Now that Young Justice has figured out who the bad guys are, it's time to bring the fight to S.T.A.R. Labs' front door! But the combined forces of Dial H for Hero, the Wonder Twins, Naomi, and the entire Young Justice roster may not be enough to defeat these evil scientists. It's time to call in some super-powered backup...the new Young Justice! Plus, how will Superman revealing his secret identity affect Conner Kent?
Young Justice #14 is another brilliant, must read issue for all fans of the series! Read Full Review
After several issues where this comic struggled to find the right pacing, the addition of David Walker as co-writer has kicked it into high gear with Young Justice #14, the second wildly entertaining issue in a row. Read Full Review
Timms and Oeming deliver some great art in this issue. Timms' style is fantastic and I loved how he handled the action as well as the detailed backgrounds. Oeming's more cartoonish style is fun and plays into the vibe of the story and its characters. Read Full Review
Young Justice #14 hits a home run, bringing its narrative to a terrific conclusion even if it's a bit lightweight plot-wise. The artists in particular hit a home run, producing some prolific and gorgeously eye-popping work. If you love DC's teen heroes, this mega-reunion is a can't-miss! Read Full Review
Young Justice #14 is a giant brawl, but it's a very well executed giant brawl and it deserves props for sticking the landing on a story that refuses to quit growing in scope and scale. Read Full Review
The size of the group gets a bit out of control here, with several characters getting lost. As the dust settles, I'll be curious to see who actually sticks around. Worth a look. Read Full Review
The art is a mixed bag here and the story is just a mess, where we focus more on bringing new characters into the book than actually making the story make sense. There's no real progression here beyond getting Superboy back, but him being sent away again in the first place was nonsense to begin with and only served to pad out the series since nothing has really happened from it...... or really since this series began. Read Full Review
Set by itself this issue of Young Justice is exciting, fun, and pushes the story forward. However, the moment it's put in the context of the rest of the series it starts to fray. There are too many characters with little effort put into making them live and breath,e and the plot feels a bit lost even as it moves forward into providing answers to the questions it's been dangling for months now. Young Justice has the potential to be at the top of my pull list, but at this point I'm ready for this arc about Dr. Glory to be over and the team onto other adventures. Read Full Review
This is overly ambitious and it doesn't land. Team comics don't mean a whole marching band. Titans always worked best with fewer Titans. Justice League works best when we follow a handful of characters who, in theory are in on this adventure for now will be off doing something else later. This is just an unmanageable cast of really great characters who never have a time to shine. Add in the rest of Wonder comics and you have a mess. Tim Drake deserves better. Read Full Review
Young Justice #14 introduces a lot of great personalities to the Wonder Comics' universe, but the creative team doesn't give these characters enough breathing room to allow readers to fully enjoy their appearances. Read Full Review
Its probably long past time to abandon this book as theres no way to fix the problems until a new writer takes over for Bendis. Until then its going to be more of the same pointless conversations that go nowhere, indecipherable action and plot with the most basic breadcrumbs to address the only real question readers care about regarding the return of the team in the DCU. Read Full Review
Prelude:
Young Justice hasn't been working for me yet but let's see if that changes.
The Good:
Nothing.
The Bad:
Wait, why was Trickster in Gotham? I seem to very hung up on this but I don't know why he was there. Also I guess Cluemaster is back. Also Young Justice apparently now being known by people despite... everything that's happened in this book. In short, continuity is non-existent but I'm saying that like it's a new thing. It's not.
Bendis-Speak. Boy I have not missed this one bit.
I'm so bored.
Timms' art is not for me.
Conclusion:
Even with the massive team up and the cliffhanger there, I was left disappointed. Bendis' usual Young Justice tropes more
Between jokes that don't work, inconsistent art, and dialogue that's hardly different from character to character and at points downright cringeworthy, this book does not work.
It's a mess, and now it's about to add the only thing missing from the trademark 'bendis blunders' an inane retcon that serves no purpose.
Just like I believed, expanding the cast even further did nothing to improve this book. At this point it's hardly a story of its own and just a tool to promote the other Wonder Comics properties.
Bendis is so bad at managing teams (or just characters in general let’s be honest), yet he just keeps piling them on, overwhelming himself and the reader with a deluge of madness and incomprehensibility.
This is a horrible, awful comic.
Wish bendis would go back to marvel