Eric Cline's Comic Reviews

Reviewer For: AIPT Reviews: 143
7.3Avg. Review Rating

A good crash course on the character's current status quo.

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The foundation here is solid, but the little details hold the book back a bit.

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Overall, Sub-Mariner: The Depths isn't bad but it is a bit disappointing. The artwork is impressive on a lot of fronts, and the depiction of Namor as a terrifying force of nature is great. Unfortunately, the actual plot and characters are very generic and there's not much successful dramatic tension.

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Great artwork and lettering elevate an underdeveloped story with forgettable characters. This is an intriguing read, but also a frustrating one.

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A solid issue, but one that's held back by its narration and sometimes generic visuals.

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Though this issue has a strong premise and some good creativity, much of it feels empty and too quickly paced.

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Though it has its faults, this is a promising debut issue that does a lot to set up the character, his world, and his conflicts.

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The series gets off to a fun beginning with good commentary and great choices of villains.

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Wacky, tropical horror with near-perfect art.

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Solid visuals and a fun premise help keep this issue fun even though it doesn't live up to its full potential.

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This issue's best attributes are more matters of base competence than actual successful storytelling. From the line-work to the dialogue, virtually everything here feels stilted.

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Solid pacing, artwork, and plot progression make this issue a fun action comic, although it's not quite a must-read.

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Effective character work and lovely art make this yet another enjoyable issue.

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Rushed and inconsistent art, combined with an overabundance of underdeveloped villains, makes this issue one to pass on.

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Neither offensively bad nor good enough to generate excitement for the next installment, this issue starts the series off on a mediocre note.

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Great art and some story potential make this a decent read, but the generic premise and bland narration hold the issue back significantly.

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Strong art and character dynamics make this yet another fun issue.

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While this issue isn't horrible, it's not essential or entertaining, either.

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Bland art, a rushed ending, and few available story choices make this an adventure you'd be better off choosing not to buy.

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Solid humor and frequent subversion of expectations make this yet another enjoyable issue.

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This issue is chock full of obscure references and fun twists that'll keep you engaged regardless of whether or not you're a Deadpool fan. This is Wade Wilson at his wittiest.

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Though fun, this issue fails to live up to its full potential. With that said, the ambitious narrative structure are deep cut jokes continue to impress.

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While the artwork impresses, logical inconsistencies and questionable writing of Dick himself make this a disappointing start for the series' latest story arc.

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Choose this adventure--you won't regret it.

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'The Pervert' is great. It tackles hardships sincerely and emotively without ever fetishizing sadness, and its unique art style helps set it apart from the pack.

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This is a fun boys-night-out issue, but it's not especially memorable. Cool premise, solid but not outstanding execution.

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Solid character development and artwork make this an enjoyable issue, though the series hasn't yet lived up to its full potential.

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The pacing picks up and we get some poignant moments that make the issue worth reading. Unfortunately, the back-up strip doesn't gel with the rest of the issue, and the cartoon-style art feels out of place at times.

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Nightwing hasn't been this fun in ages. This is a great one-and-done issue well worth picking up.

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Beautiful art and strong writing make this yet another great issue. There's a lot to love here.

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Choices made regarding the narration are perplexing, but otherwise this is a fun issue. The visuals are particularly enjoyable.

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This issue isn't bad, but it is disappointing. The current run of Nightwing ends on a mediocre note.

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This last issue of the series' first volume is enjoyable, albeit not quite as affecting as previous installments.

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Attention to character in the wake of the Bat-family's splintering makes this an enjoyable, if transitional, issue.

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This is yet another charming and poignant installment for the series.

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This is a solid issue thanks to strong artwork and a fun scene with a squid. The rest of the plot is forgettable, though.

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This is yet another strong installment in the series, with solid character moments and artwork.

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Aspects of this issue are promising, but ultimately it doesn't contribute much to the arc as a whole.

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This issue is even better than the last; poignant and humorous moments shine side by side.

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Aside from some nice art, this issue isn't a very promising debut for the series. Unless you're really curious about the character, I would pass on this one.

