Adam Brown's Comic Reviews

Reviewer For: Big Comic Page Reviews: 133
7.5Avg. Review Rating

From its fairly pedestrian start to a strangely coincidental encounter at a store which has dire consequences, and blood curdling panels, this had me enthralled and quick to devour a subsequent re-read; or two! Everything chimes in the right way and leaves you with this perturbing, shocked satisfaction. Not to detract from the praise here but Ill temper by saying A Righteous Thirst For Vengeance could have caught me in the perfect mood to absorb. Beware the comfortable open, this is definitely not for the faint hearted.

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This is all a distraction however which allows this issue to once again catch us off guard. To say the cliff-hanger here is frustrating would be a massive understatement. Our questions are left unanswered and the shift in story is simply amazing. The frustration then is intentional and the result of well-crafted work. Were the story and art not so captivating, one wouldnt feel the need to take a breather after venting rage at having to wait a month before the next issue!

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This opening issue strikes up the beat, hits all the right notes, and plonks you right in the middle of the story unfurling around you. Walker and Brown bring to the table a heady mix of action and mystery, sugar-coated with supernatural beasties and potions, all with a fervour that you cant help but enjoy. What really elevates this though is Greenes artwork throughout. Im not overly familiar with their work, but this issue has so many fantastic panels. From the opening splash to character expression, never mind the action and monsters, theres so much in here that makes this a pleasure.

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It looks great, reads great, and leaves you wanting more. Blood Stained Teeth has everything I want in a comic and as were talking about vampires with some tongue-in-cheek references I feel duty bound to say its love at first bite!

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Canto #1 genuinely caught me off guard. I had admittedly set some rather high expectations but I still wasnt prepared for how hard this hit me in the feels. To have evoked so much emotion in such a short space of time is no easy feat. Im not saying this will have you welling up, but if it doesnt at least stir you, maybe youve had your heart replaced too.

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Its fairly obvious that Ive enjoyed this run immensely so the news that Cantos journeys will resume has made me a distinctly happy chappy. I spoke of the subversion of expectation before with Canto and Im pleased that this never let up. I love when you feel that pull from a comic, having the power to move you in ways you didnt expect. Im not ashamed to say that I was welling up towards the end and honestly think this is one of those stories that youll be able to return to time and again.

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Whilst this story might be seen as being a bit monster of the week in approach, it still feels fresh and delivers an ending that I didnt anticipate. I definitely dont want to spoil anything but what I thought might have been a touch of foreshadowing was perhaps just unintentional diversion. I was left reeling at the implications of where this new arc is going. Despite the superficial whimsy, Canto is a dark world and innocence is looking rarer than ever. More of this please.

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With the cat well and truly out of the bag, and Oliver now seemingly betrayed by those closest to him, the fires of rage have been ignited and one can tell there are more beatings on their way. Rehashing a classic story with such a fundamental shift in setting could have been either been a bit flat or worse, overdone. Instead I'm sitting here, despite having more than an inkling of where the story is heading, eager to see it unfold anew.

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For me, this isnt social commentary done well. This is social commentary that rips your arm off and beats you with the wet end.

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The quick angle changes and forced perspective allows Chan to show so much of the team's world in simple yet effective ways, from view screens to sniper scopes or the ship's bridge to incantations in the clone tanks. And with an almost whimsical air to the art which downplays the horror elements and keeps the entertainment pumping, Outer Darkness has to be one of my favourite new series on the shelves today.

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Being a fan from the off, this series has consistently ticked all the boxes. I was drawn in by the execution of the weird and wonderful ideas, and of course the efforts of the team as a whole. I said it was refreshing for something to be so straight up entertaining. Now here, awaiting the finale of the arc I realise how insidiously Outer Darkness has raised the bar for my future reading.

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Outer Darkness is a comic series that appears to be very comfortable in its own skin. Every risk and chance it takes with either story or art direction pays off in spades. And whilst I appreciate not everyone will be excited by science fiction or horror elements, I honestly cant recommend this enough. Sure, theres a bit of backstory to the characters now, but this issue is still a good jumping on point with a relatively contained story. If this doesnt leave you wanting more, we may need to contact the ships exorcist as the only explanation is that youre possessed by a fun hating demon!

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Starhenge is the book that I didnt know I needed until right now. If its been some thirty years of on and off tinkering to get to this point, then it has been well worth the wait. One never wants a good thing to end before its begun but Im already champing at the bit to see a collected works.

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Stray Dogs #1 could be read as an almost perfect short story. The build-up and little hints dropped get the brain juices flowing with the last panel delivering that gut punch of oh no! Given how impression this debut issue is, its going to be hard work to deliver this standard over the course of the arc. However, I for one have a feeling Im going to heartily enjoy testing that out.

