HAND-TO-HAND COMBAT!
• Things quickly come to blows when the Man Without Fear and his new protégé are forced to take on a horde of HAND ninjas.
• And Matt Murdock's day job isn't going much better... His career as an ADA takes a severe hit when he's unable to indict local crime lord Tenfingers.
Rated T+
This run on Daredevil is a testament to the strength of having a unique, talented colorist and penciller in your corner, particularly when you have a bold, specific vision of how the comic will look. It's still a book with a less than compelling villain, a not particularly solid grasp on Matt as a character and a style entirely in debt to Miller's iconic run, but as an artistic spotlight, it's a dynamite comic and a showcase of a comics' legend working at the peak of his abilities. Read Full Review
Still, Blindspot could grow on us - and complaining about him does feel exceptionally nitpicky when you have all this gorgeous artwork to look at. Ultimately, Charles Soule's biggest success is just how easy it is to slip into Matt Murdock's life - both in and out of costume. Buoyed by some superb artwork by Garney and Milla, and this creative team reminds comic books readers and Netflix fans alike that now is a great time to be a Daredevil fan. Read Full Review
The last scene is Matt Murdock, the prosecutor. The colors change to a sepia as Matt and his boss talk about losing the case. Once again, this nice change of pace in the art shows Garney and Milla have a understanding on showing the dual nature of Daredevil as a character. It's not only what he does with his mask on, but what he does in court that matters. This ends with Ten Fingers coming to see Matt Murdock in his offices. Does he know he's Daredevil? We'll have to wait and see. Each issue is getting better in terms of storytelling, with this issue being the best one so far. Read Full Review
The book progresses at a natural pace, even if we are still in a set-up stage, and builds up strongly to the cliffhanger that will no doubt be enough to keep readers coming back for next months installment. From what weve seen in the first three issues the comic has a fresh, strong voice, and while there are a couple of minor problems that this issue such as Blindspot not being as well-developed as he could have been, thats all they are: minor problems. Read Full Review
Everything that's old feels new again in Daredevil #3 as it takes inspiration from the Miller era and delivers yet another engaging take on the Devil of Hell's Kitchen. Read Full Review
In the first two issues, the creators put a big emphasis on making Daredevil feel new again. They introduced a new villain in Tenfingers, gave Matt a brand new job as a prosecutor, and even gave the book a fresh new visual look. It's only the third issue, but suddenly those changes aren't quite feeling new enough. Read Full Review
In one sense, it would be great if one of the first three issues of Daredevil had been a bit more outstanding. I wouldnt characterize any of these issues that way, but they have been solid. Soule and Garney seem to be building slowly, which is not necessarily a problem. However, they will need to really develop and end their first arc in a strong way to build momentum. As the art in the series gets crisper and more attention gets paid to Murdocks life, Daredevil could start to pay off on its potential. While we are not quite there yet, Daredevil #3 offers some excellent visual storytelling and enough new threads to be a good issue. Read Full Review
Despite my reservations, the new run of "Daredevil" really is off to a fine start. Soule and Garney have given their run a strong voice and an interesting hook. The bones of an excellent first arc are here, but the creative team will need to draw out some of the thornier elements of Matt's new life to really hook me. Read Full Review
Charles Soule just understands who Daredevil is, and it shows in this issue. The art is great and I love Blindspot as well. As it has been for 30 years, Daredevil is a tremendous comic
Still pretty solid. Tenfingers is starting to look like a fairly interesting villain. I'll stick around for a few more issues.
Give it time I see good things coming
The third issue was a bit slower and less effective than I would have liked for this book. But the ending leads to some interesting interactions/revelations to come in the next issue, so I think that made me be less harsh on this story than I could have been. I like Blindspot and Daredevil in this book, and I enjoy that they are SLOWLY becoming equals. I still don’t like tenfingers as a villain, and I hope that we get more from the Hand sooner than later. I love this book’s artwork, and I think Charles Soule could write these type of characters and make them human and relatable in his sleep. But this issue just didn’t jump out at me, so it was far from my top pick of the week.
The story is still trying to find its legs, and so far, it is still stumbling by the time we get to the last page.
I mean, he gets blamed for that witness losing his fingers while in custody. I mean, why is he being blamed? According to people he's a blind lawyer... he can't be guarding him, standing outside his room swinging his cane around!
I've read some great stories out of Charles Soule, but this is just sloppy. What was the point of anything? Why bust into Tenfingers's hideout? Matt didn't even intimidate him, he didn't do anything aside from help him out with a Hand infestation and then leave. Blindspot still adds nothing to the story, I wonder if undocumented immigrants refer to themselves as illegals the way he does. But worst of all, Matt is blamed for what happened to his witness? He's a lawyer, not a body guard; he's not in charge of security, that's not his responsibility, so why is his boss being such a ass?