Huntress and Power Girl returned to Earth 2 to help save it from the threat of Apokolips, but even their combined power isn't enough to protect against the first of four furies from that deadly world: the girl known as War.
I'm enjoying these first two issues so much. Strong writing with exemplary action sequences and solid artwork are all coming together in a way that other weekly titles (you know who I'm talking about) have only nipped at. Although it feels crowded and blurred in some areas, this is a great second step to what is easily my favorite weekly title (small sample size, I know). Read Full Review
The art could stand to be more consistent, and I wish World's End had the "one artist per issue" policy of Futures End and Batman Eternal. But even so, this latest weekly book from DC is quickly establishing itself as one worth reading. Read Full Review
Artistically, this book defines DC "House Style". I couldn't even bother to tell you where each artist stops and ends. This is both good and bad. It's very good, because it means that the quality of the art is consistent, despite multiple people doing pencils and inks. Many weekly books suffer from inconsistent art, but this book does not have to worry about that. Unfortunately, the bad end of the deal means that it is also hard to distinguish any particular style. Much like the writing, you have to look at it as if everybody did everything, which makes it hard to enjoy at times. It simply looks like DC Comics art, with no room for individuality. Read Full Review
For the most part the book doesn't suffer for the amount of artists here and man are there a shit ton of artists. Only part I can complain about is the Mister Miracle story line because that section's art completely through me out of my groove because all of a sudden all the characters looked goofy as hell and no matter how hard I tried, I couldn't get into it. This issue's story is for the most part what you'd expect and what I'm afraid people will get tired of if it continues, that's right a big fight scene and with a title like World's End it makes sense, but it won't hold an audience for long. Hopefully our Earth 2 characters will get filled out more and come to life and this title will seem like it has a purpose other than face punching. Read Full Review
With issue #1 being pretty fantastic, it was inevitable that it would be a hard act to follow. The quality is not a massive drop, but for a weekly, balance is key, and this issue feels a bit weighted on one side over the other. Hopefully with time, things will smooth out. For now, it keeps the story fresh in our mind and moves us a step forward. I look forward to the next issue. Read Full Review
The long held captives are finally free, which is nice. The heroes are pulling together and working like a team against a common foe. Read Full Review
The promise is still there, but I'm not really getting invested in this title any more than I did last week. Read Full Review
I have to say Earth 2: World's End has been more enjoyable than Future's End. Maybe it's because it's only going to be a 26 issue run rather than 48 but so far it has great action sequences and the storytelling moves at a far more rapid pace when compared to its Future's End counterpart which has been bogged down in exposition for what seems like two months. I have found Earth 2 to be more interesting than Earth Prime simply because the opposition seems like they can overwhelm the heroes and there is genuine struggle in their world. This will be a weekly pull for me and it's likely to help Future's End since the stories are overlapping and World's End may be that shot of adrenaline for the entire story.
So much better than 1, but the smart writing of Earth 2 is still not part of this.