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Without repeating a previous review, it's hard not to fall in love with the art of this series. D'Armini and Bloch really go all-out in this issue however, with an assault on the eyes that's almost bewildering at times.

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If you liked The Spider King then youll probably already be planning on picking this up; you wont be disappointed. Fingers and toes crossed for even more.

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I dont want to sound too gushy with how much Im enjoying this series as were only three issues in. Theres a potential danger that the style could become formulaic in the delivery of flashback and twist. We can all probably name a few stories that have relied on style over substance as things dragged on. Thankfully, I can see absolutely no sign of this here; further bolstered by the discussion pages which I do love to see in a book like this. Continued thumbs up for the fictitious quotes dripping with satirical intent at the end of each issue. Its only January but this is setting a seriously high bar for the year to come.

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In a year where the bar has been set incredibly high for horror comics, A Walk Through Hell is definitely a contender for my favourite so far. Combining the best of haunted house, supernatural and psychological horror, AWTH punches out with an ending that managed to catch me off guard. Its a risky finale that, whilst delivering this same unrelenting vision of personal hell, leaves a dark despairing void as the scope of what weve witnessed and seen revealed slowly sinks in.

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I actually had a bit of a panic when this issue was announced because I couldnt for the life of me find anywhere selling it. Its not often that Ill actually break out in a sweat over the possibility of missing an issue of a comic (the only other being Black Masks Come Into Me), but this only goes to show that this is a series that has me absolutely hooked and coming back for more issue after issue.

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I could have as easily enjoyed a simple pulp tale of Adventum Worldwide, but this phased reality story really appeals. Were already in high gear so the test will be if Adventureman can hold its early momentum. It would also be remiss of me to not also mention the additional support material given in this issue. Good choices done with tact and decorum.

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Bog Bodies is a cracking horror story that doesnt resort to jump scares. Instead, the ghosts and boogeymen are memories and violence. This came out of nowhere for me like one of those Netflix or Amazon recommendations where you have no idea what youre in for but end up desperate to share with all your odd mates. Prepare yourself for this, and remember, its just a comic

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Although surely some Evens are coming? At least a heavens to Murgatroyd, right? Are we even going to get an Exit Stage Left? Russell, we need to see this. Just once for us Snagglepuss lovers, even.

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Putting all of this together we have a strikingly beautiful and powerfully poignant piece. Hints at the larger story in play work their way into the closing pages of this large issue. With Catalina undergoing changes and the appearance of Karmens associates, Im definitely up for more.

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Ive been enjoying a lot of the new material from AfterShock and after just one issue, this is shaping up to be one of the best Ive read so far this year. Between the tightly paced story and pleasing visuals, if this series keeps up the momentum built so far youll definitely want to be adding it to your pull list. Part dark fantasy, part modern action hero sprinkled with magic and horror. Honestly, whats not to like?

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Whilst there was a nagging sensation at the back of my mind that this all felt like a bit of a distraction, there are so many little throw away lines that reveal crucial details of where this is heading. The build-up and final panels of this issue have been something fans will have been eager to see for a while now and the resultant expressions make the wait well worth it. Outer Darkness remains one of my favourite runs of the year and as eager as I am to see the conclusion, theres more than a little reticence about seeing this arc end.

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Having missed this the first time round Im glad Ive been given the opportunity to read this and I strongly encourage you to do the same.

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Given how much is in here, it would be remiss of me to not say theres something for everyone. Political thriller or semi-sensible science fiction that looks set to rock its way into a post-apocalyptic road trip? Dont mind if I do. Do yourself a favour and check out this post-apocalypt-a-palooza!

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Going full circle and looking back at the opening again, theres some fantastic depth there. Sure, it might obfuscate the story proper to start, but I realise the tone and mood that were set, and the sudden graphic changes set up great pacing for what is only a four-issue run. If youre looking to be entertained then this swashbuckling space opera might be right up your street.

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Backways packs a weighty punch, capturing plenty of popular symbolism and ideas of the weird without becoming diluted or losing its edge. I for one can't wait to fall head first further down this particular rabbit hole!

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Whilst this clearly isnt best issue to jump in on, if you can source a few issues back from your friendly bricks and mortar comic store (or you know, digitally if you are technologically minded), then youll be in for a treat.

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If youre a fan of the animated series and you enjoy a good Batman comic then you will definitely be wanting to pick this up. The Adventures Continue has everything you want in a good story, as well as the welcome return of characters like Alfred and Bullock; even if only for a few panels. The lovely little touches like the Iceberg Lounge billboard really flesh out the worldbuilding and warm the cockles. Weve been lucky with such a good mainline Batman run of late, and this new series compliments it brilliantly.

