SSHHH - IT'S THE X-MEN!
When the Shi'ar Empire faces an unexpected threat, they must call upon the X-Men. Team co-captains Sunspot and Cannonball must lead Marrow, Tempo, Forge, Banshee, Strong Guy, Armor, and Boom-Boom on a secret mission to save Empress Xandra.
Wait, those aren't the X-Men. Aren't those the mutants who lost the election?
Rated T+
Mobili delivers some beautiful art in every page and panel of this issue. The action is visually exciting and the character designs are impressive. Read Full Review
Secret X-Men #1 could easily have been a throwaway issue but Tini Howard and the rest of the creative team have come up with a very well-written smart and thoroughly entertaining yarn that honors what's come before in the era with great character interaction and some fun action delivered by a stellar art team. Read Full Review
Overall, The Secret X-Men is not your typical side characters story. The story by Howard is intense and powerful. The art by the creative team is beautiful. Altogether, a dense and detailed driven start to what looks to be one of the best X-Men stories yet. Read Full Review
Secret X-Men #1unites a team of mix-matched mutants for a covert mission, resulting in one of the most unique X-Men stories I've read since the beginning of the Krakoan Age. Read Full Review
A great idea becomes a great little comic. It's a little overstuffed with characters, and the ending isn't as clear as I would have liked, but I definitely enjoyed the very idea of putting this crew together and going on an adventure. Read Full Review
Secret X-Men #1 assembles a team with a certain level of quirkiness that is engaging on the page. Read Full Review
This team comprised of underused characters gets a chance to show they have what it takes. Read Full Review
Take SECRET X-MEN #1 with a grain of salt. It's busy, confusing, jumpy, but loads of fun. Some aspects of the issue are a bit silly while other story beats appear to be managed off-panel. Yet, Howard's take on the characters is strong and inviting. Her balance and ability to juggle this large cast are ultimately what helped make SECRET X-MEN #1 so incredibly entertaining. Read Full Review
Simple fun. No more, no less. Read Full Review
Taken solely on its own, it's an enjoyable comic. With that said, there's a certain sense of missed opportunity when you consider the book's premise. Read Full Review
Secret X-Men #1 is a fun adventure issue elevated by sharp witticisms from Howard, albeit one struggling to balance such a large team. Read Full Review
With another X-Men election due to announce its winner very soon, I wonder if this concept will be reused on an annual basis for whoever isnt picked to succeed Polaris on the main squad. It wouldnt even need to be this same exact setupthough the issue ends in a way where it could bebut I just think X-Men fans would get a kick out of it. Read Full Review
The Secret X-Men #1 isn't a bad comic but it feels like a one-shot whose entire point is to kick off and tease some story down the road. It doesn't really stand on its own as a memorable experience. It honestly feels like a plot point that needed to be told but couldn't fit in with any other comic for a few pages. It's a one-shot that right now feels like a bit of a headscratcher as to the point of it all. Read Full Review
Kevin Lainez As a fan of Marvel, DC Comics, manga, and comic books a whole Kevin joined the Comic Book Revolution to share his love for these things with the world. Read Full Review
There are some clever moments here, but for an issue that seemed primed for hijinks, it's surprisingly forgettable. Read Full Review
The Secret X-Men feels like a waste of time. Howard writes some entertaining interplay between the characters, but the plot is barely even worthy of being called that. Even if it plays into something in the future, there's really not much reason to actually buy the comic. Francesco-Mobili and Aburtov are a great art team, but it's not enough to make this book worthwhile. Read Full Review
Howard just kinda threw us in there. Love the idea and the team lineup, but it was just a lot all at once. Though I was lost for most of the story, I enjoyed the ending, here's to hoping it becomes a bit more stream lined.
It's intended to be a rollicking good time, and that works -- for me. But the character-based fun is subjective, and I think more objectively, there are some significant structural problems. The pace is slow and the plot developments could be a hell of a lot clearer. On the art front, the polish is exquisite, but there are some real fumbles in anatomy and design consistency.
I call it a good comic, but just barely good enough to forgive the flaws. Cutting the length and complexity would probably do wonders for it.
This is a decent story but the artwork really stood out it was phenomenal
It was alright.
Not good. Howard trying to emulate Hickman's Sunspot and failing. A bit cringe, really.
This was such a slog to read, I was interested in it because of the lineup but it was pretty bad.
I'm sorry, but this is a very boring book for as fun as its cast of characters usually are. I was really disappointed in this one.
Utter trash. Tini Howard filled the pages of this with text and it felt like not a single word actually mattered.