"RAID ON GRAYMALKIN" PART THREE!
Rogue and Cyclops come to blows as emotions come to a head, pitting the two groups of X-Men against one another in a place where their only chance for survival is to stand together. Xavier's dream lies shattered - and broken edges always draw blood.
RATED T+
X-Men Issue 9 is a beautifully written emotional issue with outstanding fight scenes and haunting villains. Read Full Review
Vicentini and Stegman craft some beautiful art throughout the issue. I love the art from both artists and the style complement each other perfectly. Read Full Review
The pen-ultimate chapter of the Raid On Greymalkin delivers on various levels. MacKays writing re-opens emotional scars never healed. The art teams pack the pages with big action and even great emotion. With one issue left, the endgame might have arrived for both teams and their futures. Read Full Review
While X-Men #9 is heavily focused on the conflict between the X-Men, it also sets the stage for future storylines. The ramifications of the events at Graymalkin Prison will undoubtedly have a lasting impact on the team and the mutant world as a whole. Read Full Review
From the dynamics between the two X-Men teams to the continued build up Doctor Corina Ellis as a villain you love to hate, this had a little bit of everything you want from a comic book. Read Full Review
X-Men #9 may be an example of why crossovers are not always great early on in a series, as the development only seems to take shape leading into the final issue, but it does do a good job of maintaining interest. Read Full Review
X-Men #9 is an energetic, action-packed, albeit rushed, issue. Jed MacKay keeps the sense of urgency up when the X-Teams fight Warden Elli's minions and each other, and the art team's output looks excellent, but MacKay's script cuts too many corners to make sense of everything that happens. Read Full Review
Stuck in a continuous loop of cash grabbing crossovers, we have two very new books with creators who havent really cemented their take on these books or the voices of the cast of characters who are in their rosters, stumbling over themselves. Unfortunately what we end up with is this rather weak story thats painful for both creators or the fans. Read Full Review
Very jam-packed, in my opinion. It feels as though there was a lot to go through for the story, without enough time to truly let everything flow as naturally as it could have. Furthermore, while I did like Vicentini's art, Stegman's felt a bit rushed in certain spots. I'd much rather have one consistent artist throughout the entire issue, personally.
I liked it, its okay.
For me the beginning was bad, the art looked incomplete and totally rushed just to get the action out of the way. The action looked better on the Uncanny X-Men than on this one. It was so bad the beginning I almost lost interest but than halfway through the art changed for the better and so did the dialogue. Nothing huge in the plot but I am digging the friction between Rogue and Scott about Charles being free or not.
The whole comic took me 5 minutes to read though probably less. Like it just went too fast and it felt like nothing really happened.
Out of this run and the Uncanny run I prefer the Uncanny art style and writing. Gail Simone is doing a good job capturing some of the char more
This is a five minute read and nothing in it stands out. The Stegman art is bad as usual. Guest artist Federico Vincentini made the first half of the book look slightly better. Still a bad book. I want my five minutes back.