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Black Cloak was the first new comic Ive read in 2023 and Ill be happy with the bar that this has set. After first read I had to immediately dive in again, not because I felt like I had missed something, but because I enjoyed it so much. Tempering expectations a little, my concern is whether this story will be able to maintain the feel and fantastical mystery as the story is revealed. If the team can keep this up, Black Cloak is set to be a book Ill be happy to keep coming back to.

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Taking the issue as a whole, I have to correct myself and my thoughts on the opening. In context, these early scenes are needed to really cement our connection with the characters and the information presented is essential. Again, as with the first issue, I was instantly finding myself poring over each page and panel for more details and to enjoy the world which has been created. Whilst perhaps not a typical whodunnit, Ive still not even an inkling, Im captivated by this mysterious tale.

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Subversion of expectation is a bit of a buzz phrase at the moment but this issue managed to catch me off guard yet again. You know something is good when you go back and read it again almost straight away (and not because you werent able to follow it first-time round). If anything, I would be critical of how the pacing shift in the action makes this feel like a somewhat shorter read overall. In my excitement, I no doubt rushed through on first reading but savoured every panel with the second. This is a series you dont want to miss.

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If youre looking for something which combines cerebral storytelling and visually stunning action, then you could do a lot worse than whats on offer here.

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Real credit and kudos to the whole team as the collaborative work assembled " from particularly tasty components, it must be said " means that even with the extra pages, youll be left wanting more. So its a big 10-4!

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If I were to mention any gripes theyd probably be centred on how, when seeing more of the young Duke Leto, the Atreides come off even more idealistic. Where certain preconceptions are challenged, others are annoyingly amplified. However, as if we had successfully converted the Water of Life to gain prescience, we know that good intentions and a code of honour will not alone be enough to save you from Dune.

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Folklords look set to be a wonderful work, teasing out ideas of conformity and rebellion. Im maybe a touch older than the intended audience but I whole-heartedly enjoyed the escapism and i'M eager to read more. Removing the rose tinted glasses of nostalgia and teenage whimsy, theres hints of the darker truths of ventures into adulthood and the wider world.

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This story can be taken at face value and in of itself itll deliver a decent dose of short story horror. Allow yourself to question and scrape at the corners here however and I think youll be more satisfied. Its a good thing we left such things as religious hypocrisy, misogyny, and a generally blinkered world view back in the Victorian Age, right?

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I say Godkillers does a bit of a pendulum swing, and thats very true considering the utterly redeeming build up and end splash. It might sound like Im being overly down on a detail that could be put aside, but thats definitely not the intent. All of the components of this new series are things I can really get behind; even if I feel that some might not have had the desired effect on me as a reader. With that said, Im eagerly awaiting seeing where this goes, as, between the premise and art, Im still hopeful that this will be one Im championing in months to come.

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What I see is some hand wavy sci-fi tech used to drive a good idea into a great comic. Sure theres some deeper questions of ethics and morals in posthumanity, but sometimes you just want to be entertained, right? And in that respect, Hardcore is proper blockbuster stuff.

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In light of this being a one-shot, it does well to cram in as much as it does, but, somewhat understandably, doesnt have the opportunity to dwell on the formative experiences being shown. Admittedly I havent read a huge wealth of Trek comics, but Id happily pick up more of this particular thread, although there's a niggling concern that warm, fuzzy nostalgia is playing an important role here. For any fans of Trek, youll want to give this a look. Go on; make it so.

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Everything in this just seems to work so well building on all the strengths exhibited in the first issue. The last few panels leave some pause for concern as to how this will play, out but then isnt that all part of the enjoyment?

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I have to admit that Im not overly well versed in Hellboy lore but I found this a very entertaining read. As a standalone dark folk tale it hits all the right notes. So if you find yourself in Hell with some time to kill, why not pull up a chair and listen in; I know I'm going to.

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Fans of Lazarus will definitely not be disappointed with this issue and whilst not a great starting point for new readers, it does serve as a perfectly good contained story in and of itself (albeit one where some of the references will be lost). Its not perfect, but its pretty darn close.

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As a debut issue, I really enjoyed this. Good concept, good pacing, just enough plot to get you intrigued but not so much as to swamp the characters, and so many panels to linger over. From a world building perspective, there are gaps which you want to fill and for me this is a good sign. Little Monsters has a strong grasp of what it wants to be and where it wants to go, leaving you thirsty for more in its bloody wake.

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If you want a book thatll lift the spirits and you dont mind a bit of weird, then this could be for you. On the other hand, it might not. Im still a little confused. Maybe I should go back and read it again just to be sure

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I was upfront in saying that I didnt instantly click with Luna, but I think part of that was not appreciating what I was in for. Bound up in this issue are engaging characters, even though they might not necessarily be likeable, and that early drip drip of mystery which is blown wide open by the last panel. For all the colour, this is a well-wrought dark adult fantasy which will gnaw and burrow its way into your imagination.

