X-Men: Blue #23

Writer: Cullen Bunn Artist: Jorge Molina Publisher: Marvel Comics Release Date: March 14, 2018 Cover Price: $3.99 Critic Reviews: 6 User Reviews: 17
8.1Critic Rating
8.2User Rating

+ Pull List

CRY HAVOK Part 1
•  With the X-MEN lost in space, EMMA FROST, HAVOK, BASTION and MISS SINISTER hatch their devious plans!
•  Is there a worse time for their most dangerous enemies to strike?
•  And wouldn't it make matters much, much worse if POLARIS once again fell victim to the body-stealing MALICE?
Rated T+

  • 9.5
    Comic Watch - James Cesena Mar 17, 2018

    As I stated before, I didn't miss the O5 this issue, and I somehow feel as if a weight has been lifted. If it has, it was done magnetically! Magneto, Polaris and the supporting cast taking the spotlight, several running plotlines coming into play, and the fleshing out of characters in both words and art, really set this issue on fire! Read Full Review

  • 8.5
    AiPT! - Chris Hassan Mar 14, 2018

    Loyal readers are rewarded as Cullen Bunn brings together a series worth of subplots--and has fun doing it in the process! Read Full Review

  • 8.0
    Shoot The Breeze Comics - Paul Smerdon Mar 18, 2018

    With the Original X-men missing in space, Magneto has to deal with his X-men using his allies that are left with him. Read Full Review

  • 8.0
    ComicBook.com - Jamie Lovett Mar 14, 2018

    Cullen Bunn writes Magneto exceptionally well, so this issue plays to all of X-Men Blue's strengths. Read Full Review

  • 7.8
    Comicsverse - Peyton Hinckle Mar 14, 2018

    X-MEN BLUE #23 sees the change from one Blue team to another. While this is exciting, the issue doesn't include enough explanation for new readers. With so many complex backstories on the table, exposition is more important than ever and X-MEN #23 struggles to deliver this. Read Full Review

  • 6.5
    Graphic Policy - Paul Manzato Mar 14, 2018

    Overall, as you probably have guessed, I was not overly impressed with this issue. This new story feels rushed and crammed into a few panels, and a lot of players are thrown into this pretty quickly. The art is nice to look at, but it doesn't really do much to alleviate the feeling of my head spinning after taking everything in. I'm all for a good story and lining up some great villains, but I prefer a build up and not just dumping everything out in a few pages and saying “here you go!process…” Here's hoping things slow down a bit next issue. Read Full Review

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