TRINITY WAR CHAPTER 4! The hunt for a murder suspect leads Superman and his new teammates to the secret behind the Secret Society, while Batman finds the key to the crime-and one of the Leaguers will be forever changed by it. Plus, who is the Secret Society of Super-Villains and what are their plans for Pandora?
Geoff Johns and Jeff Lemire have a very specific story to tell and they have confined it to the main Justice League titles. The Phantom Stranger, Pandora and Constantine had a crossover issue last month, but they were all exceptionally good and felt organically linked to the event. Even at part 4 of 6, Johns and Lemire continue to excite and mystify. We know this ends in the "death" of the Justice League, but know nothing of what that actually means. The story continues in Justice League Dark #23, but I doubt we'll know anymore than we already do about what's really going on. All will likely be revealed in Justice League #23. I don't know about other readers, but I am completely ok with that. Johns and Lemire can mystify me all they want. This is one ride I never want to get off. Read Full Review
This title has been consistently stronger than ‘Justice League,' which is odd since Geoff Johns writes both. But the character interactions are much better in this title. This was maybe the best issue of ‘Trinity War' so far and the art was exceptional! If you've been displeased with this crossover and were thinking of dropping it, this issue may change your mind. Read Full Review
I love this event. It's full of edge of your seat suspense and all the action you could ask for. With real human emotion sprinkled in, you have a classic story being told. I can't wait to see how this ends and what it does to the DCU! (Am I the only one praying that The Question gets his own book out of all of this?) If you're not reading this event for some reason, I'd highly suggest catching up so you can be a part of something special that's happening over at DC right now! Read Full Review
The bombastic Trinity War has another really great issue, and only two more issues left until conclusion. These smaller scale events that DC has started with Throne Of Atlantis have been an astronomical amount of fun. Hopefully the publisher will keep a mix of small and big series to keep events more special. Enjoy the fast pacing and poignant superheroic moments that this crossover has to offer. Read Full Review
Its been odd that the seemingly rougher team book among the three in the Justice League franchise is the one with the most focused character moments, but it is in fact the one Lemire and Johns are credited with collaborating the closest on. And to some degree, its more fascinating for that fact, as it would be so much easier for the pair to choreograph a few poignant fight scenes and take it home. Justice League of America #7 may not have furthered the mystery of Trinity War to any great degree, but it serves as an admirable and enjoyable second act, as the event wraps up and leads into the next big crisis on the horizon. Read Full Review
The reason this event has come off so well is because the good guys have been forced into a situation where they are constantly on their heels and can't find proper range in order to plant their feet and completely focus. Read Full Review
It's fun to squeeze a pile of heroes into one story, but it takes precision and clarity to make it work, and this issue doesn't quite succeed - though it makes a valiant effort. Read Full Review
Aside from this things are now coming into perspective and now there is a clear direction when everything up to now was a wild goose chase or a mystery. It was one thing for Superman to touch Pandora's Box, or for Pandora herself to allow someone as evil as Lex to touch it, but when it ends up in the hands of Wonder Woman, things are going to go bad for those who try to stop her. She was basically right, and now being corrupted by the one thing she set out to destroy without knowledge of what it can do is where everyone is going to find blame. Read Full Review
This was a good issue, but probably the worst in the story so far. It had some interesting points, also having some brilliant drama, and suspense, but overall it didn't too much to develop the story, and felt like a filler issue, with the sole purpose of setting up the final two issues in the story. I would however still recommend it, but only to people considering getting the entire story, or who have been getting the story so far, as it's a good continuation, but would be too confusing on it's own. Read Full Review
A lot of longtime fans of DC Comics haven't been all that thrilled with the New 52, but "Trinity War" and this issue in particular have a lot of great moments that are evocative of old-school storytelling that old and new fans alike will get a kick out of. Read Full Review
The art by Doug Mahnke feels better this time around. Characters look good (outside of the occasional creepy looking eyes), emotions are decent, the bit of action looks decent, panel placement makes the story easy to follow and such. Nothing too amazing or eye catching, but one thing did stand out. There are five different inkers and three different colorists working on this one issue. Honestly, you can tell in some parts and it may throw you off about why the art feels different all of a sudden. 8.0The writing all around is good.Good character bits and dialogue.The artwork is decent.Way too many inkers and colorists.Not much was accomplished this time around.Wasn't really as engaging as previous issues. Read Full Review
Rising from the ashes of Justice League International, this series may have taken a few months to find its feet. Yet what this event has so far achieved for the series is wrapping it inside the outstretched arms of the New 52, and embracing it as if it were a child of its own. The titular team was created to bring down the Justice League, but in narrative terms, they are doing a fine job complementing that title on a monthly basis. Read Full Review
Trinity War has been a very satisfying event, thus far, and JUSTICE LEAGUE OF AMERICA #7 delivers a fantastic part to this overall story. Writers Geoff Johns and Jeff Lemire continue to present the reader an interesting and compelling read. While there were a ton of inkers and colors on this book, there was only one problematic page because of it and Doug Mahnke's art was overall very solid work. If you've been enjoying Trinity War so far, you'll really enjoy this issue as well. Read Full Review
