SPACE PIRATES!
The Marauders hit the highest seas of all when they point their bow to the stars! But what threat awaits them... and why has it sworn vengeance?!
Rated T+
Stunning art and a roguish plot make this book stand out, leaving competitive books firmly in the background. Read Full Review
A space adventure on Arakko and beyond is just what Marauders needed to get this series back on track after a couple of issues with some serious social missteps. The force is strong with this one as the influences and homages are clear and prevalent through the issue, where the art team spares no expense at bringing this science-fiction realm to vivid life. Read Full Review
The last couple issues of Marauders have felt like filler episodes, but I was happy to see some good action and real stakes this time around. Lourdes Chantel got the teaser trailer in issue #22 and that cliffhanger Duggan just dropped on us leaves no doubt that it's about to go down! Read Full Review
Look, Duggan has the uncanny ability to hook even this space hater into an interesting story. This was the saving grace in this issue. Seriously, Duggan is a wizard with a pen (or pencil). The story moved along in a natural way that kept the plot entertaining. The biggest downfall is the art. Will Noto rebound? I'm sure of it, but it was a bit hard to overlook it in this issue. Read Full Review
Marauders #24 is a good one-shot that introduces a formidable foe. His abilities seem to be super powerful up at the expense of our heroes, but if you're excited for a strong Star Wars vibe in an X-Men comic you've come to the right place. Read Full Review
Overall, this was a fun issue. It felt like a filler issue that also was heavily influenced by Star Wars. If you’re a fan of Star Wars and want to see what it would look like with a mutant filter then check this issue out. Read Full Review
There's a bit of a space opera feel to Marvel's latest issue of Marauders, but that's far from a bad thing. Even the opening looks straight out of Star Wars, and having the Marauders a bit outside of their usual surroundings provides some delightful moments of comedy and intrigue, especially when Kate Pryde and Emma Frost are involved. Read Full Review
Simple but fun issue and this Star Wars fan can't complain about seeing Kate and Emma in space at the cantina.
This is just treading water till Steve Orlando takes over. This is a fun issue regardless. Just calm down and enjoy the ride.
Another solidly entertaining little adventure with the Marauders in space. It's cool to finally learn where Emma got a flying saucer. I'm ok with these apparent filler issues if they keep providing fun stories like this and the previous issue.
I'm all for a change in direction for the Marauders. I think Noto's art works well, and the space theme is better than the yacht antics.
When a shameless Lando Calrissian knockoff comes to Arakko to complain about Emma Frost stealing his spaceship, she, Kate Pryde, and Sebastian Shaw try to settle the matter Hellfire-style. Meanwhile, Lourdes Chantal pokes her nose out back on Earth (Probably bucking for a transfer over to Duggan's X-Men). It's a cute, fluffy run at a simplistic (and frankly derivative) premise, but it's not over yet. This installment was fun, but the fact that both creators are definitely cruise-controlling it doesn't bode well for follow-ups.
Man, this book has wandered so far off course. If you've a bottomless hunger for Star Wars homages, this might satisfy you, but Star Wars homages in X-Men date back to when Claremont watched A New Hope. The idea is tired, the execution is indifferent, and even Phil Noto's art disappoints. An off day for a book that hasn't had an on one in a long while.
Wow. Maybe time for me to drop this. Pointless filler.
Duggan is phoning in so badly