Enter: The Wrecker...of reality!
• After being beaten, broken and at the end of his rope, how will Strange keep the Wrecker from tearing apart reality?
• Plus, a familiar face from Strange's past makes a surprise return!
Rated T+
Kev Walker delivers some awesome art in this issue. The action looks amazing and Walker makes excellent use of the panels to move the story along and expand visually on Doctor Strange's world. Read Full Review
It appears that the main arc of the series will center around Dr. Strange figuring out where these weapons come from. I wouldn't be surprised if more of these weapon-wielding villains came out of the woodwork. If you had asked me after the first issue if I would recommend this series, I probably would have given you a wishy-washy "sure, why not." Now I definitely would recommend this series. Sometimes the first issue of a comic isn't the best, and that was the case here. Hopefully, this series keeps getting better and better. Read Full Review
Some would say that with the first issue this book looked like it was in good hands, though I would dare to say that after the events of Dr. Strange " Surgeon Supreme #2? Now it feels like this book is in good hands to take us into the next chapter in the life of Stephen Strange with the challenge of being both the sorcerer supreme and a neurosurgeon again. Read Full Review
This issue is a bit of a departure from the surgeon aspect of Stranges new life. The life of a medical professional might have been a bit more interesting to maintain for a second issue straight, but Waid has places to take the story. It would be kind of a major disappointment if the surgeon/magician thing ended up being more of a background detail when there are so many possibilities in Stranges duality between medical science and magic. The series continues to be fun regardless of any missed potential, however, as Waid and Walker do a solidly entertaining job of bringing Strange to the page. Read Full Review
While this probably won't be a run that will define the character, Doctor Strange: Surgeon Supreme is some good, old-fashioned meat-and-potatoes superhero comics, and done well to boot " and it's that level of quality that helps this magical doctor cut through the superhero doldrums. Read Full Review
The balancing act continues by Dr. Strange. On one hand, he holds the health of any patient he chooses to operate on and on the other he holds the safety of reality as a whole. But, he is still in control. However, this issue inches dangers from the shadows and closer to our hero. The story seems on a stable track to stay entertaining, but its main themes have yet to really flourish, leaving room for this story to go in any direction. Read Full Review
If you're looking for a nice read and are a fan of Doctor Strange, you should give this series a go. Read Full Review
Dr. Strange proves he is not afraid to brawl in order to save New York from being leveled. Strong story, great jumping on point, action in every panel. Read Full Review
Even if the core conceit of this story still doesn't quite click, it's still an enjoyable, if basic, issue of superhero comics. Read Full Review
I'm already getting bored with this series after two issues! While a fight between Doctor Strange and an overpowered Wrecker seems like some fun, Waid sets up things that hardly play out, and it all amounts to nothing anyway. I am giving this one more issue to grab me before I bailjust like the last Doctor Strange book by Mark Waid. Read Full Review
Doc wins a rematch with the Wrecker (with Thunderball in tow), but he recognizes that there's a still-unknown bigger bad to deal with. Outstanding storytelling work ennobles a plot that still feels a little "blah" to me. And it's a shame to see Dr. "Thunderball" Franklin breaking bad again; I guess his redemption doesn't extend beyond the pages of Black Panther.
It is classic comic booking from Waid so nothing new from the story telling wise but still an interesting angle that I hope goes somewhere new. Walker is doing a great job as usual and Tartaglia is good on colors.
The art is excellent. The plot is okay as an entry to a larger story arc, but I hope that inventing a magic weapon isn't an ongoing solution to every problem because it's rather lazy.
Not as strong as issue one, but I'm still interested to see where it goes.
Prelude:
Dr. Strange started off well in it's first issue. Let's see how Waid goes with this one.
The Good:
I still like the human side of things for Strange.
Dr. Druid was interesting.
Walker's art was good enough.
The Bad:
Wrecker and Thunderball are pretty basic.
It can be a bit boring for me in this issue.
Conclusion:
A passable issue from Dr. Strange. The human aspect is the best part of the story and it was overlooked here.
It would be nice if Dr Druid could stick around, but I expect he'll be killed off again soon.
it's ok it's light on dialog which i'm never a fan of the story is decent but nothing great
This is just kind of boring to me, I don’t feel super connected to the character here.