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Ultimately I enjoyed this and will definitely be following the series, but in saying that theres maybe just a touch of me wanting to like this more than I actually do.

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So in answer to my earlier question, its a big yes; we are left wanting more. Not because weve been left unsatisfied but rather cause second helpings would go down a treat.

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If this had continued to play out as I foresaw from the debut, I have no doubt it would have been a pretty standout run. Maybe I didnt see all the signposts, and these more out-there elements will be taken in others stride. Regardless, its a super fun read which you need to be checking out. Time will tell whether it can maintain its stamina until either the knockout blow or the final bell.

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Ive been on a bit of a WWII kick recently so this has hit me at the perfect time. Out of the Blue will definitely appeal to those with a fondness for Eagle, Action, or Commando but for everyone else, if you have even a passing interest in WWII or are looking for a fresh take on those glorified battles, its worth a look.

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Im a big fan of the short OGN format and Aftershock have hit on a great format which I hope continues long into the future. Self-contained stories that you can pick up and enjoy over a coffee or a bus journey. Piecemeal delivers big time. What starts out feeling like a safe bet horror story turns the concept on its head to smack you with schlocky B-Movie brilliance. The crescendo of violence and weird occurrences leads to a fitting ending that dangles doubt in the readers mind. Well worth picking up.

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Building up to the fifth and final issue, Im a little saddened that this might be the end of the road. In a roundabout way, Im glad that I got onboard with this one late, as I think it would have been hard to keep track waiting between issues. This issue in particular gets a bit frenetic, but no spoilers. Definitely worth binging.

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A cracking start to a new series which looks like its shaping up to be a doozy. Fingers crossed Im right.

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For a new reader, this should be a good jumping on point. Theres little investment required to get up to speed with whats happening, but I cant help feel that this issue might not grab a reader in the same way as the debut did. The pacing seems a little slower and more deliberate to allow the anger and desperation to take root and grow. Theres still a lot of humour in these pages though, and the tragic fall of Zirconia leads elegantly up to a closing panel which promises more of the kind of development I expected. With a warm tingle of excitement, I wonder if well get a similar origin story for the other hero in this duo?

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This isnt slapstick comedy, but it is funny. This isnt hard Le Carre espionage, but it is chock full of spies and secret agents. Im not quite sure what it is, but I do know that I really liked it. Theres a lot going on and it pushes hard on the boundaries but everything is kept from spiralling into overblown gonzo. With no idea where this is going, Id put money on it being one to consider adding to the pull list though.

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Picard Countdown wasnt a comic that I would have necessarily sought out but Im very glad I got the opportunity to give it a go. Sure, for some it maybe wont tread any new ground, and may even feel a touch dated. For me, it's a short series that Ill definitely be keeping an eye on. If the new show captures the same spirit that this does, itll be a thumbs up from this guy.

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As we head into Stillwater, things are definitely not as they seem. This sleepy little town where nothing changes is almost a literal description, and theres a sudden change in pacing and tension which is perfect for this type of story. The slow introduction of these characters leads to a satisfying concept pay-off and violence aplenty. From going in cold, I found myself won over by the strength of this debut issue. Its not out-and-out horror, so theres gonna be broader reader appeal here. Fair warning though, its not for the faint of heart. Either way, one to consider adding to the pull list.

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If you liked Mister Miracle (and the only reason you wouldnt is if you hadnt read it), then youll no doubt like this too. For some, the parallels and similarities might detract from this new story, but it was gonna be near impossible not to have commonalities. Perhaps that speaks to a greater truth about how heroes exist and the way we perceive them. The public face versus the private life. Regardless, this series looks set to pick at the scabs and wounds, and shine a light on the darker side of this intriguing character.

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Whilst this second issue doesnt deliver quite the same knock-out punch for me that the debut did, Im still firmly enamoured by this series. The combination of the warm visuals and visceral horror that this evokes are as unsettling as they are engaging.

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For me, and if Im being blunt, theres potentially a little too much going on in STRONGHOLD for a single issue, despite me actually enjoying it quite a bit. In saying that, the story and characters arent bamboozling or difficult to follow and its well-paced, so maybe thats actually a good thing on reflection. Its certainly healthy to be wrenched out of your comfort zone every now and again, and the creative team here definitely look set to carve out their own style with this one.

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Tartarus started with a good, lengthy, issue which I would have been happy to have been recommended as something a bit different to my usual fayre. Im almost glad though that I started late and was able to jump straight into #2 and #3 as it really seems to be building a head of steam. If archaic, anarchic space opera is your thing, I cant see how you wont enjoy this.

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Not every book is for every reader. There will no doubt be those that will find some of the things I enjoyed about this perhaps a little staid. All I can say for certain is that I got the wright kind of chills reading this.

