What could Swamp Thing possibly fear more than The Scarecrow?
I've barely even scratched the surface as to why I enjoyed this issue so much; Soule and Kano have created a perfect first issue for their (hopefully long and prosperous) run on this title. The artwork is top notch, the storytelling is both respectful to what went before but original in going forward, as well as proposing some interesting dilemmas and linking Swamp Thing into the DC Universe at large, seemingly without even trying. If you've not read any Swamp Thing, this is the best place to start right now. Read Full Review
Kano steers clear of aping Paquette's artwork -- which would have been a bad idea -- and shows off a clean style that emphasizes the setting's effect on the adaptable hide of Swamp Thing. You'll see desert Swamp Thing, micro Swamp Thing, and classic Swamp Thing, which frankly would all make sweet action figures. He's not afraid to use atypical panel layouts, and doing so keeps the visual flow of the story smooth and engaging until the end. Read Full Review
This is a great start as to what continues to be one of the best series of the new-52. Read Full Review
Charles Soule is giving Swamp Thing a new new dynamic. While Scott Snyder focused on a few key elements of the character's mythos, he did so to a fault and it caused Swampy to suffer because of it. Here, Soule isn't going for high-concept storytelling or long-form narrative. Instead, he's treating Swamp Thing just like any other hero through Alec's journey of self-discovery and understanding. Plot-driven stories have their value, but Soule understands that after 18 issues of plot, it's time to sit down with the avatar of the Green and really figure out how he operates. There's no more impending Rot invasion to focus upon, there's only Swamp Thing and his place in the world. Read Full Review
This might not be the end of the world epic we've come to expect from the title, it's no less enjoyable and I'll make sure it stays on my pull list. Good times. Read Full Review
Swamp Thing #19 is a step in the right direction for Swamp Thing. It faced an uphill battle, but was able to win. This is an excellent new direction (for the most part) for the series. Read Full Review
So it's like this: you have to approach Swamp Thing #19 with an open mind. If you pick this book up and expect something you've already seen, you're gonna have a bad time. But if you're receptive to new ideas and a new direction I think you'll like it. This advice is really meant for readers that are familiar with Swamp Thing, like me. If you're new to our favorite talking salad (Holland's words) then Swamp Thing #19 is a great issue to jump in on. Read Full Review
I can't wait for the next issue, mostly because Supeman fighting Swamp Thing (you know they'll fight, then team up) is going to be awesome. But also partially because I really want to see the Scarecrow weasel his way out of this one. I'm extremely hopeful for this series again, which is a shock, because I was quite honestly considering dropping it when Snyder left. I'm glad I stuck around. Read Full Review
While many fans may have been disappointed to see Snyder and Paquette leave Swamp Thing, worry not: DC has left the title in more than capable hands. More an introductory issue than anything else, Soule and Kano have managed to create a distinct, unique and most of all fun style for their run on Swamp Thing, and it'll be exciting to see where they'll take the comic in the coming months. Read Full Review
This was a brilliant start for the new creative team, but it still wasn't quite as good as the work Snyder, and Paquette produced on the series, but it's still early days, and I'm sure Soule, and Kano will become a brilliant team. This issue was very interesting, and although it wasn't as fun as it could have been, it did show some fun elements, which was nice, as mostly Swamp Thing is a dark story, wit ton's of emotion (although this still had emotion). I would easily recommend this to both current Swamp Thing readers that are sceptical over the new creative teams, and new readers wondering if this story's a good jumping on point (which it is). Read Full Review
As solid a start as you can hope for, with an interesting premise and voice to start, although it's unclear where Soule plans to take the series. Read Full Review
Overall, Charles Soule and Kano have created an interesting first issue for their run that suggests they have big things in store forSwamp Thing and his readers. Read Full Review
It's not a complete win for me, but I'm still interested to see Soule's plot unfold. It's a good way to get into Swamp Thing if you'd like to try it. Read Full Review
Soule and Kano are off to a fine start with “Swamp Thing” #19, but there is a clear effort to sell the character of Swamp Thing to readers that haven't been interested in him yet. Trying to gain more of an audience (or keep an audience that could potentially have left with Snyder) is an understandable practice, but there are clear storytelling issues that are caused by this. Soule has a really strong grasp on the character of Swamp Thing, but somehow manages to whisk him into multiple cameos that do damage to the focus on character that Soule and Kano handled so well in the early stages and turns him into a more conventional superhero, where he doesn't work as well. Read Full Review
After the Rotworld arc, Alex Holland transforms into what Swamp Thing does – a protector of mother nature. This issue shows that he goes to various places where weird things are happening with plantlife and stops it from continuing. Even if there is some good coming from the occurrence and benefitting humans, Swamp Thing, will remove it anyways. In essence, Swamp Thing, has lost his humanity. There's a cool sequence which shows Swamp Thing transporting himself to another side of the planet. The last sequence is a small confrontation with Scarecrow. Even though the cover displays Superman, he isn't anywhere in the body of this comic so that was false advertising. Read Full Review
Change can be a scary thing. This is especially true when it comes to creative changes in comics. What better villain to have Swamp Thing go up against that Scarecrow? Charles Soule takes Swamp Thing on a different route than we've seen in the previous issues. With the Rotworld story finally over, we can see Alec Holland embrace his role as the avatar of the Green and explore the rest of the world, performing the duties the Green needs him to perform. We're off to an interesting beginning but it almost feels a little too sudden to have both Scarecrow and Superman, two non-Swamp Thing characters, show up right away. Soule is setting up things nicely and you can't help but be curious to see where he's going to take the character. Change can be scary but things are looking pretty good. Read Full Review
Kano is a skilled artist but he made an error that basically proved itself fatal in my opinion: He tried to imitate the style of Yanick Paquette. And while I understand the desire to keep the visuals similar to the rest of the series before, I don't believe that fits the new direction of the book. Especially when the writing style and creative direction were altered so much. Read Full Review
"Swamp Thing" #19 feels like it's pointed in the right direction, it's just having a little trouble getting out of the gate. I'll definitely come back next month to see if Soule's script flows a little smoother, but I'm already intrigued by the creation of the Seeder and that's a real draw. Plus, of course, the gorgeous art from Kano doesn't hurt either. I've seen better debuts for a new creative team, but I've certainly seen far worse, too. There's potential. Read Full Review
. . $3, 20pgs; Many interruptive ADs! . . . First isseu for the new creators leads to spending a good amount of time in Swampy's head. I think think could have laid it out more for the new reader/ arc but there is probably too much for the regular fan. We do get to see where Soule's head might be at as fa as Alec's mind. Some funny moments with the Scarecrow end up letting me down as plants don't have lungs!. The cover is a also a tease as Supes doesn't show till the last page. Art is quite wonderful, and layouts are interesting even if they don't maintain Paqutte's imagination. Kano's work is very good, although leaning toward regular new52 art, while maintaining the darkness, mood and some creep factor. the Greenscape is not as wild as i'more