JOURNEY INTO THE LOST WORLD WITH ROGUE, MAGNETO, KA-ZAR AND MORE! The X-Man called Rogue has always been a survivor, but without her mutant powers, she'll need to prove it like never before! As the Savage Land turns toward war, Rogue will need all her skills to survive dinosaurs, mutates and the Master of Magnetism himself! Writer Tim Seeley (LOCAL MAN) and new artist sensation Zulema Scotto Lavina tell a lost story of a lost world!
Rated T+
A fun, very well written and illustrated opener that strikes a perfect balance between the nostalgia of the era it's set in, adding new and exciting elements while being respectful of the characters involved in the story. A very good start! Read Full Review
I really didn't know how I'd feel about an untold story told about a comic from so long ago, but I'd say Tom Seeley and the rest of the team nailed it. I look forward to seeing what's next! Read Full Review
While primarily of interest to X-Men completionists, there is much to recommend in Rogue: The Savage Land #1 to other audiences. The artwork is amazing, and the story a fantastic character study of . It is also sure to appeal to fans of pulp action and survival stories. Read Full Review
Rogue: The Savage Land #1 revisits a beloved era of X-Men with emotional depth and striking visuals, but its reliance on setup and confusing transitions may leave some readers wanting more. While it shows promise for future issues, this debut feels like a prologue rather than a fully realized chapter. Read Full Review
Rogue: The Savage Land #1 is a somewhat serviceable start to a hidden Rogue story that takes place during the Claremont era. Writer Tim Seeley largely captures the tone and vibe of Rogue's trip to the Savage Land during the late 80s, and Zulema Scotto Lavina's art style is a pleasant mix of the 80s aesthetic with modern sensibilities. That said, if you're not deeply familiar with the backstory that leads into this adventure, you will be completely lost. This issue is not a recommendation for casual readers. Read Full Review
As excited as I was to get a story to fill in the blanks here, I think my expectations weren't as sky-high for this series before its release; but after reading the first issue I'm absolutely hooked. Tim Seeley's Rogue is so genuine and such a refreshing read on her character right now, and Lavina & Rosenberg's art and colors are FANTASTIC--Rogue isn't just drawn for cheesecake (though when she is, it's still great!) and her expressions really shine through and draw you to her emotions rather than state of dress. I can't overstate how much I love her characterization in this issue, this Rogue is vulnerable and spunky and raw, and I'm looking forward to how this run fills in the blanks of this story, and the foundation of her relationship wimore
Une des meilleures séries X Men du moment, Rogue:Savage Land est une parfaite réintroduction au personnage qu'est Rogue. Que vous ayez lus les premiers numéros ou que vous soyez novice à l'univers de Marvel, Tim Seeley nous fait découvrir une version incroyablement humaine de l'héroïne aussi tourmenté qu'espiegle que represente Rogue; la protagoniste titulaire. Tout celà sans compter au trait très expressif de l'artiste Zulema Scotto, ayant déjà de l'expérience en tant que partenaire dessinatrice de Seeley avec la série Hexware. Ensembles, ils réussissent a créer une ambiance dynamique et pleine d'émotions dans Rogue:Savage Land.
On y trouve ici une exploration nécessaire du personnage qui, ces derniers temps, commen more
I will admit, I came into this issue not really knowing what to expect from this story, what sort of things there were to tell about Rogue during her time in the Savage Land that we didn't get to see before, but I was thoroughly impressed with this story.
Tim Seely captures Rogue's inner voice very well, and shows how well he understands her character as she shows her inner strength against great odds, from just surviving the dangers of the Savage Land, to battling the crippling loneliness and isolation that she had to face during that time. There is one scene in particular where she relies on the positive memories of the people she had previously absorbed to help her through the difficult times, and it was very well handled.
The more
The characterization is spot-on, with authentic voices and engaging inner dialogues that capture the heart of the characters. The stunning artwork brings Rogue’s emotions to life better than I’ve seen as of late, and the atmospheric details are breathtaking.
Exploring this previously uncharted timeframe adds much-needed depth to Rogue’s story, making it a treat for true fans. This comic beautifully enriches her character and offers a fresh perspective on her journey.
I don’t know why this even exists. It adds nothing to the classic story. Worse, both art and writing are not even close to Claremont and Lee, which makes this comic completely redundant.
In all seriousness, i hardly believed when I heard the x-office would have a do-over of the Savage Land. It is a landmark for Rogue indeed, despite all the ickyness of the innuendos between Rogue and Magneto. Before Magneto enters the scene, though, the Savage Land is, in fact, the first time she’s totally alone in her head - since in the original, she fight’s Carol Danver’s persona and comes out as a winner. This take not only doesn’t highlight this on a positive light on this side of the timeline, but also takes away the only good things that were in the original series for Rogue - a hard time, yes, but a time she can also thrive all by herself inside her own head. People nowadays seem to forget the earlier days of Rogue - the remore
Probably gonna be a broken record with the other reviews here, but oh well. Story was so much better the first time around, art style is lacking. Just isn't as nearly enjoyable as the other current X-Men runs we're getting right now. Pretty disappointed.
My good lord, people get satisfied with little these days. The art is wonky. It tries to emulate Jim Lee, which is a mistake if your not Jim Lee, you know? You'll never live up to the master. Same goes to the story. So, if y'all allow me an advice? Save your buck and go for UXM 274 instead, if this is your cup of tea. Art is far, far better.
In one word? The original work from the nineties is better. This New version can't even exist within itself - it needs the previous Savage Land to make any sense. So, what's the point, if the original arc is fully completed by itself? I see none - good stories are new stories, not retellings catering to specific audiences.
But i gotta commend Marvel on exploiting a very specific fanbase while re-heating old stories that were better done in their time. Surely spares a lot of creative work, i guess, while selling the variant covers. In the meantime, I'll wait for galactus's what if with Rogue - a story of hers I've truly never seen.