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This issue is a lot of fun, with plenty of witty banter and nice art. Nonetheless, the pacing is a bit slow and the back-up feature is no good. This is still a good issue overall though.

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Solid art and strong character moments make this an enjoyable issue, though it still has some major cons.

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Fantastic artwork saves the overall quality from an underwhelming plot. This issue is still worth skipping if you're on a tight budget, though.

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Fantastic artwork and fun character exploration help to make Rogue and Gambit more interesting here than they've been in a long, long time.

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Another month, another great issue of Mech Cadet Yu. 'Nuff said.

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Charming art and poignant day-to-day moments make this an enjoyable first issue.

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Beautiful artwork and solid world-building make this a strong start for the series.

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This is a decent issue, but not a thrilling one. I'd pass unless you're a JLA fanatic.

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Nightwing #37 is okay, but it's not worth the cover price. The art's unnecessary shifts and the narrative's lack of important progression make the issue worth passing on unless you're a Nightwing completionist.

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This issue's pacing is a bit worrisome, but overall, Judas #2 is a good comic that successfully incorporates more of the biblical canon as well as enjoyable visuals.

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Though it borders a bit on cliche, Bingo Love is a cute story for when you're in the mood for a feel-good read.

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Mech Cadet Yu is back, and it's a fantastic return. Easily one of the series' best issues to date.

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This issue is an instant classic. Buy it. Read it. Love it.

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Iceman #9 is a good time with funny and touching moments abound. I'm not fully sold on Daken yet, but I'm still looking forward to the next issue.

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With the exception of one specific scene, this is a strong issue that showcases the new creative team's solid grasp on the titular character.

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Great art, banter, and character work make this a debut issue well worth reading.

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Unexpected twists and impressive artwork close this series on a high-note; the Glitterbomb team continues to impress.

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This issue shows signs of the greatness that endured over most of Underwinter's first volume. Unfortunately, those signs are bogged down by severe clarity issues and a recap page that provides information that would have been much more effective if presented in the actual story. As is, it feels like a cop-out that cheapens the whole narrative.

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Electric artwork and solid writing make this a promising first chapter for a new creative team's run on Nightwing.

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The creative team does a great job setting the series up so that anyone can dive in and enjoy it, regardless of how knowledgeable they may be of Christian lore. Come for the unique premise, stay for the absolutely stunning artwork.

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This is a solid conclusion for the creative team's run on the character; the artwork in particular shines.

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Great coloration and strong character moments for Isaac and Kaydon make this another solid outing for the Glitterbomb team.

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The writing has its disappointing aspects, but this is still a solid issue with striking visuals.

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This issue is coherent and...not much else. Stale, maybe?

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This issue is solid, but nothing special. With that said, it's nice to see Damian say something kind of nice for once, and the break from all the usual action is nice as well.

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The premise is cool and the issue's not bad, but it's not really good either. The art direction for the actual fencing is especially disappointing.

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This issue is yet another success; good writing and near-perfect artwork make this one of the few ongoing series that's actually worth its cover price.

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This issue shows potential with good ideas and solid art, but awkward narration and a lack of interesting antagonists prevent it from being a satisfying read.

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Despite some flaws and a sense that the story arc could have benefited from more decompression, Iceman #7 is a good time with solid art, characters, and coloration.

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Stellar art and a sense of mysterious dread make this issue one to check out, as long as you don't mind slow-buildups.

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Solid artwork and character development make this another successful chapter for the Hollywood horror series.

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This issue's not terrible, but it's not good either. More than anything else, it's forgettable. Skip it if you're not a major Nightwing fan.

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Stellar art and likable characters make this issue yet another success for the standout series.

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Iceman #6 is both funny and poignant--so, you know, business as usual for the series.

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Marvel Legacy #1 is a solid issue that derives most of its strength from the art team and the Avengers of 1,000,000 B.C. plot. Once things shift to the present day, questionable character and dialogue choices hinder the more interesting concepts.

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This issue has a lot of narrative potential, but it suffers from a feeling of inadequate execution. Though the artwork also has some cons, the mostly beautiful visuals prop up an otherwise indistinct story.

