Matthew Dillon's Comic Reviews

Reviewer For: Sequential Planet Reviews: 73
6.9Avg. Review Rating

Shoplifters Will Be Liquidated comes to a screeching halt but what else did you expect?

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Remnant covers some interesting ground but offers a vapid take on the issues it presents. The ending is both bleak and hopeful but the story as a whole lacks the depth to make it memorable much less haunting. I appreciate short-form storytelling but this book does not make a good case for it. At the same time, I don't think a longer page count would have helped a book where there's just not much of a story to tell.

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After a long, long wait, I'm reminded why I bother with Transformers comics with a delightful, meaningful story.

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It's getting a little complicated but the book is still enjoyable.

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Things get better, things get worse, the usual for this Transformers' run.

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While the book could use a bit more focus, Shoplifters Will Be Liquidated is otherwise right where it needs to be.

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Some parts get better, some parts get worse but as a whole, Transformers Galaxies isn't nearly as promising as it first looked.

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Things are looking up for Shoplifters Will Be Liquidated, as Nussbaum descends further.

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Transformers #14 doesn't quite right the sinking ship but it's a start.

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Even the best books need to come to an end and Killer Groove stays true to itself all the way through.

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It's high times for the Constructicons but a low point for the Transformers reboot as its one saving grace smoulders.

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A visually arresting trip through the future of loss prevention.

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Transformers #13 sees a huge jump in quality but bringing the best Transformers artist on board will do that.

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Galaxies starts to pick up the pieces the main Transformers book left behind but you have to wonder if this series is up for the task.

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The book consistently squanders its potential both as an entry into the Transformers mythos and a standalone narrative.

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The 90s most embarassing trend is now slightly more palatable for the 10s. Unfortunately it's still not very fun to read.

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It's quick-paced but Section Zero found its way in the end. While maybe not the best book of 2019 or 2000, it was a unique series with a lot of heart to it.

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Killer Groove #4 takes a trip down memory lane as it starts to reach the end of its story.

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Stronghold ended one issue earlier than it should have but otherwise it's a satisfying conclusion.

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The art finally gets better- at least when Anna Malkova's drawing the book. Unfortunately, nothing else has improved.

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Section Zero starts to move towards an ending, even though it still has plenty left in the tank.

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Everything changes but not in a meaningful way.

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Transformers continually fails to capitalize on the hidden depths of the franchise.

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Killer Groove's mesmerizing Los Angeles narrative is by far one of the best comics to come out this year.

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It's not quite where I want it to be but this new issue is a huge improvement over the rest of the series. Bringing Section Zero into the 21st century went better than I thought it would.

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The book has a good story with some truly outstanding art. Killer Groove is off to a great start.

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Despite some promising developments, it's more of the same for Cybertron and its inhabitants.

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Transformers #7 quickly wastes the goodwill it built up over the last two issues.

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The book still has its rough patches but it has already seen considerable improvement over the course of four issues.

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Section Zero certainly isn't getting worse but it's still not showing any major signs of improvement.

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As with most controversial events, people kept saying that readers should wait for the story to reach completion to pass judgment. But as in most cases, this ending didn't actually make a difference.

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Like the previous issue, Transformers #6 is a departure from the rest of the series. Hopefully it stays where it is right now.

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A faithful take on the classic board game that leaves you wanting more.

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Section Zero #2 sets up a time travel plotline but the series still feels like it's a product of days past. And not in a good way.

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Transformers #5 is finally picking up, both in terms of art and story.

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While it's a step up for this series, I'm starting to lose faith in this reboot.

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Transformers #3 isn't in a rush to get anywhere, in terms of both story and art.

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The art of Heroes in Crisis #8 is superb. The same can't be said for anything else about it.

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Stronghold #3 moves fast, and not always in the right direction but the series continues to deliver.

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Grand Moff Tarkin would fit right in with the Dark Horse era of Star Wars. And I can't think of a better place for a Star Wars comic to be.

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A reprint of a never finished comic originally published nearly two decades ago. The years have not been kind to it.

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Transformers isn't a high octane story but there are some promising developments this issue.

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The series veers wildly between getting better and getting worse but at least it's almost over.

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Stronghold #2 improves upon the first issue and bodes well for the rest of the series.

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It's not up to the standards of IDW's previous Transformers books but it was unrealistic to expect that. However, it does show the potential to reach those heights.

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While it's not the most satisfying of endings, it's more than adequate for this surprisingly enjoyable series.

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A complete departure from previous issues but one entirely for the better. Unfortunately, it can't escape the mistakes previously made by this event.

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Stronghold #1 is a great start to a promising series.

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Heroes in Crisis #5 makes some small gains but actively undermines its chances of improving in any real way.

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Hardcore #2 commits to the action aspect of its narrative, at the expense of everything else.

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Go-Bots #3 takes the book into uncharted territory but Scioli is still moving in the right direction.

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Cemetery Beach #5 might not be the most challenging book but it's exceptionally well made.

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Heroes in Crisis offers little in the way of meaningful content.

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Go-Bots #2 pairs a strange idea with a unique, competent execution.

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Hardcore #1 fails to offer much and quickly limits the central premise.

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Cemetery Beach #4 slows down the endless chase but there's no reason to think it won't pick up again.

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Freeze #1 has a strong premise that it fails to follow up on.

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Marvel Action: Spider-Man #1 has its refreshing moments but could offer the reader a little more.

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Go-Bots salvages the basic concept but it doens't leave Scioli a lot of creative freedom.

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Murder Falcon #2 is an improvement over the first issue but it could still use a little more substance.

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Cemetery Beach #3 keeps the story on track.

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United States vs. Murder Inc. #3 goes a bit off the rails but it hasn't stopped looking great.

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Tom King has written a number of great comics but this isn't one of them.

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The Whispering Dark is largely forgettable and fails to establish a compelling premise.

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Cemetery Beach continues from its promising start but needs to start delivering.

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Murder Falcon Issue #1 has some thrilling moments but fails to present its more human side.

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Outside of a few missteps, United States Vs. Murder Inc. is definitely one of the stronger books to come out of Bendis' modern body of work.

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The book's execution of an interesting concept and approach to complex topics proves to be in poor taste. DC's newest event is off to a rocky start.

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Power Rangers: Back to School is a pleasant, if mixed experience.

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Mystery Science Theater 3000 #1 fails to capture the magic of the show, as it falls between the cracks of two different mediums.

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Cemetery Beach offers a deceptive, exciting introduction to Ellis' newest series.

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United States vs. Murder #1 provides an enticing, if lopsided introduction for the new series.

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Star Wars Adventures #13 offers a simple but authentic experience for the average fan.

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