HERE COMES YESTERDAY-FINALE!
With all of known history in the balance, Bishop and Psylocke lead a last-ditch strike to retake the past from its twin bacterial tyrants. Dangers mount! Can Pryde escape an unbreathing prison in time to rescue not just her crew, but the foundations of mutant society itself?
Rated T+
‘Marauders' latest story arc comes to a rather rushed ending where a ton of ideas were floated but very few of them actually stay afloat by the time the issue came to an end. While much of this arc has been a beautiful colorful delight, there are many elements that speak to one of the weakest spots of this series: it's too rushed. Read Full Review
If you've stuck with the story from the beginning or want to catch up on issue one, Marauders delivers an action-packed adventure. And it's a great continuation of the previous issues and stories, even if they will not be everyone's cup of tea with constant and at times overwhelming, and endless action with yet another attempt to rewrite mutant history. Read Full Review
Marauders #10 gets back to being far too chaotic for its own good. Read Full Review
Okay, the user reviews are perplexing here. This series is like the worst of 90s X-Men. The writing wants to introduce so much to the reader, and I'm sure it makes perfect sense in Orlando's head, but readers are lost in a sea of uninteresting lore as a result. The art's storytelling is very lackluster, and I can't be sure if its another failure of the script or not. The artist has done work on other comics I've read, and I don't remember feeling like the visual storytelling was failing in those issues. I'm glad this only has two issues left.