CRY HAVOK Part 1
• With the X-MEN lost in space, EMMA FROST, HAVOK, BASTION and MISS SINISTER hatch their devious plans!
• Is there a worse time for their most dangerous enemies to strike?
• And wouldn't it make matters much, much worse if POLARIS once again fell victim to the body-stealing MALICE?
Rated T+
As I stated before, I didn't miss the O5 this issue, and I somehow feel as if a weight has been lifted. If it has, it was done magnetically! Magneto, Polaris and the supporting cast taking the spotlight, several running plotlines coming into play, and the fleshing out of characters in both words and art, really set this issue on fire! Read Full Review
Loyal readers are rewarded as Cullen Bunn brings together a series worth of subplots--and has fun doing it in the process! Read Full Review
With the Original X-men missing in space, Magneto has to deal with his X-men using his allies that are left with him. Read Full Review
Cullen Bunn writes Magneto exceptionally well, so this issue plays to all of X-Men Blue's strengths. Read Full Review
X-MEN BLUE #23 sees the change from one Blue team to another. While this is exciting, the issue doesn't include enough explanation for new readers. With so many complex backstories on the table, exposition is more important than ever and X-MEN #23 struggles to deliver this. Read Full Review
Overall, as you probably have guessed, I was not overly impressed with this issue. This new story feels rushed and crammed into a few panels, and a lot of players are thrown into this pretty quickly. The art is nice to look at, but it doesn't really do much to alleviate the feeling of my head spinning after taking everything in. I'm all for a good story and lining up some great villains, but I prefer a build up and not just dumping everything out in a few pages and saying “here you go!process…” Here's hoping things slow down a bit next issue. Read Full Review
Back to business with a great issue.
With the O5 team off-world, Magneto settles into a chess game against the title's core badguys. This is an overstuffed plot. Not only do we have to reacquaint ourselves with huge numbers of antagonists and supporting characters, we get two big strategy sessions and no less than THREE cliffhangers. To keep this from getting confusing, the pace is rather slow. Superb art helps sell the impact of what we're reading; the visuals do as much as (maybe more than) the words to make this spaghetti plate of plots compelling.
I didn't follow Blue team & I'm a little lost. Where are we. When are we. Don't care. I like what I read.
I'm not fond of the fact to see Ultimate Character like MachII as opposition. But at lest they aren't forgotten.
I didn't have liked Mutant X but for Now I liked the Vampiric version of Storm.
Did Mr Sinister become a Miss ... That's weird (Like when loki was a woman too).
At least they give Emma her usual outfit & not the new one with the helmet on.
Cover - 1/2 ... Yes they are in it, but they aren't the one most in spot in this story.
Writing - I liked it. Poor Lorna through ! 2/3
Arts - I liked the arts ! 3/3
Feeling - I will give a try to this roster. 1/2
We get a look at what the remaining members of the blue team are up to while the original five are in space with this issue. If you are wondering that leaves us with Magneto, Jimmy Hudson jr. (The Not-Wolverine), Bloodstorm (vampire Storm), and Polaris. This lineup seems to have very little in common and very little chemistry. The feel as if they are a group of people brought together to do a job. They are not uncivil to one another, but I don't think they are playing board games after a mission either. That is not necessarily a bad thing, it just felt strange to me for an X-Men comic. It felt like something you would have in X-Factor or maybe even X-Force where the teams are more of a formed group with a task. This chapter is not a lot of more