EXTINCTION AGENDA - PART 2!
The Marauders race toward Shi'ar space on a collision course with an explosive secret, spurred by the crew's malicious eighth member: Cassandra Nova! What could possibly go wrong? But unfortunately for them, the Shi'ar Majestrix has raised an imperial armada to stop the Marauders in their tracks!
RATED T+
As ‘Destiny of X' continues to roll out, Marauders adds some very intriguing dimensions to this new era by turning to lesser used characters and points to some pretty big mysteries that deepen the overall mutant history of the Marvel Universe. A colorful, fantastical, and dangerous journey comes to vivid life across these pages as the series shows such promise. Read Full Review
This is a book about a disparate team, brought to life by a wide array of talents. It is utterly unlike anything else currently on the market. Read Full Review
Marauders #2 is an energetic and entertaining issue. The team is starting to gel together and the fight scenes are a blast, even if it is hard to make out what is happening sometimes. The hidden history of the Shiar is a really curious mystery and there are multiple plot threads that will keep this series active and full of surprises. Many of the characters have depth and that always leads to unpredictability. Read Full Review
Everything is working wonderfully for Marauders. The writing is strong, the story is really neat and the art has a great sense of style and energy. I'm not the biggest fan of some of the story choices, but that does not detract from the quality of the comic overall. Read Full Review
Marauders#2 doesn't really do anything that special to "wow" readers or convince anyone that this is a series to watch out for, which is probably the most disappointing aspect of the book. What it does do, however, is feature a cast of incredibly interesting characters who deserved a place in the Krakoa X-Men books and give them a fun dynamic to boot. Read Full Review
Marauders is something that longtime X-Men fans might be into, but those who have been out of the loop with all things Mutants in recent years won't find a lot here to latch onto. Read Full Review
I know some have taken issue with Eleonora Carlini's art because it is outside of the "psuedo-realism" comic book norm, but I love it. Each panel looks like a 'still' taken from a high-quality animated movie (e.g. Don Bluth's "The Secret of Nimh" or the more recent "Spider-Man: Into the Spiderverse"). It's unique, but in a good way. Again...I love it.
This is the breath of new air that this book needed!
I’m not a fan of the art.
I wanted to love this but the art pulls me right out of the story.
Weird art, pretty hokey overall. With so many underserved X-men out of publication, I really don't give a crap about Somnus. The "Captain Kate Pryde" idea is wearing thin, feels like a phase (pun intended) that should have ended already.
I miss Kitty/Shadowcat, a plucky X-Man you want to root for. The posturing badass ahole thing is meh and tired.
I was trying to be optimistic after a bad first issue but this one was just jarring and is a clear drop. A shame that post Hickman some of the new phase writers are very sub-par and it's back to the days of being selective in what X-books are worth reading.
OK, so I hate this. And a big part of that is subjective, personal loathing for the author -- I have a low opinion of Mr. Orlando's storytelling skills, and I don't think we could even agree on what constitutes a "good" story. (See my comment on #1.)
But I firmly believe this is also *objectively* bad.
The art neither helps nor hurts. It's an acquired taste for sure, and I don't like how generic and inconsistent the characters are (e.g. Daken can apparently gain or lose 50 pounds of muscle at will). But there's tremendous energy within the panels, and some of them are formidable.
The more the author vaguely, repetitively foreshadows this "First Blood Spilled" secret, the less faith I have in his ability to more