MARC SPECTOR...BACK FROM THE BEYOND!
As an avatar and agent of the Egyptian God of the Moon, Khonshu, former mercenary MARC SPECTOR has died and come back to life on more than one occasion. To the ignorant, his fate beyond death's grasp may seem idyllic, but being chosen as a Fist of Khonshu comes with a heavy cost! And, like bones in a street fight, Marc Spector, and the multitudes he contains, may be about to break!
Rated T+
Jed MacKay truly excels when writing about Moon Knight, and this is no exception to that. Throughout Moon Knight: Fist of Khonshu #1, there's an ominous feeling leading up to the reader seeing Moon Knight handle his business rather than it just being discussed. It's expertly written to keep you in a type of suspense while watching multiple moving parts happen in the story. The comic leaves off on a pretty surprising reveal that makes you realize just how dark this comic run is going to get. After reading this first installment, I'm very eager to read more of what MacKay and the rest of the creative team give us with Moon Knight. Read Full Review
Fist of Khonshu #1-2 are excellent encapsulations of what makes this run so compelling on all fronts. From MacKays strong writing and plotting to Rosenbergs striking colors, and Cappuccios three-dimensional linework, all levels of craft gel into a captivating story of crime and magic. The two installments encapsulate the artists strengths and progression, developing a style that ratchets the action to a sensational level while retaining an emphasis on the quiet moments of interpersonal drama. These two issues are a bittersweet reading experience, at once showing the high, high experience of this creative team jamming just as Cappucchio departs. In the world of comics, endings and departures are rarely permanent, but in any event, Cappucchios mark will be an essential part of Moon Knights history. Read Full Review
The creative team hasn't skipped a beat with Moon Knight: Fist of Khonshu. It's a first issue that reintroduces all the key elements, making it a good jumping-on point. It's also introducing a few new players that should be fun to track as Moon Knight punches his way through a new threat to his community. Read Full Review
Moon Knight: Fist of Khonshu #1 is a lean, tight comic book that accomplishes exactly what it sets out to do. Even if the way it does this isn't particularly inspired. Read Full Review
Solid start. Not much else to say. The art continues to be fit this era of moon knight perfectly.
Another good issue of Moon Knight. It retreads a little, but overall gets us in a new direction. Art is always fire.
At least we are done with the constant trips to the psychiatrist. I was over them. A new villain and a total setup issue, but it's a good start. This is probably the only title that Jed McKay can write, but he is good with Moon Knight and the art continues to be good.
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More a set up issue than anything else. It was good and I look forward to seeing where this goes. On a side note, (and I'm probably on the outside looking in about this) can we be done with the midnight mission and the side characters? I've always liked MK solo or with just Khonshu, and maybe 8-ball, but the others? Pfft, for the birds.