Versus their counterparts, the Freelancers! And you'll be surprised to see who's left standing at the end of the battle!
Rated T+
CHAMPIONS #6 is a fun teambuilding story that shows off the group's individual strengths. But it's also a darker reflection of a new superteam to rival the Champions. Fun art and great storytelling make this an excellent issue. Read Full Review
Champions is coming on strong and building up opposition for this team. I gotta point out how similar this is to Sam Wilson's title where he is dealing with a private cop policing unit causing angst and discriminating. We are getting more stories indicative of the present regime in play over jere in the states. Art is not being subtle at all about imitating life anymore. Read Full Review
Champions #6 introduces the Freelancers, who are set up to be direct opposition for the Champions. Before that gets rolling, however, writer Mark Waid and artist Humberto Ramos take you out to play paintball. Read Full Review
Champions #6 is a lesson in how to develop character and personality through action and not exposition. Through suggesting that anyone could revel so in the misery of the innocent, however, it's also at complete cross-purposes with the book's mission statement. It's (deliberately) difficult to disentangle the tale from the message, so the reader will have to decide if they're willing to take that trade-off. Read Full Review
Look, this issue features sharp writing and excellent art - but I'd like to see more forward motion, please. Read Full Review
Overall, I liked this issue. It didn't blow me away like the last issue did, but this does set up something that we are going to see come to fruition down the line and really test the team and their resolve. I like the Freelancers and their contrary position to our heroes and I am looking forward to seeing the two teams comes face to face. I'm sure any fan of the Champions will enjoy this issue and I hope they are as excited for what's to come as I am. Read Full Review
Despite the occasional cringe worthy piece, Champions is still a good comic. To me, though, it seems like they're trying to dumb it down more with each issue. This series went from women fighting for rights in a country where women are actually oppressed to a bunch of rich kids bullying homeless people. Oh yeah, and the reason being because "punching things is what they do." While the series is still written solidly, this issue itself could definitely be classified as a filler issue, nothing really happening in it beside (stupidly) introducing the Champion's new enemies, the Freelancers. Read Full Review
Overall as Isaid book is very fun so far, and if what Waid and Ramos want to make this an Impulse type book, I am all for it, as that and Young Justice books were some of my favorite, for that type of genre, but sometimes I have a feeling it wants to be way more serious, and mixing those genres to those extremes, is just not feasible, both for a writer, and for the reader, as they would not know what to expect in the next issue. Another thing about this book so far at least, there is no cohesion, we had two issues that were kind of tied together, but rest of them, were all stand alone's. If you are a fan of Waid and Ramos you won't be disappointed but if you are looking for an epic adventure, look elsewhere. I personally think this book is very fun, for what it is, but as i mentioned before it does need a bit of a more cohesion. Read Full Review
Champions #6 still accomplishes an important feat for the greater narrative. It establishes what the Champions are up against and how their new movement of less civil wars and more heroics is creating an impact. Waid and Ramos mix that impact with the fun of a paintball game. While the entertainment value of paintball is indisputable, the larger implications of the Champions' story remains underdeveloped and unresolved. Read Full Review
Ramos' normally distorted figure work becomes even more so here, which really messes with the sense of perspective during the extended paintball battle and makes it difficult to follow the flow of the action. Read Full Review
A fun, uplifting, well paced and good looking comic book.
For the first time, I genuinely enjoyed an issue of this series
Those freelancers are major d's. And I guess they decided to abandon the horrible Gwenpool story arc? Good choice!
SCORRE: 7.3
Another solid issue.Can't wait to see what happens next
Seeing the team play paintball resembled the pages of X-Men where they would play baseball or other various games and that was fun. The Freelancers show themselves as more of a threat since the pages of the Monsters Unleashed tie-in. We now see them as entitled and lacking empathy as they play games with two homeless men then use them to help bring down the Champions. The issue is not memorable when it comes to the story, just another chapter. Sometimes that is needed though. The art is well done especially during the paintball fight. The best part of the issue is seeing the relationships grow between the team members.
There is a fine line between fun and corny. This book has taken a giant leap into corn country.
This is a fun story during the team building paintball game, but as soon as the Freelancers come around, things thud to a halt. This group must be Mark Waid parodying childish supervillainy, mentally abusing homeless men. And framing the Champions for being...mean to the homeless, I guess. To destroy their public image. Meh.
The Champions sit around being cute, waiting for the other shoe to drop. Meanwhile, the Freelancers are strapping on a big ole boot. I'm still loving the character interactions in this team, but Mark Waid has *got* to move away from Captain Planet "Evil for the sake of Evil" villains. This title has a laudable message, but throwing the team against cartoonishly evil, inescapably fictional baddies weakens it considerably. While issue #3 had its flaws, it featured the Champions tackling real-world injustice and that is, to me, the whole point of the book.
The Champions is a huge disappointment. From the past issues, the champions have been far to preachy and takes away everything that I like about comic book storytelling. And now they fight the freelancers! The premise is just ridiculous.