A tale from the early days of the Justice Society of America! As the dust from WorldWar II settles, the JSA makes its way into Europe to recover the powerful artifactthat prevented it entering the warfront…the Spear of Destiny!
JSA #8 tells a self-contained story set at the end of World War II, and is a perfect starting point for Jeff Lemire's next story arc. Read Full Review
JSA #8 offers a compelling blend of historical fiction and superhero action, shedding light on a lesser-known chapter of the Justice Society's legacy. Lemire and Guidry deliver a thought-provoking tale that resonates with contemporary themes while honoring the rich history of the JSA. Read Full Review
This brief flashback really wasn't enough with this creative team. It almost felt like a shame to wrap the issue going back to the present day. JSA has been a solid, reliable title for DC and this issue shows that an occasional look back to the past definitely wouldn't be a bad idea. Read Full Review
Lemire seems more interested in looking back into the history of the JSA than Johns did, and that's a key part of what makes this property stand out. Read Full Review
The past adventures of the JSA get the knod for this current issue. Lemire masterfully weaves vintage storytelling into the past and present. Guidry and company craft a timeless feel to each page. With the team still reeling, how the JSA attempts to bounce back is up in the air. Read Full Review
JSA #8 is a much better issue than perhaps all of the previous seven with only issue #4 providing any real competition. The nods and references Lemire includes provide some fun to a series that has just not been very enjoyable and one that has struggled to be interesting as well. Is it a sign that Lemire would be better suited to telling Times Past stories of the JSA, or is it an overall sign of turnaround for the series? Read Full Review
JSA #8recounts the world-ending plan the ISA intends to execute, a plan in the works since the end of WWII. Jeff Lemire's script is packed with action, cameos from long-absent characters, and high stakes, but the plan is far from original and doesn't pay off the long wait to learn about it. Still, Gavin Guidry's artwork is solid, and this issue was a reasonably fun read, even if it comes much too late in the arc. Read Full Review
Loved this.
Fun
Fantastic.
Johnny sorrow has been trying to call the Elder Gods for a long time. I thought it was just 25 of our years (Johns Goyer run). But since world war 2? Why can’t he get the job done?
I guess his last name is Sorrow because he can’t stop failing the Elder Gods. Why is Cthulhu putting up with this failure?
What a loser.
Kidding, Sorrow is awesome and totally under used in DC continuity.
I was told that this was a filler issue, but it wasn't. It's definitely tying into the main story. Like my other critiques of this book, Lemire should stay with either the older JSA members or the new ones. There are just too many characters. I like the flashback being the older characters. I think that's how I would tell a story - by using the older characters in flashback, linking to a newer story using the newer characters. My two cents.
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