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I have some qualms with this issue, but it's still a good time. The art team delivers strong work, and the writing leaves many mysteries open to ponder. This issue is worth a look, though it may not be as affecting if you haven't read the original series.

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This issue isn't bad, but it's not very memorable either. It's a solid installment with good pacing and coloration, but compared to other issues in the series it's not very charming.

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This issue has plenty of good moments, but they're counteracted by inconsistent artwork and a plot that barely moves. Overall, it's one of the series' lower points.

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With bright, fun artwork and multiple emotionally touching moments, this second issue stands out. This isn't just Saturday morning cartoon fun, this is Saturday morning cartoon excellence.

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This issue has some faults, but it's still great. This conversation between Bobby and his parents has been a long time coming, and the creators don't rush through it. Instead, the reader gets to inhabit Bobby's world and feel the story's emotional impact head-on.

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The middle of the issue drags on a bit, but overall Iceman #4 is a fun time with a consistently endearing hero and strong artwork.

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With a plethora of jokes that never fall flat and consistently pleasing artwork, this issue proves that the third time is the charm.

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The first half or so of this issue has its problems, but the second half knocks it out of the park. Overall, this is a good issue with a fantastic ending.

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Underwinter #6 is a disappointing ending that neither ties up loose ends nor makes an emotional impact. The amazing artwork isn't enough to make up for the overwritten yet underdeveloped plot.

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Strong art and an interesting antagonist make this issue enjoyable, but it isn't a must-read.

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There's a lot of nice touches here (especially where the art is concerned), but some questionable handling of the supporting cast prevents the issue from being as successful as it could be.

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This debut issue makes the protagonist endearing and grapples with serious societal boundaries and issues, all while maintaining a constant sense of Saturday morning cartoon fun.

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From beautifully textured art to succinct explorations of each character's inner demons, Underwinter #5 is a penultimate issue that perfectly sets the stage for the upcoming finale.

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This issue is a solid, if largely transitional, chapter in the title's current political drama.

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This is a decent issue, but it's too lacking in unique, memorable presentation to be a must-read for anyone who doesn't already love Dick Grayson.

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This issue is campy, light-hearted fun from beginning to end.

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Nightwing #24 tries to do too much in too short a span of time. The good portions of the issue get rushed through as Dick moves on to the next fight.

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This issue has its flaws, but is still a surprising amount of fun. It just goes to show how comic books don't need to be "adult" or "gritty" to be a good time.

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The writing is inconsistent in its amount of endearing silliness, but what strong humor is present (along with good work by the art team) make this a decent issue.

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Underwinter #4 is a turning-point where the series' slow build-up pays off with a beautifully illustrated dive into horror.

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Aquaman #25 is a strong, beautifully illustrated beginning to a new era for the King of Atlantis.

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I have some qualms with this issue, but none of them are major. Iceman continues to be a fun read that rings true emotionally.

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Good artwork and coloration, plus some nice grappling of romantic tension, help to uplift an otherwise bland issue.

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The actual plot here is a little lacking, but humorous dialogue, likable characters, and charming art help this series get off to a good start.

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Despite a slow start, this issue is a fun, thwippy, and emotionally impactful time.

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All my cons with this issue are grasping at straws. Iceman #1 is a strong debut issue where each member of the creative team delivers impressive attention to detail and impactful work.

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Besides a slow beginning, this is a solid issue all around. The art team delivers strong work and Seeley delves into Dick's personal life in an enjoyable way.

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There are some pacing issues here and some of the composition choices get repetitive, but this is still a fitting conclusion to the current Moon Knight series, with a emotionally impacting ending.

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Strong artwork and campy takes on classic tropes make this debut issue a romp to remember.

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Aspects of this story have potential, but said potential is squandered by major flaws with both the artwork and the narrative execution.

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Cheesy dialogue and lack of interesting character development prevent this issue from being great. Thankfully, the issue is salvaged by the art team's skilled work.

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Despite some pretty artwork, this issue fails to stand out as much more than a generic battle-of-the-month.

