MOJO WORLDWIDE! Part 4
Continuing from X-MEN GOLD #14, JEAN GREY and her team fight side by side with KITTY PRYDE and her team! But can MOJO be defeated when he's got the power of history on his side? It's going to take one unlikely Mojoverse ally to help our heroes out!
Rated T+
This cross-over has been a fun read, that manages to appeal to new and old readers of the X-Mythos. The bi-weekly schedule works well for a cross-over like this , but, I wouldn't mind the title going monthly for the sake of further fleshing out subplots and characterization. Read Full Review
This formulaic and predictable X-Men adventure is a little too Saturday morning cartoon for my tastes. Read Full Review
Even when the action is clearly setting up future X-Men plots, it's subtle and doesn't take away from the fun we're having here and now. At points, this is just a beautifully rendered history lesson; at other points, it's a cheap excuse to get all of our favorite X-Men together. Either way, it's a satisfying blockbuster story well worth your time. Read Full Review
X-Men: Blue delivers a run of the mill issue giving us more of the same we've seen from Mojo in the previous issues of this crossover. Not bad but nothing I'd run to the comic store to pick up. Read Full Review
The artwork by Jorge Molina is at least fun to look at, and I loved seeing the classic costumes in action again. But "Mojo Worldwide" feels like it needs some redemption after this lackluster installment, and good art isn't enough to save it. Read Full Review
While I didnt hate this issue, I cant quite recommend it. Mojo Worldwide is still riddled with problems, and a good number of them are baked-in to the premise itself. While Bunn, Molina, and company do their best to provide a good read here, its still just mediocre. I cant say you should give it a pass, but I cant recommend it either. Make of that what you will. Read Full Review
Really enjoyed the harkening back to the past of this arc, yes the story is a bit weak, but don't fully understand the complaints in the art, frankly, its fun and bold and I like that. hope this book continues I'm really getting into the young X-men of the past.
It's fun but needs a lot more than nostalgia and nice art to keep going.
Everything is working out a little too well for our heroes in this Mojoverse. Back to back with Gold the way this arc is, the art really can't hold a candle to its sister series. The twist at the end was a little interesting but honestly I'm ready for this crossover to be done with.
More weak episodes like this will get this book cancelled.
Longshot neatens up the plot considerably by reuniting all the X-Men, undoing the arc's very temporary deaths, and clearing the road to a conclusion. The clarity is appreciated, though the stakes are getting disgustingly superficial. This episode's "might matter later" plot points are Magneto revealing his existence to the world (promising) and a dose of sexual tension between Teen Jean and Jimmy Hudson (total non-starter). Jorge Molina's art is better than this script deserves, delivering maximum payoff from the wild scenarios Mojo's plot flicks through.
Mojo is a character who gives you the freedom to be meta within a usually straight book. That freedom is tricky because going too far can be distracting and take you out of the story you are telling. That freedom has been abused in these last couple of issues in particular and makes so much reference to past stories of the X-Men that it is a reminder of how sub-par this crossover is. It is more focused on hitting nostalgia buttons than producing an interesting path forward in plot. The references are even being made by characters who have no reason to use them and feels out of place. It also feels like the story wrote itself into a corner and erased the stakes with a wave of the hand. One thing I did enjoy is the art. The call backs to pastmore
Well, it's basically a Murderworld plot, meaning the heroes vs. whatever random thing the writer wants to throw at them, repeated over and over until one of them breaks the cycle somehow. Since there's no logic or pattern to the succession of threats, there's no buildup of suspense and no investment in any of the battles. Art's nice, though.