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IT'S TAG-TEAM TIME! As the Omega Tournament reaches its endgame, the final eight combatants are put to the ultimate test–confronted with a decades-long stay in their own personal hell! Emotions run high as heroes falter, villains revel, and the Heart of Apokolips eyes its new King Omega. In the end, only the final four will remain…
The unpredictable nature of DC K.O. is truly taking the comic book event concept to the next level. Read Full Review
DC KO #3 continues to pack a solid punch even though the final outcomes are predictable. This issue is more about the journey than the reveal at the end which only builds the excitement for what is to come. Read Full Review
DC K.O. #3 is another fantastic issue that pulls no punches while sprinkling in nostalgic nods to classic DC Comics events and eras. There are very cool moments featuring Superman and Shazam, Wonder Woman and Big Barda, and strong character interactions between the remaining champions and their chosen teammates. Read Full Review
DC K.O. is going to blow minds as we cut the field down to the final four standing. It seems something bigger is lying just ahead, and with what is teased at the end of this issue, is any indication, I'm not sure we are ready. Read Full Review
DC K.O. is a contest to find the King Omega who'll save Earth-0, but is issue #3 teasing a champion from another Earth? Read Full Review
The scale is off the charts, but this wouldn't work nearly as well if it wasn't for how well Snyder and Williamson understand each of the contestants. Read Full Review
Heavy is the fight for the crown of King Omega in this latest chapter of DC's premier event. Snyder and Williamson tap into the beautiful madness of this tourney for an exceptional third round. The art team brings the action with stunning art at every turn. Just wait till that last page hits..you can't afford to miss this! Read Full Review
DC K.O. #3 is a home run. It survived the month-long break and came back swinging with high stakes, incredible art, and some of the coolest character concepts we've seen in years. Read Full Review
The big buzz for DC KO 3 will be the next fight that awaits the Final 4 and pays off the tease with the Absolute Universe characters joining the fray. The action is heating up and DC KO 3 delivers a colossal installment for these dream battles. Read Full Review
DC K.O. Issue 3 is a constant escalation of awesomeness. Every round of the tournament is something new, making sure the concept never gets dull. Read Full Review
The DC KO series continues to be a lot of fun and is beautifully illustrated and colored. The look and flow of it is fantastic, though thankfully, pinch and zoom is a thing with these double-page spreads. The shifts to the third round works wel as it shakes things up a bit with the team matches, and there are plenty of fan-favorite moments that come from this, both in allying with each other and going up against. But the throughline with Superman and his vision of winning is the most interesting part, especially with how it's creating a different vibe when it comes to the Heart that it hasn't figured out yet. Good stuff, even if somewhat predictable, because the execution is just that good. Read Full Review
DC K.O. #3 is a fun comic that feels like a nice mix of DC epic event and video game beatdown. It's just entertaining fun so far with an epic, world threatening back story that teases at least some changes when it's all over. Right now, it's delivering a nice balance of surface fun with a little more just underneath. Read Full Review
DC K.O. #3 is exactly the chapter this series has needed for four months. Scott Snyder and Javi Fernandez did a great job stagging the four tag team fights to get over the stakes of the tournament. In the process all eight participants put over as to why they made it this far. This in turn helped establish the final four as having strong arguments for being the winner of the King Omega title. That along with the ending showing the Absolute Universe coming into play creates a great amount of momentum for the second half of this event. Read Full Review
It feels intentionally over the top with the fate of the universe at hand, the winner being able to scrawl their idea of what reality should be. Read Full Review
This issue brings us back into the fight, after a lot of solo fights that have passed, people being eliminated, people dying but still winning, and fighters showing off from their many previous and future forms. But this issue is bring a friend to work day. I'm not gonna lie to you dear readers, it felt a little bit of a cop out for most of the issue. So far DC KO as a series (not the many many tie-ins) has left me wanting more. Thank god the Joker is in it as he seems to be the only character that brings some interesting elements to a battle royale.This issue sees the fighters being given the task of choosing someone (anyone from the entire bloody multiverse) to fight alongside them in a two on two fight. Some of the decisions made here were How to put this. Ridiculous. When you can choose any fighter you can think of. These picks Again, except for Joker the picks were either dull or bewildering. I won't spoil it, but let me know what you think? Who would you have Read Full Review
DC K.O. #3 earns a soft recommendation if you are here for sharp looking, creative tag team mayhem and do not mind the bracket rules wobbling whenever Joker or Superman needs a boost. The art, layouts, and wild power plays absolutely carry their weight, so actionhungry readers will get good pagetopanel value even if the script cheats on the score sheet. But if you care about the tournament making sense across the event, Joker's magical survival upgrade and Superman's convenient Shazam pick quietly tell you that drama matters more than the promised "anyone can win structure. Read Full Review
This was just plan fun. The tag team gimmick was interesting and well done. Assuming there’s a catch for the next round considering the last page reveal, excited to see what happens.
This was surprisingly the issue that was easy to read the most. I like the fights on how it's just full on action, and the creative teamwork. I also like Scott Snyder's writing for the characters, he is not butchering them. I am excited to see how the next issue plays out.
Great Superman character work, some bizarre tag team partner choices, nice action, and some nostalgia tossed in all add up to the best chapter yet that finishes with an Absolute knockout cliffhanger!
Not a bad issue, but plagued by strange plot solutions: Joker x Zatanna and Lex x Aquaman made little sense. The art is as strong as always. The cliffhanger is cool and I will stick with the series until the end. As far as events go, not the worst one...
While I enjoyed the fun of DC K.O. #3 … it was much like eating McDonalds … nothing of any real substance. A DC event always seemed to have some emotional weight to it … but I’m getting none of that here. It all feels hollow, and after Dark Crisis & Absolute Power I don’t expect it to stick any sort of satisfying landing (as the last two events failed to as well). As I said I am enjoying the “main series” for the popcorn fun that it is … but have given up on any of the tie-ins - so what does that say about this event?
The individual matches in this issue were fun to read and there was some minor character moments. The artwork and pacing were top tier, so it’s worth the price of admission, just don’t expect to more
We have some good action here, and I like Billy sharing his power with Clark. However, in the end, I just don't care. I am just over these events, and one simply about people in a gladiatorial arena just doesn't do it for me. I already saw that in Secret Wars years ago. They just need to stop doing these events. I know it's a way to bring in the Absolute books, but it feels like just a stunt rather than organic.
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I'd love this so much better if it weren't yet another all-the-marbles, multiverse-ending SAGA.
Like: if the series was our favourite heroes doing a wrestling match for charity, the way they once did an Arkham vs. Blackgate baseball match.
Oh...and if the writers were writing based on actual power scales rather than the dull plot armour that lets a normie like the Joker get all the way through.
Pretty bored with this event
Poor imagination