"SPLIT THE PARTY," Part Four-Forget escaping DIE. You can't do that without escaping the prison, with your worst enemy and the first woman who ever gazed upon this plane with human eyes.
This remains a fantastic fantasy series that takes a hard look at how the games we play affect our lives. Read Full Review
DIE is a book packed with nuance, depth and imagination, and while its (admittedly concise) description as Goth Jumanji feels fairly accurate, it also doesnt even begin to convey just how rich, detailed and utterly addictive the world that Hans and Gillen have created truly is. Highest of recommendations yet again for one of the best books of the year. Read Full Review
Tabletop aficionados, horror fans, fantasy fanatics, comic connoisseurs, even literary buffs all have ample reason to be reading Die. This is an impressively crafted series that continually aims to one up itself in its execution and Gillen and Hans are more successful in escalating the stakes on every level. Buy the single issues. Buy physical. Buy digital. Buy the collected. But please, don't wait to immerse yourself in this world. Read Full Review
Stephanie Hans brings more beautiful and haunting imagery to life in this issue. The tone is somber, but filled with energy and beauty throughout. Read Full Review
Die has continually impressed me. It is a book that tells a good story, has flawed characters, and most importantly gives me something to think about. Read Full Review
I really enjoyed this issue. Personally I found the story beats and revelations to be particularly compelling. That being said, I could see some people finding it a little flat. With roughly 60% of the issue devoted to the fictional backstory of a literary figure, that is extremely out there. Despite that, the segment is handled with both reverence and the keen eye of an excellent storyteller. DIE #9 gets high marks from me again. Read Full Review
‘Split the Party' has definitely taken many meanings in this arc, and continued to do so through the events of Die #9. It was clever how the creative team found some ways in this chapter to show us that even if it comes time to go home, there might be some other things to worry about given the new information on this world. Overall going home is still going to be easier said than done, but this wouldn't be much of a story if it were ever going to be that straightforward, would it? Read Full Review
THE GOOD:
-Another great issue of Die. One of the best current comics.
-This art is so pleasing. Also, the flashback art is really effective.
-I like the idea of the characters questioning the continuity of Die itself.
-Charlotte is such an interesting character. I love how even though we know her backstory, we still don't know who created her and whatnot.
-I like how the main characters are actually smart, and not in a showy, forced way.
-Wow, that end.
-I love how complex the characters are. They aren't good or bad. That line is super blurry and I love it.
-Poor Angela and Matt.
THE BAD:
-Maybe Bronte's story could've been more
I just don't find the Bronte family story interesting enough to carry the entire issue.