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For someone who is normally calling out for more world building, Im pleasantly surprised at how little this offers in that regard while still managing to remain so engaging and believable. To have a contained series so quickly and efficiently have you switch off from everything else and wander the grounds with these characters is marvellous. Its fair to say this issue isnt a great jumping on point, but its early enough to catch up and I recommend you do.

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White Trees is a comic I could quite easily have missed, and Im very glad I didnt. From the character design to the sprawling scenery, the combination of lines and colours are well chosen in every panel. Even when there is a lack of detail, it merely serves to draw the eye and always feels intentional. When you combine this with such well-crafted and emotive narrative you get yourself a book that you really need to consider picking up.

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Having missed the opportunity to read this during its debut in 2000 AD, Im pleased that its getting a graphic novel release. With a growing and well received offering of the graphic novella format, this tight, contained tale should be a priority for any horror fans.

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Although a very established franchise, evident from the references to previous books, this never feels like it holds any barriers for newcomers. It places the reader in a convincing world, anthropomorphism notwithstanding, and even if you dont care about the underlying themes, its a great read working on a number of layers. If this is the standard going forward, consider me a convert.

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To try and reign myself back in, its unclear if this sort of output is sustainable through the span of an arc. To have such a cracking start is a double-edged sword as the team has set themselves a high bar to follow. That said, the preview pages for #2 strongly suggest this is one to jump on early.

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Combining classic elements of King with the group of friends who must re-unite after decades of estrangement to once again thwart an insiduous evil and save the world, with more pressing concerns of how the youngest among us deal with the pressures of desensitation arising from living almost vicariously online, the w0rldtr33 team successfully keep a lot of plates spinning. This is great sci-fi horror which for all the show, still leaves so many questions unanswered. Would you risk potentially losing control of yourself, and of reality, just for the chance to see and know a little more?

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As a bonus here we get a sneak peak at the opening of #2. It looks like the fall out of events from this debut will really pick up and everything I was hoping to see more of will be delivered.

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Whilst this is something that I might have otherwise missed, Im glad I got a chance to give it a go.

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From the condescending psychiatrist all too eager to fit Liam into a cookie cutter diagnosis, the world collapses (no pun intended). Aliens, demons, monsters and explosions, oh my! Wave after wave of destruction unfold but amidst it all, the persona of Collapser appears as calm in the eye of the storm. Is he a baddie? By surrendering can he regain some form of control? I dont know but Ill certainly be picking up the next issue to find out.

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The story is set up as a genuinely interesting mystery; why would a nobody command such a high crowd funded campaign total? The thriller aspect aptly backed up by some Hollywood style action and dark humour keeps everything from becoming too dark and wobbling off course.

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If I were being overly critical, Id have to say that there might not be a specific hook or something decidedly new in this first issue. Sure, we have a strong, captivating, female lead which makes a pleasant change from the stereotypical grizzled male, and this looks more Appalachian than Western, but it feels like a traditional vengeance tale. There are some big plus points in the writing and visuals, and with scope to lead a blazing trail of bloody violence, let me get onboard!

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Theres a lack of realism in some of the events as played out but we can shrug these of accepting that its for the benefit of the story, so I dont see it necessarily as a flaw. My biggest gripe is that the character of David, our scruffy conspiracy loon, is just too darned likeable. That said, Descendent looks set to be another good run from AfterShock.

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The long and short of it is that for people like me, this will be one that wed be interested to pick up and check out. If youve no interest in Dune, then this will, similarly, hold little interest for you. Given that this is an adaptation Im intrigued to see how itll be broken down issue by issue and admit that overall, its one Id probably be more likely to hold off on for a collected volume.

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Ive re-read this issue a couple of times now and each time I am surprised by the page count. It feels like there is so much more here than what can be contained in such a slim offering. The team have presented an evocative opening which asks more than it answers. With so much going on, Im still a little bamboozled, and whilst it requires a bit of work, Everfrost is a rewarding read. Im hopeful that such a short arc is enough time to expound on the ideas presented here, as with so much going on, its difficult to tell from this issue how much ground well cover.

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Maybe the timing is perfect for this, chiming with the current zeitgeist. To say thats the only reason I found this enjoyable however would be a disservice to the team. If you arent all politicked out then you certainly wont be doing yourself a disservice by picking this up.

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Having enjoyed Parrotts writing in Volition, and possessing something of a fondness for fairy-tales, Ive been very keen to see how theyd tackle this twisted fantasy. On the whole, pretty darned well. Reading it over a second time, theres an impressive amount crammed into these twenty-something pages of story, with the promise of much more to come. I felt there wasnt the blending of the real and unreal that I expected but thats a gripe on personal taste that definitely shouldnt put you off. From a cracking start to a strong finish that has more than piqued my interest for issue #2, if a modern spin on dark fantasy is your thing you wont go wrong here.

