I know you meant biased but you are also based. 10/10
The humble beginnings of Terry McGinnis are revealed as Bruce Wayne becomes Gotham’s most wanted man! With the GTO on the case, does Captain Dick Grayson have what it takes to bring down his old mentor? It’s father versus son in the next chapter of this fan-favorite series! Plus, an unexpected ally from Bruce’s past could hold the key to saving the future. Harley Quinn is back and ready to knock you out! Go beyond the Gotham you know to discover an engrossing new take on the city and its heroes. Welcome to Neo-Gotham and the world of Beyond the White Knight!
Sean Murphy delights the hard-core book, after-school cartoon, and cinema fan who adores the Bat. It was about time there was a reboot/refresh that we can all stand behind. After all, Murphyverse gives us all the Easter Eggs we adore so we can play Detective too! But that Harley…sigh! Buy all the White Knight installments! Read Full Review
Built on a foundation of thrilling family drama, Batman: Beyond the White Knight #2 will leave you in schway city. Sean Gordon Murphy's exploration of the Bat-Family's dynamics is absolute perfection. Murphy's masterful handling of family as a theme does an excellent job of driving the narrative forward, making the story relevant, and establishing new mysteries. This superb character work is bolstered by Sean Gordon Murphy's breathtaking visuals. Murphy's artwork perfectly conveys this story's emotional beats in subtle ways. Additionally, every action sequence will leave you cheering for our hero. Read Full Review
A shocking twist puts the cherry on the sundae, so if these two issues are any indication of how the whole series will be, this could end up being one of the best White Knight stories yet. Read Full Review
Murphy delivers some fantastic art in this issue. I love the action and character designs a lot. One of my favorite artistic choices is to constantly have Bruces shadow be that of Batman. Its a great choice that serves the story and characters perfectly. Read Full Review
Batman: Beyond The White Knight #2 is a real page-turner, I sped through it in about 5 minutes. You're not going to want to put it down. It has great storytelling, and a clever take and perspective on the world we all live in. That last page will have you gasping for issue #3! Read Full Review
Beyond the White Knight#2 is a great follow-up issue, continuing to ground and reveal the dynamics of Neo-Gotham, working in tandem to deepen the tensions of the batfamily and set up Bruces reckoning with the past. Murphy and Stewart also lay the groundwork for the future of Gotham, and its next Batman with this issue, and how he may align with previous sins of the last Batman. The book is still early in its run, and hopefully, as Murphy works toward more in costume action and conflict, the art will propel to new highs for the series. The book is still a great jumping-on point for fans of the originalBatman Beyond, and readers of the previousWhite Knightarcs. Read Full Review
The first issue didn't really distinguish itself from the classic Batman Beyond enough for my tastes, but this issue has some unique twists on the mythology. It's a darker world, and one where Terry's journey to be Batman may be even more challenging than in the original. Read Full Review
Batman: Beyond the White Knight #2 continues to impress and fans are sure to love it. The characters we think we know are explored in a new way and it leaves the reader guessing as to what will happen next. That is the mark of a good story, and this is definitely good storytelling. Read Full Review
With everything playing out slowly, Murphy can focus on each character and how they have changed over time. We see how characters have drifted apart and some spicy revelations at the end. My previous concerns from issue one are still relevant as Terry's storyline seems to be more of an afterthought with little growth. With Batman Beyond in the title, we can hope future issues will focus on him, his father's work, and the Beyond suit. Read Full Review
This issue is an entertaining installment to Sean Gordon Murphy's White Knight universe, and is sure to please fans of the Batman Beyond cartoon, even if I'm a bit concerned as to where certain elements of the story are going. Read Full Review
This is a goddamn book, setting the neo-gotham rules and status and evolving the plot really well, 10/10 art and terrific writing from our lord Sean Gordon Murphy.
I'm really enjoying this one. Granted, Murphy can do no wrong in my eyes, so I'm very based.
But he really should stopping delivering if he wants "fair reviews".
This is exactly what to do with an elseworld a story, create your own new fun universe while paying respect to the characters, while giving them a new spin. This would be a 10, but I just don't like how dick is always ....... well such a dick all the damn time. He's the only one in the series I don't like, and I've never not liked dick Greyson. He's usually Dutch an awesome character. It's weird to think of him as the bad guy.
Sean Murphy is talented. This new opus proves it with a rise in stakes: the plot around Terry McGinnis and Derek Powers which is slowly and intelligently set up (I hope to be surprised), the plot around Bruce Wayne, his escape and his improbable duo (not the best part, the use of "you know who" is funny but artificial), the plot around the GTO (the most interesting one for the moment)whose armed arm is Dick Grayson (in the last degree of depression) and his latent war against the GCPD commanded by Barbara Gordon (revengeful). 3 intrigues of which we feel (already) that the outcome will be explosive. And then, there are the drawings, the almost "artisanal" pencils of Sean Murphy, which all give off a real emotional force and deliver very sucmore
While this is mostly set up and establishing the status quo of Neo-Gotham, this whole book felt very fluid. Each story beat led into another with ease and it just felt like an episode of Batman Beyond. In adapting that story, even loosely, I think that's the best way to approach it. Murphy hasn't really ever let me down. His art continues to be one of the best in his field. There isn't as much darkness overshadowing each page, the color pops out more but that wasn't a complaint of mine as he used that darkness masterfully and he uses the color to open his world up as it is being opened to us. Bruce's 'new' friend is a fun addition though I will say it might have been more refreshing to explore the White Knight-verse without them. It's also more
Jesus i think this is better thsn curse of white knight
Solid issue. Well written and looks great. Has me wanting next issue.
That cliffhanger definitely interests me.
I love the art and story enough to let the microchip-hallucination-only-activating-now thing slide. I'd also request more attention to the facial details of the aged women characters; throwing a much of random sharp lines on the face is a bad shot-hand for wrinkles. Less lines with more naturally placement will read much better.
Lots of fun moments, though I'm turning a blind eye on this Joker thing because as it stands, it doesn't make too much sense and this is a series about Batman Beyond I don't feel we have time to explore this, nor do I think I really care.
Murphy went from Point A to Point X so fast, there's not much time to develop what feels like an entirely new else-world. While grounding this new setting within the spaces of characters already established in this world makes a lot of sense; it oddly makes the new territory feel same old, same old. Old grounds being retread.
At the same time, the book knows it doesn't have a lot of room so it uses a lot of shorthands and tropes of recent DC plotlines (Future State for one) to color the space ar more
I wish I could say this issue worked for me as well as issue one did, but I just can't. The contrivance of Jack existing in Bruce's head - but not - may be seen as a welcome addition to the story, because everyone loves Jack, I guess. But I don't care about Jack, and I find this sort of thing lazy, same as I did when Arkham Knight did it.
I really liked the concepts presented in issue one, and what I guess I'm realizing is, the more Murphy ties it to the previous miniseries, the less interested I become. I hope issue 3 bounces back, but considering that ending, I doubt it.
Murphyverse Harley is what happens when you take a neat idea, and then run it into the ground with increasing confidence that the initial twist can more
You can read the exact same thing on a fanfic site for free.