The heroes network-the secret technology that connects the Batcave, the Hall of Justice, and Superman’s Fortress of Solitude-holds all the secrets of the DC Universe. The growing evil called Leviathan is trying to get it…and Checkmate are the only people standing in the way. All this and Leviathan versus Talia al Ghul in a fight to the finish, not to mention someone has kidnapped Lois Lane! And you never, ever, ever kidnap Lois Lane. Plus: Who is the Daemon Rose? From the Eisner Award-winning team of Brian Michael Bendis and Alex Maleev, this all-new story ties directly into the events of Justice League!
This issue is eye-catching and entertaining. Maleev and Stewart do a phenomenal job of visually capturing the tone and spirit of the story. The action scenes are well done. And the illustration-only panels are extremely impactful. Read Full Review
This issue was a massive leap in the right direction. Issue 1 had me a little worried this was going to be a slog to get through, but I'm genuinely enjoying myself at this point. I hope Bendis can keep this momentum going forward. This issue is definitely worth it if you've been intrigued since issue 1, but if you're still skeptical on the series as a whole, maybe give it another issue. Read Full Review
Overall, it's an intriguing series, but a third of the way through the story, it feels like it's revealing its secrets very slowly. Not unusual for the creative team. Read Full Review
There is a lot to mull over. And certainly I want to see how all these new threads move forward. But this seemed like a pause. In a 7 issue mini-series, I want a roller coaster. Read Full Review
We also get more of Green Arrow and the Question working together for Checkmate which is quickly becoming one of the comic's more amusing pairings. Read Full Review
Checkmate #2 begins to lineup some pieces, but is the game still worth playing? Read Full Review
Bendis fails to sell the notion that take on Checkmate is necessary at this point or why the story matters with so many characters and events moving well past Event Leviathan. At least this issue suggests there can be some redeeming parts through this journey. Read Full Review
Checkmate #2 doesn't fire on the same cylinders that the first issue did, but there's still time for the story to find itself and hit a home run. It did give us a great scene between Oliver Queen and The Question though, which is worth the price of admission alone. Read Full Review
What the heck is even happening here most of the time? Don't ask me, what a let down. Read Full Review
Checkmate continues to disappoint as I wonder what the point is overall in not only the story but in the characters we love acting and sounding so strangely through Bendis' mind. Some things in this issue feel like they'd be big anywhere else but because they're done here in a story that has gone on too long without anyone really knowing what it's about, I can't bring myself to think that anything big that happens here matters anywhere else. Read Full Review
Checkmate #2 would be brilliant if we understood what was happening. The story is awful for new readers, with no explanations for any part of the plot. The time jumps have had no starting point, and there are so many characters involved that is impossible to get a bearing over whether you are interested in them. Read Full Review
All of the slow burn fits pretty well here. You never know when something will happen. With just trick arrows making an impact, it all feels pretty wild. Everybody's trying to get the upper hand and the counters in play are presented so over-the-top, it makes Leviathan's threat pretty overwhelming. I'm just hoping the end of this has a decent payoff.
HO IS DAEMON is some pretty terrible from cover typography, like not at a professional level at all.
This continues to be a waste of time and money. Who is Daemon Rose? Well, we know who he is in Justice League, but he doesn't show up here.
More garbage from a garbage writer. Damian is poorly dialogues a 3 year old could do better. Absolute garbage