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Being a fan of apocalypt-arama, I appreciate that I have a biased eye but I like what I see here. Ultimately this could go anywhere so its hard to judge or gauge the long-term appeal. However, with that said, theres no better time to saddle up than at the beginning and Im all for keeping an eye on this one.

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At first, admittedly quick, pass I thought Phantom Road was going to be some Trucker vs Zombie action; something I wouldn't have been adverse to despite the genre being somewhat tired of late. Instead, I was treated to a supernatural horror thriller which is punchy, pacy, and piques the interest. Whilst this debut issue maybe hasn't hooked me completely, I definitely wouldn't say no to seeing more.

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Either way, Reaver looks set to be an enjoyable take on the misfit mobilisation idea, and, if it maintains the momentum built up to this point, will no doubt reward its addition to your pull list.

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All the pieces are here to make a really good run and the hope is that this new series will come to live up to its name.

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Strange Skies is a captivating blend of thriller and horror. With touches of noir and a science-fiction punch thats very much evident before the first issue concludes. Knowing little about this before picking it up, this is a new series which is certainly full of potential and one Ill be keeping an eye on.

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Im left at the end of this issue unsure where Vs will take us, and thats a good thing. All the right ingredients are here to make something truly remarkable, and if youll pardon these clichs, it may be that its just a slow-burner.

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Bottom line, I really liked Witch Hammer. Modern supernatural or horror tales are right up my street and the pedigree of the creative team here ensures that it doesnt disappoint. I didnt feel like it was trying to push a political narrative or deeper message, just deliver a gripping read from cover to cover. I also absolutely love the format and hope AfterShock allow others to explore it moving forward. Id say add it to your pull list but as a one off, just make sure you order it.

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Overall, this is a fine enough addition to the AvP range which has a fair bit of promise.

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So what about the meat of the story? Despite the inherent appeal this ultimately failed to draw me in. Its clearly not a story intended for anyone who hasnt seen the film as theres no context other than that which you bring with you. The writing delivers the same overall feel as the movie but there wasnt really anything new here. Rather than showcase how Tsutey got to where he is, both physically and mentally, we only really linger on more of the same. I still believe that this series will deliver an entertaining and fulfilling read, just that its perhaps off to a bit of a shaky start.

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Beware The Eye Of Odin is a well-crafted, well delivered story which is plenty entertaining. Id love to see more monsters and dark fantasy of the kind delivered in this debut; maybe just notch the dial up a bit.

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The main bulk of the story is set in San Dimas 2000, almost ten years after that battle of the bands which saw the triumphant victory of the Wlyd Stallyns. Weve had the tour and the albums, the fame and the money, but now the group are effectively washed up and our heroes are struggling to come up with their next big hit. Despite the help of Station, Death, and their kids, things are on a downward spiral to irrelevance with once huge stadium tours being replaced with disaffected viewers looking for something new.

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Given the subject matter and publishing house, this just feels a bit like preaching to the converted. Pat Shand states quite clearly that this isnt about preaching but about asking a question; I think it just might be the wrong one.

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For current fans, this will no doubt be a great little book to pick up and encourage more reading. For new fans, its an easy enough entry point to a magical world with a fun story. I'd have to admit to a new found fondness for a certain bear and these amusing Whiffles. For grown-up fans, I guess itll depend on how fondly you remember the world of Care-a-Lot from first time round.

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It sounds like Im being quite critical of this new OGN, but I suppose thats because Im so keen to see this type of work continue and prosper. Theres a good story hook here, and some lovely set art pieces; the layouts and paneling with the tattoo work in particular. Ive also got to draw attention to the splash when Niles first enters Edens garden. Aside from the line work, of a style I could look at all day long, the colour palette and natural hues really make this ethereal place pop and stand out from the drudgery of Niles life.

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As a sci-fi horror though, being set in space aside, there isnt much of either in this opening but its definitely one to keep an eye on.

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If it isn't obvious by now, this issue starts to ramp up the horror and whilst its not something that youd necessarily want to go out and jump on immediately, it does deliver an entertaining read. Ill keep following to see where this goes, but overall, unless you are avidly into the genre, theres simply not enough new here to elevate this title from the crowd.

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Evil at Baldurs Gate #1 is a good yarn but its realistically not going to appeal to everyone. Those with even a passing interest in the Forgotten Realms should probably read this, and for everyone else? You should see the tankard as half full and give it a go.

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We are told that life is nothing but a series of endings. Well here, we have a beginning, and a beginning of something which could be very, very good. I strongly suspect this new book will avoid the pitfalls and traps of twee fairy warrior princess and nobody-turned-hero, so I'm definitely intrigued what the team have planned. Its also relatively easy to forget the metaphysical aspect here in favour of the fantastical, so fingers crossed we see a carefully woven balance going forward.