The mystery and the desperation of the three Justice Leagues were what made this issue compelling. The tension between each team is still there, but it wasn't quite as volatile as it was at the beginning of the story. This issue did fill in a few blanks. It just didn't do so in a way that felt coherent. It was like a dance routine where the song started skipping in the middle of the act. Never-the-less, Justice League of America #7 successfully maintains the momentum that Trinity War has established. The challenge is making sure it doesn't lead to anymore dead ends. Read Full Review
Some might feel that the Trinity War is taking it's good ole time. But I'm having fun watching the slow build up. like I said before just the idea of seeing these three very different teams that we haven't seen before is awesome. The beauty of reading a title like Justice League is that you get all your characters in one book, now we have three League titles in one book, brilliant. The mystery behind The Outsider and his plans, what Pandora's Box actually is. Very fun stuff. Very interested in seeing how this all pans out and leads us into Villain's Month. Unless this story arc takes a big left turn in Pt 5 in Justice League Dark, I recommend this story arc to any hero worshipping fan boy out there. Read Full Review
I may just be tired of these big events and crossovers, but Trinity War isn't doing it for me. The whole story seems too generic and thoughtless, like the entire book was simply based around the concept of putting three superhero teams together for fun. That being said, JLA is a fun read if you like this kind of thing, but don't expect anything groundbreaking or astonishing. Read Full Review
This is about as good as this book could be, given the various agendas, quotas, and the general lack of JL-ness that DC seems to like in its Justice League books nowadays. Read Full Review
So, while all of that is well and good, what drags JLA #7 down is once again the enforced need to fit in with Trinity War and things get taken one more step back. The culmination of this issue firmly brings things back to square one, which was itself not that great a square, with the members of the various Justice Leagues once again drawn into inner conflict. By giant strokes of mischaracterization and plot convenience nothing in the last two issues of the overall Trinity War crossover seem to have mattered now that things are back on track. Read Full Review
This has some terrific artwork and a fun fight scene, but given Geoff Johns' spoilerific announcement (which I don't recommend you Google) I'm honestly ready for Trinity War to wrap-up so we can get to the real story, Forever Evil. It's taking too long to get this show on the road and as of right now the Throne of Atlantis storyline from earlier this year is looking like the more epic and captivating event. Read Full Review
JLA #7 is the weakest chapter of Trinity War, but it's still a couple of notches higher than most events are (Cough cough, every last one event Marvel puts out). It's filled with action and some good character beats, despite the cheesiness and the somewhat lackluster art. Read Full Review
Unfortunately, the presence of five different inkers is quite noticeable. The pages vary so greatly in quality that I was under the impression there were multiple pencillers on the issue until I looked at the credits. Some pages are incredibly well-done, but that only serves to highlight the pages with uneven inkwork. Mahnke's pencils are top notch here, so it's a shame they didn't get the attention they deserved, especially the closing pages featuring a Wonder Woman that looks wildly different from page to page, as far as the details are concerned. Read Full Review
This is far from a bad issue. It just doesn't have a lot going on. The artwork has improved vastly over the last issue, the dialogue between characters seems to be more organic and believable. And the storyline, although moving at a relatively glacial pace, is not poorly executed. Perhaps we've just been spoiled in the past with previous events (mostly written by brilliant superhero architects like Geoff Johns and Grant Morrison with the help of very few bright yet more-or-less forgettable fill-in writers). Read Full Review
With so much going on, it's difficult to make heads or tails of this story. Sure, we're supposed to be left in the dark until the end, but piling on all of these little plot threads is starting to make Trinity War feel like a chore. If it wasn't for the incredible dialogue and entertaining drama, this issue would get a much lower score. Read Full Review
Overall, this was a mediocre issue. I will give them one thing -- at least the plot seemed to go someplace this time. But it got there by traveling through a jumbled mess, and the art did nothing to help the story along. I remain on the fence about this series. I don't like it enough to formally put it on the pull list... but it's close enough to being actually good that I keep waiting for it to improve enough to make a formal committment worth it. At this stage, however, there is a very strong chance that I will not be back to this series once Villain month concludes. My score for this issue: 6/10. Read Full Review
Rather repetitive and monotonous, especially for anyone who's followed either League for a long time, but still mostly entertaining in large part thanks to Mahnke's dynamic artwork. Read Full Review
Trinity War is just too big too soon. Rather than letting any of their stories play out with any sort of narrative skill " like the true purpose of the JLA, or Atom's betrayal " DC is just forcing it all down our throats. Geoff Johns and his fellow writers are clearly invested in these characters, but they've given the readers very little to cling to over the past two years. I was enjoying this story in the beginning, since it was a little better controlled. But now it's just a mess of superheroes rushing to and fro, with tie-in issues tackling some of the important subplots that might have actually been entertaining. Read Full Review
So far Trinity War has been pretty boring, there have been a few things here and there that keep you interested, but for the most part it's just feel forced. Read Full Review
Trinity Wars stays on course as a great little event! Tons of characters but still with great character moments (especially with Luor and Psycho, Johns can write the heck out of his villains)