A METAL tie-in! "BATS OUT OF HELL" part two! The Justice League have been separated by the dreaded Dark Knights and are forced into twisted Bat-Caves designed to kill them! The Batman Who Laughs and the Murder Machine experiment on Cyborg, seeing how he reacts to the horrors of the Dark Multiverse! Can the Justice League survive their worst nightmares made real?!
The League are put through their paces by villains with their unique abilities and the mind of a Bruce Wayne without mercy. A great tie-in. Read Full Review
All in all, Justice League #32 is a fine chapter in the Bats Out of Hell story, even if it feels a bit too convenient. Taken by itself or in the context of the grander Metal tale, its a fun read with some bizarre concepts leveraged for shock and awe. Im curious to see where the rest of this storyline goes, which is exactly where I should be right now. Read Full Review
This issue definitely reads like a middle chapter, but it does its part to enrich the events of Metal. Read Full Review
Robert Venditti writes a solid second issue that shows interaction between the Justice League and their dark mirrors incredibly well. The only problem is it feels decompressed throughout the issue. Read Full Review
An exciting action-packed adventure that pits each Leaguer against their ultimate foe: a villain with their own powers, but the cunning and skill of the goddamn Batman. Read Full Review
This isnt the most essential Metal tie-in, but Sharps art makes it worth picking up. Read Full Review
This was simply a great issue. The writing was solid and the artwork was first class. Read Full Review
This comic book is a bit semi climatic. Read Full Review
Despite being a waypoint in this tie-in story, Justice League #32 does succeed in being a fun read that keeps me invested in this part of Metal. The set-up is cool, the characters are allowed space to do their thing, and the art is fantastic. This one manages to earn a recommendation. Give it a try. Read Full Review
As much as I appreciate the respect shown to Victor Stone, and as much as I love seeing Liam Sharp draw a majority of the Justice League,Justice League #32 is just okay. Venditti's central metaphor doesn't quite work for me, and it often feels forced. Unfortunately, this makes Victor come across as someone who thinks he knows more than he actually does, which is an inversion of his character. Still, this is a major bump up from recent adventures inJustice League, so I'll gladly take “just okay” for now. Read Full Review
Al in all a very good story married with very good art that keeps the arc story moving right along in a smooth way. Read Full Review
Could've been stronger. Made some missteps. All in all, a slightly above average book. If youre not already reading Dark Nights Metal, you can skip it, but if youre a fan of all things Metal, then this book is definitely worth reading. Read Full Review
Liam Sharp's artwork looks great but there's not much "there" there in Robert Venditti's script. Read Full Review
The Bats Out of Hell story continues and nothing here can convince me that this story is important. While the first issue of the story was mostly recap, this entry is just a bunch of fights strung together to make an issue. I loved the art, but that's about it. Read Full Review
I'd wholeheartedly recommend this issue based on the art alone but the story is so very weak. This might be the worst written issue of this event yet, which is a shame since I've been enjoying a large amount of the output. Read Full Review
Though Venditti and especially Sharp provide detail and character moments for all of the available Justice League members, ultimately this middle section of the story falls pretty flat due to repetitive structure and lack of any narrative progress. Read Full Review
The League gets down and dirty with their respective counter-Bruce, and things get ugly. Overall, it's a big setup for the next issues. The writing is okay, but not on par with the stellar one shots in the events. The art is good, but not jaw dropping. It's a breeze to read through and makes the fact that it's released every week a nice thing. I'm looking forward to see how Green Lantern's fight will be different and where this all leads.
Wasn't as good as the previous issue. Not much has happened, just the showcases of the fights. It's still interesting, just not as exciting. Liam Sharp's artwork is as good as always here.
Story is OK, but the artwork is a mess.
Mostly just a roll call issue to see what the League is up to. Even the Liam Sharp art is a little off. There were some good scenes, but I wasn't a fan of his take on Flash or Green Lantern.