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There has been some real thought put into this which I heartily enjoyed and although a knowledge of previous work would be useful, this is an easy jump-on point for anyone looking for something a little different. Freedom Fighters delivers a rowdy initial issue and I will definitely be considering adding this to my pull list.

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Overall, I enjoyed this first issue of Gage and the Dragons Tear and was glad to have been given the opportunity to give it a read. What at first appears a fairly safe sword and sorcery style yarn develops into a more complex tale of politics and double dealings. With the promise of an evolving plot and pages that are easy on the eye, if fantasy is your thing, this is definitely one to pick up.

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If youre a fan of Gears of War or want to get into it, this will probably scratch that itch nicely.

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On my first read through I was admittedly a little lost on the horror angle. I felt there was just a bit too much going on, just a few too many different threads to bind this together. Im glad I gave it another read though as I got over my initial concerns and, as stated above, just enjoyed the ride. I still feel it's maybe more of an action horror than something that will truly give you the shivers, but thats A-okay in my book too.

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If you fancy something a bit different to enjoy with a cuppa in front of the fire this winter, Id heartily recommend giving this a look.

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Overall, Tricksters looks to be another fine, and welcomed, addition to Jim Hensons The Storyteller line. As I say, this provides an easily acccessible gateway into folkloric myth from around the world that might otherwise be difficult to source. Ill be looking forward to sharing these with the kids, and I think thats part of the charm of these continuing the storytelling tradition with a new audience.

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Overall, I enjoyed Junkwraith but its not my usual cup of tea. I think it would be harsh to say that this feels a bit on the comic side of navel-gazing but there is a self-indulgent quality here. Theres a lot going on, and plenty of threads to tug at which some readers may find some frustration with. Whilst I say the story is easy to follow, Im not necessarily convinced everyone will find this an easy read. For all the adventure Flo encounters, and the questions raised along the way, Im not necessarily sold on the answers this TPB provides, or in some cases perhaps doesnt.

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I really liked this and say it should be a definite for any fans but well worth a punt if you fancy something a little off-the-wall.

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Well worth the price of admission for the world building alone, theres an engaging story in here that will no doubt have many following along with Naledi on their quest.

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Perhaps as a Brit I dont quite have the same resonance with the Vietnam war that seems to shape a lot of culture in the US. That being said, its not so much a barrier to entry as it is a layer which perhaps just doesnt strike the same zeitgeist chords. An initially challenging but ultimately rewarding read which will hopefully evolve into an impressive package.

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This issue has all the hallmarks of a good horror story and the potential to be a great one. Fingers crossed that the challenge to Read Dangerously pays off as this story unfolds.

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Masterpiece continues to provide snappy dialogue and characters which dont strain the suspension of disbelief. Not everyone is likeable, even sometimes annoying, which builds a credible, grounded world. I love a good heist story and, whilst many might prefer a trade format to binge such a yarn, the single issue format allows the team to deliver those cliff-hangaresque moments. For me this is a solid example of the genre done well and I'm certainly looking forward to more.

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There's lot to like in the story here but with so much going on I feel like I've only gotten the chance to trial the sampler menu. I didn't dislike anything I tried, in truth I'm left keen for more. More of the dark twisted magic playing on words, more of the unsettling guide and tutor, more of the art and more of the action. Perhaps this is all part of the plan to lure you in.

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If you enjoy classic scheming and political intrigue sprinkled with liberal doses of historical conspiracy, fantastical pseudo-science and metaphysics this may well be right up your strada.

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Reading this with my daughter, we found some genuinely amusing moments throughout, and it was actually a good prompt to start talking about environmental issues in simpler terms. Its not my usual cup of tea but it covers all the bases and provides a story that I might follow with the youngster. If the purpose of a comic is to entertain and raise questions, then this first issue does its job admirably.

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Its not the comic I expected but it's definitely one I enjoyed. Theres plenty of scope for this to go any number of ways and as long as the team continue to produce issues of this standard, Ill be happy to read more.

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Theres no easy way to sum up this issue as Relay is a difficult story in a number of ways. Despite a solid core theres a frustrating obfuscating mystery keeping it under wraps. Ultimately, Relay gave a perverse pleasure in not understanding whats going on. The all too common fixation and need for knowledge of comprehension of a story in its entirety is hampered here which means this is being either very or too clever.

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Rogue Sun has loads to love. Im a fan of the art direction and costume choices here. The prose works for me and whilst Im not gushing over the character of Dylan, I dont think were meant to; this despite all the reasonable excuses. Im just not sold on what new delights and places Rogue Sun can explore, and where this can, and will, go. That said, given all the good stuff going on, and the strength of talent in the team, I would certainly lean towards optimism.

