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The battle for the fate of the Lost Children has begun as Stargirl leads a raid on the Childminder’s castle! But who has been asking the Childminder to round up these kids, and for what purpose? The buyer has arrived, and Stargirl is not ready for him!
This book has successfully exceeded my expectations and shows why these characters have a viable future in this Dawn of DC. Read Full Review
Geoff Johns is back in fine form with this series, which I actually think is significantly better than his much-hyped JSA relaunch. Read Full Review
Stargirl: The Lost Children feels like nothing else DC is creating right now, a vintage throwback with a modern fantastical twist, and I simply cannot get enough of it. Read Full Review
Stargirl: The Lost Children #5 is an action-packed, penultimate issue in the mini-series that puts readers through a roller-coaster of excitement in both the writing and the art. Johns moves mountains to give as many characters as possible a moment to shine, and Nauck's artwork is gorgeous. Read Full Review
A significant issue where Geoff Johns, Todd Nauck, and Matt Herms come together to get Stargirl and the Lost Children fighting back against the Child Minder before the big conclusion. Character connections, action, and drama are waiting for you in this issue that helps build up the New Golden Age. Read Full Review
Stargirl: The Lost Children #5 halts the momentum with an unnecessary side plot. Thankfully the focus on characters like Boom and Red Arrow make this penultimate issue stick its landing in a satisfying way. Read Full Review
Ultimately, for a penultimate installment, one could easily summarize the entire issue by saying, almost everyone is freed for the final showdown. Therefore, if you had to skip this one, youd fall right in line for the finale. Overall, Stargirl: The Lost Children #5 wasnt a bad issue. However, action doesnt always speak louder than words (or in this case story development and plot twists). I certainly wouldnt give up on this Stargirl: The Lost Children by any stretch. Just expect little development and a ton of action in this penultimate issue. Read Full Review
Johnss idea is really interesting at its core. A big group of sidekicks that have been pulled out of time could have a lot of potential if they ever get off the island and enter the mainstream timeline. A contemporary girl working with a bunch of superpowered 20th-century kids to try to get them to adapt? Could be a lot of fun. Right now, its just kind of a mess. Read Full Review
Introducing one new character is hard. Dozens is just asking for trouble. But maybe not. Johns has effectively dropped a small army into the DC Universe and made it look like childs play. We have engaging children, a bit of maturity for Stargirl and Red Arrow along the way, and were waiting to see whatever is wrong with Hourman. Theres a lot to take in, and a ton to enjoy. If you want new heroes to read about, DC has a busload for you right in these pages, with a zingy story to boot. Read Full Review
As DC Comics advertises the "Dawn of DC initiative in their comics this month, it feels incongruous with development of the world building in Stargirl: The Lost Children #5. "Dawn of DC seems to be eschewing the foundations of character development in favor of "new and "different approaches. Johns' corner of the DC Universe continues to embrace its past and legacy. Nightwing appears to fit more along these lines as it reinvigorates The Titans, and certainly Jeremy Adams' soon-to-end run on The Flash goes right along with what Johns is doing. There's a clear sense of connecting with the past in Stargirl and Justice Society of America which alone contributes to the sense of character growth and development as well as the exploration of the DC Universe. Read Full Review
When you have as much fun reading this as I did, this could just as well be a 10.0.
One of the few good titles from DC heads to the finish line. After the next issue, I hope we don’t have to wait too long to see Todd Nauck again.
Wish Johns would have shorten the roster of new characters because the book feels very crowded but its still very fun. Hope DC won't ignore this book like other John's later works. His others works are very convoluted and overstuffed, this one tho feels like a nice teen-led comic from early 2000s with connection to something bigger.
This is a pretty good issue, all things considered. It just really feels like Johns doesn't know what kind of story he wants to tell.
This series is getting monotonous to me. Nothing really happens and we are one issue from the end and I feel like this story could have been told in two issues. Stargirl and Red Arrow are reunited and we get a second reveal of the bad guy. I'm glad it's over next issue.