TO AFRICA AND BEYOND! The gullible spirit of Atlas is guiding the Captain into a battle between Garguax, the emperor of the moon, and a band of superintelligent apes who have separated from Gorilla City in a mass Grexit! With the Earth at stake, will Billy Batson find some way to end a war that he himself started?
This title immediately shot up to must-get status as the creators fully understand how to make a great comic. If you're into quality comics, there's no reason to miss this book. Read Full Review
Shazam #3 features a little bit of everything. What could be considered silly is actually just not believing any storyline to be off-limits and beyond possibility, and it makes the series a blast to read. Read Full Review
This all sounds like pretty heavy material for a Shazam comicwhich has been an ongoing problem for the franchiseand in some ways it is, but Waid balances it nicely with some of the most joyfully ridiculous stuff I've seen in a DC Comic in a while. Read Full Review
A nearly perfect issue crafted with a profound love for the foundation of Billy as a character and an understanding of what makes him the hero he frequently becomes, as well as the one he already is. Read Full Review
Shazam! Is a bona fide can't-miss comic for anyone who loves fun-filled superhero series. Read Full Review
Mora delivers some visually impressive art throughout the issue. The pages and panels are filled with fantastic details and perfectly capture the intensity of the story. Read Full Review
After being captured at the Rock of Eternity, we also find out that the gods have plans to use Freddy to better spy on their progress in turning the Captain into something more befitting their name. Our hero's journey to the moon, which I half-expected to be a snipe hunt meant to teach our Captain some humility, sets up his next challenge against Garguax on the face of the moon. Read Full Review
Shazam! #3 leans even further into the Silver Age wackiness with eclectic characters and clarity surrounding who is behind the Captain's bizarre outbursts. Waid's reveal makes sense, even in a silly Silver Age way, and Dan Mora's art is exquisite, but the villain doesn't seem to have a plan (yet), and Mora's exquisite art sometimes seems out of place with the Silver Age tone. Read Full Review
This series is remarkable. The art in this issue in particular is amazing, and Waid strikes the perfect tone for the character.
Normally I provide reviews that make sense and give a sense of feeling or plot points about the issue.
For this one I will just say: This issue is insane. Like playing madlib with Shazam. I laughed a fair bit through the issue and I love how different this feels from any other DC book out there.
Not quite as interesting as the last issue, in my opinion, but I still do like the story. The gods basically turning on Billy is definitely intriguing, but I wasn't as into with those parts of the book as I have been with the overall story in the past. While I did like this, I hope it picks up a bit in the next issue. There's a good amount of interesting ideas, but I feel like it could be put together better. Either way, Mora's art is great in this issue. Although, I don't think him presenting great art is anything new.
Mark does some weird stuff in this series, starting with the dinosaur accountant that I'm completely over. Can they just throw ou to of the house already? Then we get the gorillas in the bus touring around the city. How many drugs was Waid on while reading this? Enquiring minds wan to know. I am intrigued by the Gods messing with Billy and Billy being afraid to transform. Let's how this works out.
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