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Doggy super heroes battling evil robots whilst saving kids from gang violence is definitely something I can get behind, and I'm more than happy to give this arc space to find its feet. With promise of more frenetic action and animal escapades, I'd predict good things.

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Section Zero is a great premise that could have gone any number of ways. It doesnt feel overly original now but it has a fine cast of characters and provides an enjoyable read, which, at the end of the day, line is pretty much what you want in a comic.

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Overall then, a strong debut for this miniseries which fans of Voyager in general, and Seven of Nine in particular, would do well to check out.

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Regardless of the intent, this is very much a comic that gets you thinking, and, coupled with an engaging story and art, is well worth investigating.

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Theres a danger that Ive expected or looking for more than was intended here. Rather than a dark Christmas twist, if you want a light – as odd as that sounds given the murder one-shot festive romp then this could be for you.

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In some respects I wish I had re-watched the last series of The Expanse before heading into this as it took me a little while to fully get into the swing of things. Its a faithful recreation of the setting, and as a short run, its going to be something that viewers or readers, established and new, will want to consider adding to their pull list.

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Its hard to remain objective as such a fan of the Expanse. but I for one will be keen to have the opportunity to venture once more out into the black. For all those lukewarm on the setting? Perhaps not so much.

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The Last Space Race combines good art and a good, albeit familiar, premise into an easy read. Fans of the genre will no doubt like this and be eager to pick up subsequent issues. Assuming the team keep the momentum going with the right amount of twists, turns and revelations, I think this will become one to get on-board with.

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As I say, this is an enjoyable enough read but if I'm being honest it's the kind of thing I would probably prefer to read in a collected format with a beer. If you're looking for something to scratch the funny, or odd, bone then this could be for you.

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At its core, We Ride Titans' debut feels like a family drama, but Im perplexed as to where this arc will go. There are elements of mystery, maybe a sprinkling of thriller, and the potential for more high-octane action. How well this eclectic mix will hold together remains to be seen but if you had said I would start off the year with something like this, I doubt I would have guessed Id have enjoyed it as much as I did.

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What perhaps threw me here though is that despite the focus firmly being on family and the ties that bind, the build up and climax of this issue seems to shift back to some wham bam action premise. Im not complaining, but just when I thought I had a handle on where this was going, its another curveball. For my personal tastes the balance might be off a little, but theres ample helpings of both drama and violence. Simply put, I'm definitely glad I stuck with We Ride Titans. Bring on issue #3!

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Unsure as to whether the character of Arthur Wellesley has been discussed on the podcast, there are a few details in the panels which Im not sure are clues to a wider story or there to lend historic credence. Still, Wellington lives up to the pitch and is an enjoyable read. I cant shake the niggling feeling that the character as portrayed feels too similar to stories of Sherlock as it stands, but I have high hopes that this limited run will deliver an intriguing story before its done.

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Story wise this is easy to follow, but for those familiar with the legends of Anne Bonney, Calico Jack, and Mary Read there perhaps wasnt much of a strong hook in this first issue. The character introductions are done well, and were clearly being treated to a somewhat romanticised, likeable version of these characters rather than the often-disparaging recounting in historical text. Whilst I personally didnt get much from the build-up here, the stage has been set to explore this world in whatever way the team wish as this series unfolds.

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This is a good comic which many will enjoy, but it sadly just isnt for me. With an indication of where the plot is heading revealed in the next issue instead of focussing on some of the established elements, we see yet more being heaped on. This is a story where, for my tastes at least, less could have been more.

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The story premise in and of itself is relatively straightforward. Take three high school kids, give them a bit of tragic background, let them go explore some dark area of local urban legend and release a horror contained therein. When you boil it down to the key points, it sounds like a paint-by-numbers version of a Stephen King novel, and thats a gross oversimplification. The characters themselves, while a little forced, dont grate in spite of their familiar concepts, but the build up to the final panel isnt at all tense and the big twist falls flat, having being dialled in earlier in the issue.

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Aside from questionable pacing, there isnt anything jarringly wrong here, but in a crowded market its going to struggle to stand out. With the apparent protagonist Hel getting the majority of the limelight we only really see the other characters as a reflection of their interactions. With background exposition out of the way, Kaplan will hopefully be able to focus on the characters and their quest, shifting this into a higher gear. Hitting the bullseye in the last panel theres definite promise of adventure to follow.

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The argument can be made that we're looking at someone thrust into the limelight and seeing the outcome of those choices through their own eyes, but its a tough sell when the character themselves isn't particular engaging. The suspension of disbelief takes quite a pounding throughout and, despite claims that this isnt a political piece, theres a real lack of clarity in the delivery.

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