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There are a lot of charming details throughout, but some scenes are less touching than others. Overall though, this issue is very well-done.

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The nuts and bolts of a solid narrative are here, but with ineffective character drama and a lack of alien involvement, this debut issue fails to make much of an impression.

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A few characters feel underdeveloped, but the beautiful artwork, stellar pacing, and intense atmosphere of impending doom make this issue a must-read.

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A predictable ending, inconsistent art, and tonal consistency problems make this an issue to skip unless you're a big Archie fan.

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With fun art and a refreshingly lighthearted tone, this issue is a nice break from the series' usual drama.

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Major issues with the art and writing make this issue one to skip unless you're a hardcore JLA completionist.

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The artwork is good and the final scene is touching, but otherwise this is a disappointing ending to an arc that has gone up and down quality-wise.

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A little more could have happened narratively, but the artwork is amazing and this issue as a whole is a lot of fun.

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This issue isn't utterly irredeemable, but it is simply too unremarkable to be worth the price-tag. None of the characters' motivations are believable, and the art isn't good enough to make up for the poor writing.

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This issue's final issue is, as expected, a mixed bag, but the charming art and fantastic final pages make it worth a read.

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With strong writing and fantastic artwork, Elektra #3 is worth every cent.

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Though flawed, this issue is a good time. The new villain helps make this series more interesting.

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This issue has a lot of fun art and potential. Its main drawback is that not enough happens to justify the $3.99 price tag.

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While not quite as good as the first issue, Underwinter #2 continues to deliver stellar artwork and an intriguing narrative.

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This issue is solid. Though the writing isn't Seeley's best, the art team continues to deliver strong work.

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Royals #2 isn't as great as #1, but it's still good. Some pacing issues hinder an otherwise fun time.

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This series ends on a high-note; Star-Lord's final issue may also be its best.

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This issue is a good time. The art is great and, though the writing has its flaws, we get some great character moments.

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Though deeply flawed, this issue has its enjoyable aspects, including great monster designs and a good Scrappy-Doo side-story.

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While this issue isn't one of the series' best, it is still a good time. North and Henderson deliver campy fun as always.

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Godshaper #1 features some interesting ideas and decent art that are boggled down by otherwise poor and boring execution.

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Nightwing #18 is a blast. The dialogue, pacing, and artwork are all on-point.

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This is a fun issue, especially art-wise, but the price is a bit steep given how little the plot progresses.

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Royals #1 is a strong start for a new period in Inhumans history.

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This is not a good issue. Eight pages of high quality work cannot make up for thirty pages of boring writing and art that fail to live up to an interesting premise.

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There's a lot of good in this issue, it just feels like the creators bit off a bit more than they could chew in such a small time frame.

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While it loses some points for a middle that's less coherent than its beginning and end, this is a strong issue.

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This is a decent issue that makes up for what it lacks in strong writing with a campy and fun aesthetic.

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This is a great issue. It's fun, colorful, introduces Aqualad in a promising manner, and switches the series from being a Damian Wayne book guest-starring the Teen Titans to a true Teen Titans book.

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This is likely to be among the best debut issues of the year. One need not get any further than the first page to realize that this series is going to be something special.

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The confusing opening scene and wonky art drag the overall experience down a bit, but this is still a promising start to what could become a great series.

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An enjoyable issue--its comedic moments are effective even if they are less frequent than expected, and Zdarsky and Anka continue to flesh out a great supporting cast for Star-Lord's earthbound adventures.

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It's not a bad issue, but it's far from a great one.

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Diablo House #1 is a strong start for the title. The host character and the concept behind the series show great promise, with the potential for a large variety of horror tales yet to come. The writing, line art, and colors all work in tandem with one another to fully realize ideas into well-executed realities. If you're a horror fan, or even just a fan of character-driven dramas, this book is well worth your time.

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Overall, The Unbeatable Squirrel Girl #18 is a good time. It's just not as good of a time as the issue before it. Knowing North and Henderson though, it won't be long before this series reaches its usual heights again.

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