON KNIGHT!
• After the shocking events of MOON KNIGHT #12, Marc Spector is left picking up the pieces of what's left of his life. Don't miss this new exciting chapter of MOON KNIGHT!
Rated T+
Bunn seems more inclined than previous writers to embrace the impossible side of Moon Knight's adventures, which means there's more possibilities to explore. Based on this first issue, readers can expect things to get pretty wild for our hero. Exciting possibilities await, which is really one of the best things about superhero comics. So if you're not too jaded on the spandex scene, Moon Knight is definitely worth a read. Read Full Review
The new run of Moon Knight harkens back to the first arc by Ellis, Shalvey and Bellaire, focusing on, perhaps the stranger matters of those who travel at night. It feels closer to the original six issues than the previous arc by Brian Wood and Greg Smallwood, without feeling like an extension or copycat. Its slightly grittier and Bunn has some explaining to do with the Moon Knights attitude change towards those he protects. Theres a lot to look forward to in this new arc, especially if you were a fan of issues 1-6. Read Full Review
Issue 13 is a MORE than welcome start to a new arc, and acquaints us with the new team with none of the subtlety of issues 1 or 7; we know who Moon Knight is by now, and the best way to garner our faith is to bloody him up, and get him right in the mix, and Bunn and co. deliver as all get out. The one thing still lingering with me after this issue is the end and, as always I'll try not spoil anything, if it's any indication of 'weird' this run can get, then I am shaking with anticipation for next issue. Read Full Review
Moon Knight #13 is a great start to the new creative team's story. The story is brutal and entertaining as well as new reader friendly. While the art has some minor problems, it's still a joy to read. Read Full Review
Overall, I'd say that while this was a very different book than what I was used to, I enjoyed it for what it was. Wood's story seemed to play off of Ellis' so it wasn't as much of a shock when writers switched, but this book almost felt like I was reading a whole new series. While I can't say I don't miss Wood and Smallwood, I'm very interested to see what Bunn and Ackins bring us next issue. I'm especially interested to see if Bunn gives us a long running story like Wood did, or if he gives us episodic issues like Ellis. Either way, I suggest that you all hold off on dropping this book and seeing what we get next month. Read Full Review
Bunn shows he has a good grasp on the character, but Ackins artwork needs some work Read Full Review
Despite these weaknesses in the visual storytelling, Bunn and Ackins do deliver a solid new Moon Knight story. Bunn seems to have a firm grasp on Spectors dialogue and characterization, and Ackins and Brown work together well to create well-developed, highly detailed pages. Stepping in after another creative team always takes an issue or two to overcome starting torque, and overall Moon Knight #13 is an enjoyable read. Read Full Review
Moon Knight #13 is a fine start on this new run with this new team. While Im looking for more in regards to character design, the paneling and colors went a long way in enlivening the page. Similarly, though the story was well-characterized, Im hoping future plots take a few more risks and really live up to the 100% weird that Bunn has promised. Still, the comic is very clearly realigning with the themes that appeared in its first run and that alone is enough to keep me interested in the issues to come. Read Full Review
Done-in-ones in a series like "Moon Knight" -- which has only had two sweeping arcs in the twelve issues thus far -- can either be really memorable or totally forgettable. "Moon Knight" #13 walks the line in between. Bunn, Ackins and crew give readers an interesting premise and one that has legs. Driven by the spirit of Khonshu, Moon Knight's aversion to interacting with other spirits makes sense and almost demands further investigation. Another few pages or another chapter in this direction would certainly provide more evidence in that case. Read Full Review
The art is problematic in its presentation of some people. Uncommonly, the characters will look great. Most portrayals of people look liked placeholder sketches that were to be fixed later. Read Full Review
Decent enough. Staying on for the long haul.
I can't believe the drop off in quality with this creative team. Bunn's been great on Magneto, but the dialogue on this is issue is simple to the point of making characters sound stupid, which tonally changes the Moon Knight we're used to. And the art is equally frustrating.
I can't stand the art. Simple and yet confusing plot. Messy color.